Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
GudshiBoyyy
Vamana
Level 112
God Stats
3W - 8L
1,484 SR
Queue Stats
216W - 209L
1,493 Elo+
Solo
Zeus
Zeus
Hazard32
Zeus
Level 109
God Stats
0W - 1L
1,292 SR
Queue Stats
1,103W - 1,372L
1,474 Elo+
Party 1
Tyr
Tyr
SrBrolibear
Tyr
Level 69
God Stats
5W - 10L
1,465 SR
Queue Stats
62W - 76L
1,516 Elo+
Party 3
Set
Set
XMarchutan
Set
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
783W - 802L
1,492 Elo+
Party 1
Team Averages
Level 96
1,448 SR
1,495 Elo+

VS

Team Averages
Level 80
1,427 SR
1,458 Elo+
Cupid
Cupid
Ak3d4
Cupid
Level 122
God Stats
1W - 0L
1,367 SR
Queue Stats
70W - 67L
1,540 Elo+
Party 4
Mercury
Mercury
Kenwenjie
Mercury
Level 67
God Stats
1W - 0L
1,695 SR
Queue Stats
118W - 123L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shartos
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,404 Elo+
Party 2
Ares
Ares
Wannabeeee
Ares
Level 146
God Stats
2W - 2L
1,434 SR
Queue Stats
60W - 61L
1,494 Elo+
Party 4
Cu Chulainn
Cu Chulainn
crankstarr
Cu Chulainn
Level 45
God Stats
1W - 3L
1,138 SR
Queue Stats
167W - 184L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 6 / 2
10,291
490
12,455
16,251
6,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
18
2 / 4 / 0
10,891
519
12,754
20,154
15,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
15
2 / 9 / 4
9,204
438
11,628
15,598
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 7 / 5
8,836
421
6,582
16,795
16,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 8 / 6
10,238
488
10,315
15,935
12,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ak3d4
Cupid
18
8 / 4 / 3
11,711
558
11,797
15,612
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Kenwenjie
Mercury
20
6 / 4 / 4
12,642
602
8,384
17,581
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Shartos
Morgan Le Fay
20
12 / 3 / 4
13,226
630
22,142
23,988
13,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 7
11,171
532
10,697
17,667
16,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cu Chulainn
crankstarr
Cu Chulainn
19
3 / 2 / 1
11,947
569
12,794
15,866
15,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
16
Kills
34
34
Deaths
17
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
6
2
1
W
Cupid
Ak3d4
Cupid
8
4
3
2.38
L
Vamana
2
4
0
0.5
L
Zeus
2
9
4
0.44
W
Mercury
Kenwenjie
Mercury
6
4
4
2
W
Morgan Le Fay
Shartos
Morgan Le Fay
12
3
4
4.67
L
1
7
5
0.5
W
5
4
7
2.13
L
6
8
6
1.13
W
Cu Chulainn
crankstarr
Cu Chulainn
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,734
Damage
65,814
84,733
Taken
90,714
55,602
Mitigated
59,622
20,721
Healing
28,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,455
5,707
0
4,929
16,251
6,245
0
5,838
10,413
0
60,516
W
Cupid
Ak3d4
Cupid
11,797
8,061
545
6,205
15,612
5,525
990
1,946
13,666
0
87,715
L
Vamana
12,754
7,590
0
7,126
20,154
15,321
0
3,625
14,873
321
81,320
L
Zeus
11,628
1,530
0
1,371
15,598
5,974
0
10,645
4,953
60,524
0
W
Mercury
Kenwenjie
Mercury
8,384
4,736
0
3,466
17,581
8,379
0
1,594
15,987
0
121,735
W
Morgan Le Fay
Shartos
Morgan Le Fay
22,142
3,054
0
11,877
23,988
13,425
1,728
8,375
15,613
83,150
0
L
6,582
1,059
0
4,017
16,795
16,035
0
8,948
7,847
0
29,949
W
10,697
155
0
1,373
17,667
16,691
0
652
17,015
60,534
0
L
10,315
5,055
0
3,278
15,935
12,027
0
5,884
9,905
0
52,687
W
Cu Chulainn
crankstarr
Cu Chulainn
12,794
2,600
0
4,925
15,866
15,602
642
69
15,797
11,163
67,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,460
Gold Earned
60,697
492
Minions Killed
669
0
Camps Cleared
0
1,823,080
Distance Traveled
1,978,884
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,291
490
104
5
0
353,660
4
W
Cupid
11,711
558
131
6
0
370,272
2
L
Vamana
10,891
519
168
8
0
382,414
4
L
Zeus
9,204
438
106
5
0
314,555
2
W
Mercury
12,642
602
162
8
0
489,640
2
W
Morgan Le Fay
13,226
630
135
6
0
357,286
3
L
Tyr
8,836
421
44
2
0
406,377
17
W
Ares
11,171
532
81
4
0
371,053
0
L
Set
10,238
488
70
3
0
366,074
4
W
Cu Chulainn
11,947
569
160
8
0
390,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role