Player Matchup

Yemoja
Yemoja
Dangerous_Bihhhh
Yemoja
Level 22
God Stats
116W - 144L
1,460 SR
Queue Stats
320W - 432L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
GorillaGutz
Gilgamesh
Level 92
God Stats
78W - 71L
1,498 SR
Queue Stats
262W - 316L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
HollywoodSpeed
Danzaburou
Level 18
God Stats
11W - 17L
1,671 SR
Queue Stats
171W - 265L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
jmills342
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,209 Elo+
Solo
Izanami
Izanami
poundedstikycake
Izanami
Level 10
God Stats
6W - 6L
1,369 SR
Queue Stats
23W - 33L
1,271 Elo+
Solo
Team Averages
Level 30
1,500 SR
1,321 Elo+

VS

Team Averages
Level 21
1,378 SR
1,336 Elo+
Sol
Sol
BIGBOYNICE
Sol
Level 28
God Stats
90W - 66L
1,503 SR
Queue Stats
127W - 118L
1,397 Elo+
Solo
Tyr
Tyr
BOOFYSOSA_98
Tyr
Level 29
God Stats
1W - 2L
1,507 SR
Queue Stats
37W - 43L
1,378 Elo+
Solo
Chronos
Chronos
firewarstone
Chronos
Level 20
God Stats
29W - 36L
1,272 SR
Queue Stats
169W - 228L
1,338 Elo+
Solo
Fenrir
Fenrir
potatobowmaster
Fenrir
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 6L
1,147 Elo+
Solo
Horus
Horus
victorrsh
Horus
Level 22
God Stats
1W - 3L
1,322 SR
Queue Stats
25W - 26L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 13
15,062
886
13,355
12,690
6,121
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GorillaGutz
Gilgamesh
20
12 / 1 / 6
17,321
1,019
38,476
25,347
16,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
HollywoodSpeed
Danzaburou
20
2 / 3 / 14
15,474
910
31,640
19,210
8,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
jmills342
Zhong Kui
20
0 / 2 / 4
12,773
751
2,664
6,958
3,725
20
6 / 1 / 9
15,874
934
15,843
11,124
13,629
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 2
15,954
938
28,101
22,295
15,815
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 3
14,625
860
15,654
31,762
34,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
firewarstone
Chronos
20
2 / 5 / 5
14,877
875
11,667
23,640
23,739
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
0 / 1 / 0
12,185
717
648
1,282
375
Horus
victorrsh
Horus
20
1 / 9 / 6
14,373
845
11,203
34,760
24,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
22
Kills
9
9
Deaths
22
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
2
3
3
1.17
W
2
2
13
4.25
W
Gilgamesh
GorillaGutz
Gilgamesh
12
1
6
15
W
Danzaburou
HollywoodSpeed
Danzaburou
2
3
14
3
L
Chronos
firewarstone
Chronos
2
5
5
0.9
W
Zhong Kui
jmills342
Zhong Kui
0
2
4
1
L
0
1
0
0
W
6
1
9
10.5
L
Horus
victorrsh
Horus
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,978
Damage
67,273
75,329
Taken
113,739
48,780
Mitigated
98,759
17,776
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,101
12,284
0
6,379
22,295
15,815
0
3,340
18,955
65,154
0
L
15,654
3,111
0
2,233
31,762
34,082
0
3,265
28,497
0
34,333
W
13,355
3,175
4,728
386
12,690
6,121
0
6,921
5,769
39,515
0
W
Gilgamesh
GorillaGutz
Gilgamesh
38,476
20,655
0
5,549
25,347
16,316
0
14,309
11,038
0
61,240
W
Danzaburou
HollywoodSpeed
Danzaburou
31,640
18,114
0
6,915
19,210
8,989
0
11,214
7,996
0
61,089
L
Chronos
firewarstone
Chronos
11,667
2,426
0
2,446
23,640
23,739
0
4,646
18,994
35,897
0
W
Zhong Kui
jmills342
Zhong Kui
2,664
406
0
72
6,958
3,725
0
5,051
1,907
7,998
0
L
648
77
0
0
1,282
375
0
593
689
0
761
W
15,843
11,278
0
126
11,124
13,629
0
5,631
5,493
0
44,304
L
Horus
victorrsh
Horus
11,203
3,313
1,201
4,092
34,760
24,748
0
4,175
30,116
11,652
24,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,504
Gold Earned
72,014
270
Minions Killed
234
5
Camps Cleared
3
1,351,234
Distance Traveled
1,361,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,954
938
103
6
2
316,414
0
L
Tyr
14,625
860
39
2
1
338,950
0
W
Yemoja
15,062
886
62
4
1
269,041
0
W
Gilgamesh
17,321
1,019
56
3
3
344,956
0
W
Danzaburou
15,474
910
71
4
0
272,376
0
L
Chronos
14,877
875
51
3
0
306,302
0
W
Zhong Kui
12,773
751
6
0
1
186,129
0
L
Fenrir
12,185
717
0
0
0
42,847
0
W
Izanami
15,874
934
75
4
0
278,732
0
L
Horus
14,373
845
41
2
0
356,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role