Player Matchup

Cupid
Cupid
 
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
GorKKaJM
Ymir
Level 25
God Stats
15W - 17L
1,499 SR
Queue Stats
33W - 45L
1,326 Elo+
Party 3
Olorun
Olorun
NitroPixel24
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,445 Elo+
Party 2
Bellona
Bellona
bluestormxYT
Bellona
Level 4
God Stats
2W - 3L
1,708 SR
Queue Stats
13W - 20L
1,445 Elo+
Party 2
Arachne
Arachne
suchareq3
Arachne
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
8W - 11L
1,369 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,417 Elo+

VS

Team Averages
Level 17
1,569 SR
1,451 Elo+
Fenrir
Fenrir
BBQSauce12
Fenrir
Level 22
God Stats
8W - 4L
1,670 SR
Queue Stats
83W - 62L
1,501 Elo+
Party 1
Tiamat
Tiamat
Daraxyss
Tiamat
Level 26
God Stats
35W - 18L
1,560 SR
Queue Stats
111W - 107L
1,471 Elo+
Party 1
Ra
Ra
Grannysmasher77
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
JauntyEK
Bellona
Level 5
God Stats
1W - 1L
1,574 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 4
Medusa
Medusa
Kreovelis
Medusa
Level 29
God Stats
5W - 3L
1,541 SR
Queue Stats
18W - 18L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 3 / 1
5,336
485
1,946
5,762
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 4 / 1
5,280
480
2,647
8,230
5,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
10
7 / 7 / 1
7,070
643
7,042
9,530
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
bluestormxYT
Bellona
10
3 / 3 / 1
6,153
559
4,916
7,480
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
suchareq3
Arachne
8
3 / 4 / 0
5,594
509
5,003
7,729
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBQSauce12
Fenrir
12
12 / 1 / 2
7,744
704
10,989
9,592
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Daraxyss
Tiamat
10
4 / 0 / 2
6,087
553
3,566
6,463
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 6 / 3
5,243
477
2,244
5,068
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JauntyEK
Bellona
10
2 / 4 / 0
5,884
535
3,985
6,950
4,532
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Kreovelis
Medusa
9
3 / 3 / 3
5,771
525
5,605
4,986
1,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
14
Kills
21
21
Deaths
14
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
1
0.5
W
Fenrir
BBQSauce12
Fenrir
12
1
2
13
W
Tiamat
Daraxyss
Tiamat
4
0
2
5
L
Ymir
0
4
1
0.13
W
0
6
3
0.25
W
Bellona
JauntyEK
Bellona
2
4
0
0.5
W
Medusa
Kreovelis
Medusa
3
3
3
1.5
L
Olorun
7
7
1
1.07
L
Bellona
bluestormxYT
Bellona
3
3
1
1.17
L
Arachne
suchareq3
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,554
Damage
26,389
38,731
Taken
33,059
18,165
Mitigated
15,828
8,363
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,946
813
139
1,277
5,762
1,341
0
864
4,898
0
20,546
W
Fenrir
BBQSauce12
Fenrir
10,989
3,372
0
3,248
9,592
3,533
524
2,298
7,294
0
38,258
W
Tiamat
Daraxyss
Tiamat
3,566
817
0
1,348
6,463
4,813
0
1,690
4,773
14,968
0
L
Ymir
2,647
484
0
710
8,230
5,561
106
2,491
5,739
18,354
0
W
2,244
773
0
129
5,068
1,552
184
3,192
1,876
16,404
0
W
Bellona
JauntyEK
Bellona
3,985
1,166
0
928
6,950
4,532
0
0
6,950
3,287
24,650
W
Medusa
Kreovelis
Medusa
5,605
2,631
0
1,258
4,986
1,398
0
1,666
3,320
0
23,781
L
Olorun
7,042
3,757
0
1,990
9,530
3,428
925
2,098
7,432
30,249
2,750
L
Bellona
bluestormxYT
Bellona
4,916
1,108
0
1,548
7,480
5,170
78
503
6,977
0
24,672
L
Arachne
suchareq3
Arachne
5,003
3,269
0
2,699
7,729
2,665
28
525
7,204
0
24,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
30,729
255
Minions Killed
214
0
Camps Cleared
0
1,008,992
Distance Traveled
1,039,155
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,336
485
47
4
0
194,194
2
W
Fenrir
7,744
704
58
5
0
257,667
1
W
Tiamat
6,087
553
22
2
0
200,887
2
L
Ymir
5,280
480
35
3
0
202,238
2
W
Ra
5,243
477
25
2
0
185,221
1
W
Bellona
5,884
535
63
6
0
198,177
0
W
Medusa
5,771
525
46
4
0
197,203
3
L
Olorun
7,070
643
68
6
0
180,886
0
L
Bellona
6,153
559
58
5
0
233,971
0
L
Arachne
5,594
509
47
4
0
197,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role