Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AlbayCoo
Gilgamesh
Level 127
God Stats
5W - 6L
1,623 SR
Queue Stats
23W - 19L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
Geistghost
Heimdallr
Level 150
God Stats
1W - 1L
1,522 SR
Queue Stats
134W - 144L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
VirulTheDragon
Zhong Kui
Level 160
God Stats
9W - 5L
1,559 SR
Queue Stats
397W - 389L
1,719 Elo+
Solo
Ymir
Ymir
enrijo13
Ymir
Level 66
God Stats
1W - 0L
1,698 SR
Queue Stats
2W - 3L
1,717 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,627 Elo+

VS

Team Averages
Level 148
1,592 SR
1,538 Elo+
Cupid
Cupid
Draganal
Cupid
Level 128
God Stats
0W - 1L
1,820 SR
Queue Stats
25W - 23L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RayenKKJ
Morgan Le Fay
Level 158
God Stats
0W - 4L
1,518 SR
Queue Stats
43W - 40L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
Triliph
Cthulhu
Level 138
God Stats
3W - 4L
1,625 SR
Queue Stats
176W - 177L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
Yunnuh
Nu Wa
Level 157
God Stats
24W - 19L
1,463 SR
Queue Stats
246W - 263L
1,483 Elo+
Solo
Bakasura
Bakasura
fahmiac5
Bakasura
Level 160
God Stats
0W - 1L
1,533 SR
Queue Stats
103W - 102L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
8 / 6 / 13
14,727
775
20,931
19,518
9,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
AlbayCoo
Gilgamesh
20
5 / 4 / 16
14,328
754
21,700
24,596
27,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Geistghost
Heimdallr
20
5 / 5 / 20
15,106
795
28,588
20,983
9,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
VirulTheDragon
Zhong Kui
20
10 / 1 / 12
16,214
853
18,068
15,939
14,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
20
2 / 4 / 17
14,319
754
7,645
22,678
32,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Draganal
Cupid
20
1 / 10 / 14
12,779
673
17,896
21,909
9,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
RayenKKJ
Morgan Le Fay
20
4 / 5 / 9
13,491
710
17,422
20,208
11,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Triliph
Cthulhu
19
7 / 6 / 8
14,334
754
19,894
29,122
44,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nu Wa
Yunnuh
Nu Wa
20
4 / 3 / 9
14,280
752
15,136
9,637
3,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
fahmiac5
Bakasura
20
4 / 6 / 7
12,893
679
9,834
26,625
17,882
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
67
30
Kills
20
20
Deaths
30
78
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
6
13
2.42
W
Gilgamesh
AlbayCoo
Gilgamesh
5
4
16
3.25
L
Cupid
Draganal
Cupid
1
10
14
0.8
W
Heimdallr
Geistghost
Heimdallr
5
5
20
3
L
Morgan Le Fay
RayenKKJ
Morgan Le Fay
4
5
9
1.7
L
Cthulhu
Triliph
Cthulhu
7
6
8
1.83
W
Zhong Kui
VirulTheDragon
Zhong Kui
10
1
12
16
L
Nu Wa
Yunnuh
Nu Wa
4
3
9
2.83
W
Ymir
2
4
17
2.63
L
Bakasura
fahmiac5
Bakasura
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,932
Damage
80,182
103,714
Taken
107,501
92,771
Mitigated
86,783
20,324
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
20,931
7,621
0
3,633
19,518
9,061
762
10,513
8,287
0
59,504
W
Gilgamesh
AlbayCoo
Gilgamesh
21,700
3,279
0
1,429
24,596
27,762
111
10,889
12,566
0
70,694
L
Cupid
Draganal
Cupid
17,896
8,394
160
1,869
21,909
9,821
208
5,975
15,597
0
54,518
W
Heimdallr
Geistghost
Heimdallr
28,588
16,360
0
5,252
20,983
9,342
4,101
11,795
8,507
0
88,860
L
Morgan Le Fay
RayenKKJ
Morgan Le Fay
17,422
779
239
3,301
20,208
11,259
0
4,591
15,331
56,535
0
L
Cthulhu
Triliph
Cthulhu
19,894
1,317
576
2,802
29,122
44,071
2
8,728
19,835
38,494
0
W
Zhong Kui
VirulTheDragon
Zhong Kui
18,068
1,237
0
5,484
15,939
14,576
3,147
8,089
7,452
62,179
0
L
Nu Wa
Yunnuh
Nu Wa
15,136
3,167
0
2,575
9,637
3,750
708
2,494
7,047
66,941
0
W
Ymir
7,645
965
1,962
2,564
22,678
32,030
426
12,153
9,663
33,209
0
L
Bakasura
fahmiac5
Bakasura
9,834
5,299
0
2,480
26,625
17,882
1
4,302
22,074
3,202
17,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,694
Gold Earned
67,777
512
Minions Killed
411
9
Camps Cleared
7
1,795,645
Distance Traveled
1,809,204
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,727
775
75
4
2
346,799
4
W
Gilgamesh
14,328
754
137
7
2
367,932
4
L
Cupid
12,779
673
86
5
0
287,136
1
W
Heimdallr
15,106
795
132
7
3
342,988
3
L
Morgan Le Fay
13,491
710
92
5
1
392,554
3
L
Cthulhu
14,334
754
48
3
0
370,776
1
W
Zhong Kui
16,214
853
110
6
1
379,960
0
L
Nu Wa
14,280
752
129
7
4
379,046
9
W
Ymir
14,319
754
58
3
1
357,966
3
L
Bakasura
12,893
679
56
3
2
379,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role