Player Matchup

Baron Samedi
Baron Samedi
C Rock 1SG
Baron Samedi
Level 18
God Stats
17W - 14L
1,427 SR
Queue Stats
255W - 294L
1,164 Elo+
Party 2
Charybdis
Charybdis
Jelo Dunkay
Charybdis
Level 17
God Stats
12W - 10L
1,497 SR
Queue Stats
72W - 83L
1,094 Elo+
Party 2
Xing Tian
Xing Tian
Ram13098
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
944 Elo+
Party 2
Team Averages
Level 16
1,475 SR
1,067 Elo+

VS

Team Averages
Level 62
1,391 SR
1,349 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JanTheVessel
Sun Wukong
Level 40
God Stats
1W - 1L
1,073 SR
Queue Stats
5W - 10L
1,153 Elo+
Party 1
Kukulkan
Kukulkan
THERMINATOR6710
Kukulkan
Level 40
God Stats
5W - 6L
1,601 SR
Queue Stats
16W - 24L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C Rock 1SG
Baron Samedi
14
7 / 8 / 2
11,215
623
20,600
19,396
6,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Jelo Dunkay
Charybdis
12
2 / 6 / 7
10,318
573
8,477
18,151
4,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Ram13098
Xing Tian
12
1 / 7 / 4
9,361
520
3,976
24,901
26,606
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
11 / 5 / 7
13,141
730
20,774
15,596
7,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
JanTheVessel
Sun Wukong
14
3 / 3 / 13
11,480
638
7,901
17,150
12,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
17
7 / 2 / 13
12,610
701
18,791
7,714
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
21
21
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
5
7
2.9
L
Baron Samedi
C Rock 1SG
Baron Samedi
7
8
2
1
W
Sun Wukong
JanTheVessel
Sun Wukong
3
3
13
3.17
L
Charybdis
Jelo Dunkay
Charybdis
2
6
7
0.92
L
Xing Tian
Ram13098
Xing Tian
1
7
4
0.43
W
Kukulkan
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,053
Damage
47,466
62,448
Taken
40,460
38,138
Mitigated
22,855
12,959
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,774
1,752
0
6,961
15,596
7,814
840
8,975
6,621
69,180
0
L
Baron Samedi
C Rock 1SG
Baron Samedi
20,600
644
3,321
5,802
19,396
6,906
386
15,011
4,385
53,578
0
W
Sun Wukong
JanTheVessel
Sun Wukong
7,901
785
0
5,883
17,150
12,099
787
11,558
5,592
4,098
24,053
L
Charybdis
Jelo Dunkay
Charybdis
8,477
3,505
0
3,807
18,151
4,626
38
12,372
5,779
0
27,481
L
Xing Tian
Ram13098
Xing Tian
3,976
216
0
29
24,901
26,606
12
13,535
11,366
18,130
0
W
Kukulkan
18,791
670
0
1,126
7,714
2,942
1,084
5,021
2,693
46,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
37,231
148
Minions Killed
194
6
Camps Cleared
7
907,166
Distance Traveled
934,328
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,141
730
74
4
5
295,132
2
L
Baron Samedi
11,215
623
80
4
2
260,614
2
W
Sun Wukong
11,480
638
35
2
2
295,263
1
L
Charybdis
10,318
573
48
3
2
335,145
1
L
Xing Tian
9,361
520
20
1
2
311,407
0
W
Kukulkan
12,610
701
85
5
0
343,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role