Player Matchup

Hercules
Hercules
BardzoOkejAdam
Hercules
Level 91
God Stats
1W - 3L
1,379 SR
Queue Stats
34W - 33L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Klord51
Morgan Le Fay
Level 118
God Stats
2W - 4L
1,503 SR
Queue Stats
396W - 418L
1,460 Elo+
Solo
Tiamat
Tiamat
LordRyze1990
Tiamat
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 134L
1,285 Elo+
Solo
Persephone
Persephone
Venarim
Persephone
Level 67
God Stats
4W - 1L
1,726 SR
Queue Stats
33W - 33L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
ViVicchi
Ao Kuang
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,543 Elo+
Party 2
Team Averages
Level 81
1,522 SR
1,465 Elo+

VS

Team Averages
Level 138
1,515 SR
1,511 Elo+
Geb
Geb
 
Geb
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FDSxEnergiex56
Hera
Level 147
God Stats
3W - 2L
1,359 SR
Queue Stats
122W - 109L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
Timel85
The Morrigan
Level 126
God Stats
3W - 4L
1,325 SR
Queue Stats
81W - 85L
1,451 Elo+
Party 1
Ganesha
Ganesha
babai152
Ganesha
Level 160
God Stats
10W - 9L
1,564 SR
Queue Stats
1,118W - 1,161L
1,573 Elo+
Solo
Nike
Nike
georgescualex89
Nike
Level 147
God Stats
4W - 0L
1,829 SR
Queue Stats
225W - 258L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 1 / 9
7,524
684
5,781
17,646
14,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Klord51
Morgan Le Fay
14
4 / 4 / 4
7,910
719
8,160
9,083
2,864
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
1 / 6 / 7
7,164
651
3,650
8,339
4,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Venarim
Persephone
14
2 / 3 / 9
8,396
763
15,130
7,179
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
ViVicchi
Ao Kuang
13
2 / 3 / 6
7,374
670
2,872
8,507
3,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 2 / 11
8,458
769
10,004
10,196
11,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
7 / 1 / 8
10,076
916
14,109
6,213
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Timel85
The Morrigan
14
4 / 3 / 7
8,911
810
4,465
5,796
2,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
babai152
Ganesha
14
0 / 6 / 15
8,330
757
7,661
14,803
18,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 1 / 11
8,868
806
8,462
13,037
9,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
12
Kills
17
17
Deaths
13
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
11
3.75
L
Hercules
3
1
9
7.5
W
7
1
8
11
L
Morgan Le Fay
Klord51
Morgan Le Fay
4
4
4
1.5
L
Tiamat
1
6
7
0.75
W
The Morrigan
Timel85
The Morrigan
4
3
7
2.5
L
Persephone
Venarim
Persephone
2
3
9
2.17
L
Ao Kuang
ViVicchi
Ao Kuang
2
3
6
1.67
W
Ganesha
babai152
Ganesha
0
6
15
1.25
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
44,701
50,754
Taken
50,045
27,799
Mitigated
45,001
19,263
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,004
565
590
1,923
10,196
11,993
154
5,905
4,291
23,343
0
L
Hercules
5,781
1,223
456
8,837
17,646
14,917
0
14,126
3,520
0
9,178
W
14,109
2,482
2,527
2,729
6,213
3,043
1,465
4,535
1,678
27,720
0
L
Morgan Le Fay
Klord51
Morgan Le Fay
8,160
997
1,314
2,046
9,083
2,864
0
6,799
2,284
22,493
0
L
Tiamat
3,650
380
60
888
8,339
4,518
0
5,775
2,564
9,220
0
W
The Morrigan
Timel85
The Morrigan
4,465
712
1,547
448
5,796
2,813
1,618
4,288
1,508
14,529
0
L
Persephone
Venarim
Persephone
15,130
460
844
1,697
7,179
2,480
128
4,641
2,535
31,388
0
L
Ao Kuang
ViVicchi
Ao Kuang
2,872
649
915
2,206
8,507
3,020
336
6,321
2,186
8,462
0
W
Ganesha
babai152
Ganesha
7,661
428
761
2,477
14,803
18,012
129
5,961
8,842
16,105
0
W
8,462
558
1,486
5,911
13,037
9,140
825
9,123
3,914
0
12,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
44,643
91
Minions Killed
121
0
Camps Cleared
0
1,025,414
Distance Traveled
1,075,258
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,458
769
20
2
0
223,623
1
L
Hercules
7,524
684
4
0
0
238,454
0
W
Hera
10,076
916
46
4
0
220,284
0
L
Morgan Le Fay
7,910
719
32
3
0
179,421
0
L
Tiamat
7,164
651
7
1
0
195,601
1
W
The Morrigan
8,911
810
37
3
0
191,603
0
L
Persephone
8,396
763
34
3
0
195,457
0
L
Ao Kuang
7,374
670
14
1
0
216,481
0
W
Ganesha
8,330
757
1
0
0
209,429
1
W
Nike
8,868
806
17
2
0
230,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role