Player Matchup

Jormungandr
Jormungandr
Dragvindel
Jormungandr
Level 26
God Stats
16W - 25L
1,449 SR
Queue Stats
90W - 112L
1,394 Elo+
Solo
Apollo
Apollo
Gabe_The_Grogu
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Solo
Susano
Susano
GrumpyP1atypus
Susano
Level 13
God Stats
2W - 1L
1,569 SR
Queue Stats
64W - 82L
1,410 Elo+
Solo
Bakasura
Bakasura
ItzdaveOfficial
Bakasura
Level 16
God Stats
4W - 6L
1,726 SR
Queue Stats
134W - 108L
1,686 Elo+
Solo
Artemis
Artemis
spencer_clan2020
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,548 Elo+
Solo
Team Averages
Level 12
1,549 SR
1,452 Elo+

VS

Team Averages
Level 21
1,668 SR
1,568 Elo+
Heimdallr
Heimdallr
Panti3droppa69
Heimdallr
Level 25
God Stats
13W - 10L
1,471 SR
Queue Stats
109W - 115L
1,444 Elo+
Solo
Sol
Sol
Philiptanner
Sol
Level 28
God Stats
3W - 3L
1,649 SR
Queue Stats
114W - 56L
1,734 Elo+
Party 1
Hercules
Hercules
Smite Burner621
Hercules
Level 12
God Stats
2W - 0L
1,804 SR
Queue Stats
47W - 24L
1,706 Elo+
Party 1
Artemis
Artemis
Win 0r Tr0ll
Artemis
Level 33
God Stats
10W - 2L
1,915 SR
Queue Stats
158W - 112L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
resieans
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragvindel
Jormungandr
6
0 / 4 / 0
4,133
517
1,302
4,961
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

1
0 / 0 / 0
3,066
383
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

4
0 / 5 / 0
3,667
458
567
4,257
1,006
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
9
0 / 1 / 0
5,082
635
2,879
4,178
1,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 6 / 0
3,555
444
1,054
4,419
1,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Panti3droppa69
Heimdallr
9
4 / 0 / 2
5,529
691
3,591
4,110
1,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 0 / 2
6,173
772
2,997
2,835
1,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
9
2 / 0 / 2
5,470
684
940
3,426
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Win 0r Tr0ll
Artemis
9
5 / 0 / 3
5,424
678
3,317
3,119
888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
resieans
Kukulkan
9
0 / 0 / 1
5,074
634
1,215
2,917
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
16
16
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dragvindel
Jormungandr
0
4
0
0
L
0
0
0
0
L
0
5
0
0
L
Bakasura
0
1
0
0
W
Heimdallr
Panti3droppa69
Heimdallr
4
0
2
5
W
5
0
2
6
W
Hercules
2
0
2
3
W
Artemis
Win 0r Tr0ll
Artemis
5
0
3
6.5
W
Kukulkan
resieans
Kukulkan
0
0
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,802
Damage
12,060
17,815
Taken
16,407
7,188
Mitigated
5,287
2,390
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dragvindel
Jormungandr
1,302
700
0
0
4,961
3,057
80
43
4,918
16,608
0
L
0
0
0
0
0
0
0
0
0
0
0
L
567
269
0
385
4,257
1,006
0
970
3,287
0
9,056
L
Bakasura
2,879
1,660
0
2,005
4,178
1,954
322
1,335
2,843
0
18,138
W
Heimdallr
Panti3droppa69
Heimdallr
3,591
1,970
0
1,364
4,110
1,240
1,586
1,147
2,963
0
24,000
W
2,997
1,660
0
1,760
2,835
1,023
3,161
65
2,648
29,505
0
W
Hercules
940
316
0
1,502
3,426
1,529
0
0
3,426
0
31,486
W
Artemis
Win 0r Tr0ll
Artemis
3,317
2,320
0
1,762
3,119
888
470
90
3,029
0
25,113
W
Kukulkan
resieans
Kukulkan
1,215
92
0
470
2,917
607
0
0
2,361
20,918
0
L
1,054
643
0
0
4,419
1,171
0
1,864
2,555
0
5,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,503
Gold Earned
27,670
118
Minions Killed
283
0
Camps Cleared
0
686,840
Distance Traveled
806,284
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,133
517
35
4
0
164,572
1
L
Apollo
3,066
383
0
0
0
11,224
0
L
Susano
3,667
458
15
2
0
159,326
1
L
Bakasura
5,082
635
59
7
0
194,042
3
W
Heimdallr
5,529
691
54
7
0
157,485
0
W
Sol
6,173
772
69
9
0
142,837
1
W
Hercules
5,470
684
73
9
0
189,232
3
W
Artemis
5,424
678
32
4
0
169,374
1
W
Kukulkan
5,074
634
55
7
0
147,356
0
L
Artemis
3,555
444
9
1
0
157,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role