Player Matchup

Medusa
Medusa
LilPapiChulo
Medusa
Level 45
God Stats
22W - 15L
1,666 SR
Queue Stats
35W - 50L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Milo9803
Cthulhu
Level 7
God Stats
3W - 4L
1,221 SR
Queue Stats
78W - 68L
1,264 Elo+
Party 1
Kali
Kali
withoutcause
Kali
Level 6
God Stats
58W - 44L
1,328 SR
Queue Stats
58W - 46L
1,224 Elo+
Party 1
Team Averages
Level 19
1,405 SR
1,297 Elo+

VS

Team Averages
Level 47
1,375 SR
1,127 Elo+
Sol
Sol
Doranº
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,092 Elo+
Party 2
Chaac
Chaac
Suhkmycohk
Chaac
Level 7
God Stats
4W - 7L
1,570 SR
Queue Stats
5W - 16L
1,215 Elo+
Party 2
Hachiman
Hachiman
stanksukank
Hachiman
Level 6
God Stats
0W - 10L
1,054 SR
Queue Stats
1W - 14L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
10 / 4 / 5
10,325
860
17,264
9,063
3,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Milo9803
Cthulhu
13
4 / 1 / 12
10,046
837
7,388
9,850
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 9
9,740
812
4,952
10,677
5,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
6 / 4 / 1
9,343
779
10,415
11,047
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
11
1 / 7 / 2
7,877
656
2,879
12,950
10,693
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
stanksukank
Hachiman
11
0 / 7 / 5
7,878
657
2,213
10,759
2,726
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
7
7
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
6
4
1
1.63
W
Medusa
10
4
5
3.13
W
Cthulhu
Milo9803
Cthulhu
4
1
12
10
L
Chaac
1
7
2
0.29
L
Hachiman
stanksukank
Hachiman
0
7
5
0.36
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
15,507
29,590
Taken
34,756
17,356
Mitigated
16,437
5,148
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
10,415
2,439
0
2,323
11,047
3,018
0
2,834
8,213
31,599
0
W
Medusa
17,264
6,436
367
839
9,063
3,658
1,530
4,033
4,515
0
39,511
W
Cthulhu
Milo9803
Cthulhu
7,388
144
204
783
9,850
7,963
468
2,917
5,485
19,834
0
L
Chaac
2,879
444
0
976
12,950
10,693
0
2,087
10,863
0
12,083
L
Hachiman
stanksukank
Hachiman
2,213
1,797
0
572
10,759
2,726
0
2,607
8,152
0
15,758
W
4,952
2,234
0
2,955
10,677
5,735
797
3,915
6,762
0
29,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
25,098
146
Minions Killed
114
6
Camps Cleared
3
615,929
Distance Traveled
512,478
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,343
779
79
7
2
177,467
1
W
Medusa
10,325
860
60
5
1
160,055
5
W
Cthulhu
10,046
837
36
3
0
218,010
0
L
Chaac
7,877
656
13
1
0
175,108
2
L
Hachiman
7,878
657
22
2
1
159,903
0
W
Kali
9,740
812
50
4
5
237,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role