Player Matchup

Fenrir
Fenrir
Ashley_Infernal
Fenrir
Level 23
God Stats
6W - 2L
1,368 SR
Queue Stats
36W - 42L
1,299 Elo+
Solo
Merlin
Merlin
Joao2020lucas15
Merlin
Level 23
God Stats
43W - 40L
1,511 SR
Queue Stats
85W - 104L
1,404 Elo+
Solo
Neith
Neith
Vinaiver
Neith
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
giocarlesso
Cthulhu
Level 9
God Stats
1W - 2L
1,129 SR
Queue Stats
4W - 6L
1,286 Elo+
Party 2
Agni
Agni
naoéogirlei
Agni
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 13L
1,362 Elo+
Party 2
Team Averages
Level 25
1,402 SR
1,343 Elo+

VS

Team Averages
Level 20
1,425 SR
1,396 Elo+
Zeus
Zeus
FelipeAmaralzz
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,795 Elo+
Solo
Danzaburou
Danzaburou
Gushenrysee
Danzaburou
Level 23
God Stats
3W - 4L
1,205 SR
Queue Stats
34W - 40L
1,263 Elo+
Party 1
King Arthur
King Arthur
Rolewest
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,300 Elo+
Party 1
Xing Tian
Xing Tian
YShep04
Xing Tian
Level 22
God Stats
0W - 2L
1,156 SR
Queue Stats
76W - 69L
1,276 Elo+
Party 1
Ne Zha
Ne Zha
leandrobravo-12
Ne Zha
Level 25
God Stats
3W - 2L
1,762 SR
Queue Stats
21W - 32L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
7,321
523
4,534
8,035
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
7,408
529
5,087
3,463
1,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Vinaiver
Neith
10
2 / 3 / 0
6,169
441
3,943
5,704
1,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
giocarlesso
Cthulhu
10
1 / 4 / 2
5,725
409
2,604
7,388
4,462
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 2 / 2
8,015
573
7,152
7,833
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,095
435
1,356
4,172
971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Gushenrysee
Danzaburou
11
4 / 2 / 6
7,178
513
7,992
6,016
1,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Rolewest
King Arthur
11
2 / 3 / 0
6,667
476
1,794
8,950
4,431
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
YShep04
Xing Tian
9
2 / 3 / 6
6,407
458
4,884
12,175
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 3 / 1
6,588
471
2,591
7,539
2,164
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
11
11
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
0
2
0
0
L
Danzaburou
Gushenrysee
Danzaburou
4
2
6
3.5
W
1
1
1
1.5
L
King Arthur
Rolewest
King Arthur
2
3
0
0.67
W
Neith
Vinaiver
Neith
2
3
0
0.67
L
Xing Tian
YShep04
Xing Tian
2
3
6
1.67
W
Cthulhu
giocarlesso
Cthulhu
1
4
2
0.5
L
3
3
1
1.17
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
18,617
32,423
Taken
38,852
13,464
Mitigated
18,099
8,876
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,534
1,082
0
515
8,035
2,698
53
790
7,245
0
43,666
L
1,356
37
0
427
4,172
971
0
2,593
1,579
26,178
0
L
Danzaburou
Gushenrysee
Danzaburou
7,992
2,956
0
1,716
6,016
1,982
1,076
1,097
4,919
0
30,894
W
5,087
54
0
1,228
3,463
1,291
866
1,385
2,078
39,260
0
L
King Arthur
Rolewest
King Arthur
1,794
376
0
2,015
8,950
4,431
312
4,333
4,617
0
24,188
W
Neith
Vinaiver
Neith
3,943
1,424
0
1,794
5,704
1,694
225
834
4,870
0
28,082
L
Xing Tian
YShep04
Xing Tian
4,884
718
0
1,370
12,175
8,551
0
5,018
7,157
12,609
0
W
Cthulhu
giocarlesso
Cthulhu
2,604
115
0
1,694
7,388
4,462
218
1,753
5,635
13,170
0
L
2,591
936
0
941
7,539
2,164
0
1,802
5,737
0
30,865
W
7,152
2,159
0
3,645
7,833
3,319
845
1,478
6,355
35,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
32,935
297
Minions Killed
264
0
Camps Cleared
0
1,165,391
Distance Traveled
1,274,140
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,321
523
68
5
0
249,618
3
L
Zeus
6,095
435
73
5
0
215,647
2
L
Danzaburou
7,178
513
54
4
0
267,567
0
W
Merlin
7,408
529
81
6
0
225,999
0
L
King Arthur
6,667
476
54
4
0
261,907
0
W
Neith
6,169
441
57
4
0
240,145
1
L
Xing Tian
6,407
458
14
1
0
252,761
1
W
Cthulhu
5,725
409
20
1
0
227,956
0
L
Ne Zha
6,588
471
69
5
0
276,258
0
W
Agni
8,015
573
71
5
0
221,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role