Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Camper_udi
Horus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 145L
1,407 Elo+
Party 2
Thor
Thor
DeadStrokeX1
Thor
Level 104
God Stats
0W - 2L
1,272 SR
Queue Stats
151W - 172L
1,424 Elo+
Party 2
Charybdis
Charybdis
Powerguido135
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 155L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
hineto
Zhong Kui
Level 66
God Stats
15W - 12L
1,500 SR
Queue Stats
295W - 292L
1,512 Elo+
Party 1
Team Averages
Level 101
1,454 SR
1,454 Elo+

VS

Team Averages
Level 114
1,429 SR
1,478 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cloverish
Charybdis
Level 156
God Stats
4W - 5L
1,372 SR
Queue Stats
304W - 279L
1,526 Elo+
Solo
Vamana
Vamana
Sparco0110
Vamana
Level 158
God Stats
1W - 0L
1,273 SR
Queue Stats
212W - 215L
1,440 Elo+
Solo
Ares
Ares
Vitorspr
Ares
Level 63
God Stats
5W - 9L
1,500 SR
Queue Stats
69W - 72L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
thesaikOMG
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 196L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
4,540
284
0
393
103
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Horus
14
2 / 4 / 5
8,086
505
2,330
15,001
11,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
6,111
382
1,258
8,379
2,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Powerguido135
Charybdis
12
3 / 7 / 1
7,093
443
3,837
12,352
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
hineto
Zhong Kui
8
2 / 6 / 0
6,161
385
4,504
11,041
6,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
4 / 0 / 5
11,126
695
7,682
10,311
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Cloverish
Charybdis
15
3 / 3 / 7
10,438
652
10,054
9,195
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Sparco0110
Vamana
16
3 / 2 / 0
10,473
655
2,968
9,674
6,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
13
3 / 1 / 9
9,062
566
2,809
9,507
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
thesaikOMG
Zhong Kui
15
8 / 2 / 5
10,251
641
13,420
11,300
8,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
21
21
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Bakasura
 
Bakasura
4
0
5
6.5
L
Horus
2
4
5
1.13
W
Charybdis
Cloverish
Charybdis
3
3
7
2.17
L
0
4
0
0
L
Charybdis
Powerguido135
Charybdis
3
7
1
0.5
W
Vamana
Sparco0110
Vamana
3
2
0
1.5
W
Ares
3
1
9
7.5
L
Zhong Kui
hineto
Zhong Kui
2
6
0
0.33
W
Zhong Kui
thesaikOMG
Zhong Kui
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
36,933
47,166
Taken
49,987
24,263
Mitigated
31,564
6,808
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
393
103
0
0
393
0
88
W
Bakasura
 
Bakasura
7,682
4,312
0
6,260
10,311
5,699
1,383
1,111
9,200
0
88,674
L
Horus
2,330
797
410
2,459
15,001
11,774
0
4,705
9,348
0
21,520
W
Charybdis
Cloverish
Charybdis
10,054
6,770
0
3,331
9,195
3,017
8,640
682
8,513
0
66,554
L
1,258
385
0
0
8,379
2,367
0
1,412
6,740
0
25,413
L
Charybdis
Powerguido135
Charybdis
3,837
1,654
0
1,517
12,352
3,605
0
4,815
6,870
0
26,694
W
Vamana
Sparco0110
Vamana
2,968
876
0
3,201
9,674
6,582
1,003
482
9,192
0
63,031
W
Ares
2,809
181
0
1,571
9,507
7,878
1,226
170
9,337
29,539
3,917
L
Zhong Kui
hineto
Zhong Kui
4,504
1,116
0
2,422
11,041
6,414
0
4,561
5,760
24,594
0
W
Zhong Kui
thesaikOMG
Zhong Kui
13,420
2,429
101
4,621
11,300
8,388
2,395
2,287
9,013
50,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
51,350
200
Minions Killed
555
0
Camps Cleared
0
930,777
Distance Traveled
1,530,411
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,540
284
1
0
0
15,160
0
W
Bakasura
11,126
695
162
10
0
378,027
1
L
Horus
8,086
505
46
3
0
306,050
1
W
Charybdis
10,438
652
123
8
0
269,483
3
L
Thor
6,111
382
70
4
0
188,830
0
L
Charybdis
7,093
443
41
3
0
242,769
0
W
Vamana
10,473
655
136
9
0
293,111
0
W
Ares
9,062
566
51
3
0
302,509
7
L
Zhong Kui
6,161
385
42
3
0
177,968
1
W
Zhong Kui
10,251
641
83
5
0
287,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role