Player Matchup

Hera
Hera
 
Hera
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Infernizado
Pele
Level 26
God Stats
21W - 15L
1,636 SR
Queue Stats
159W - 183L
1,449 Elo+
Solo
Charybdis
Charybdis
Joker_Whimsical_
Charybdis
Level 7
God Stats
1W - 3L
1,368 SR
Queue Stats
7W - 9L
1,494 Elo+
Solo
Ymir
Ymir
S7VEN7291
Ymir
Level 27
God Stats
2W - 3L
1,536 SR
Queue Stats
46W - 94L
1,336 Elo+
Solo
Bellona
Bellona
iHelon
Bellona
Level 22
God Stats
4W - 6L
1,340 SR
Queue Stats
34W - 29L
1,367 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,429 Elo+

VS

Team Averages
Level 24
1,569 SR
1,444 Elo+
Cthulhu
Cthulhu
BSantinoxX
Cthulhu
Level 22
God Stats
8W - 8L
1,523 SR
Queue Stats
75W - 103L
1,389 Elo+
Solo
Cernunnos
Cernunnos
CaGaDoR--_--
Cernunnos
Level 26
God Stats
12W - 7L
1,810 SR
Queue Stats
92W - 102L
1,436 Elo+
Solo
Chaac
Chaac
Dolynhou
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
HeydenS
Zhong Kui
Level 27
God Stats
18W - 11L
1,632 SR
Queue Stats
66W - 49L
1,560 Elo+
Solo
Thor
Thor
KryStiller
Thor
Level 27
God Stats
41W - 49L
1,377 SR
Queue Stats
84W - 122L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
3 / 4 / 2
5,373
537
3,624
4,729
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
3 / 2 / 3
5,668
567
3,943
7,836
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
8
2 / 4 / 1
4,899
490
3,085
7,467
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 5 / 3
4,675
468
1,429
8,491
2,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
iHelon
Bellona
8
0 / 5 / 0
4,773
477
3,218
6,456
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BSantinoxX
Cthulhu
9
3 / 4 / 8
5,545
555
5,282
8,242
5,198
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
CaGaDoR--_--
Cernunnos
9
2 / 3 / 6
5,663
566
5,710
5,435
1,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Dolynhou
Chaac
11
7 / 0 / 1
6,927
693
5,060
4,731
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
HeydenS
Zhong Kui
11
7 / 0 / 3
6,727
673
5,628
4,256
3,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,669
567
2,096
5,810
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
20
20
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
2
1
W
Cthulhu
BSantinoxX
Cthulhu
3
4
8
1.75
W
Cernunnos
CaGaDoR--_--
Cernunnos
2
3
6
1.67
W
Chaac
Dolynhou
Chaac
7
0
1
7.5
W
Zhong Kui
HeydenS
Zhong Kui
7
0
3
8.5
L
3
2
3
2.25
L
Charybdis
2
4
1
0.63
W
1
1
3
2.5
L
Ymir
0
5
3
0.3
L
Bellona
iHelon
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
23,776
34,979
Taken
28,474
12,339
Mitigated
15,170
6,703
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,624
1,272
0
545
4,729
1,645
0
2,060
2,669
21,576
0
W
Cthulhu
BSantinoxX
Cthulhu
5,282
625
125
1,405
8,242
5,198
0
2,327
5,915
14,064
0
W
Cernunnos
CaGaDoR--_--
Cernunnos
5,710
2,768
0
1,267
5,435
1,561
655
849
4,586
0
29,997
W
Chaac
Dolynhou
Chaac
5,060
1,770
0
2,869
4,731
3,554
548
45
4,686
0
30,138
W
Zhong Kui
HeydenS
Zhong Kui
5,628
772
134
2,914
4,256
3,184
1,252
1,358
2,898
31,259
0
L
3,943
979
0
3,390
7,836
2,214
0
1,804
5,954
0
28,284
L
Charybdis
3,085
1,627
0
1,120
7,467
1,969
0
2,387
5,036
0
18,530
W
2,096
69
0
2,568
5,810
1,673
0
474
5,336
0
25,347
L
Ymir
1,429
215
0
360
8,491
2,777
0
3,833
4,658
9,468
0
L
Bellona
iHelon
Bellona
3,218
1,272
0
1,288
6,456
3,734
0
826
5,374
0
20,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
30,531
202
Minions Killed
261
0
Camps Cleared
0
882,921
Distance Traveled
960,625
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,373
537
48
5
0
164,385
0
W
Cthulhu
5,545
555
22
2
0
206,325
0
W
Cernunnos
5,663
566
40
4
0
156,067
0
W
Chaac
6,927
693
70
7
0
197,339
2
W
Zhong Kui
6,727
673
57
6
0
194,599
3
L
Pele
5,668
567
60
6
0
200,302
0
L
Charybdis
4,899
490
37
4
0
169,226
1
W
Thor
5,669
567
72
7
0
206,295
1
L
Ymir
4,675
468
19
2
0
169,521
2
L
Bellona
4,773
477
38
4
0
179,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role