Player Matchup

Loki
Loki
DaMuFFinMaNn247
Loki
Level 29
God Stats
2W - 5L
1,173 SR
Queue Stats
26W - 36L
1,264 Elo+
Solo
Fenrir
Fenrir
HaruCookiesRyu
Fenrir
Level 27
God Stats
6W - 7L
1,576 SR
Queue Stats
119W - 123L
1,498 Elo+
Solo
Jormungandr
Jormungandr
Hoshibear
Jormungandr
Level 25
God Stats
7W - 4L
1,912 SR
Queue Stats
20W - 14L
1,532 Elo+
Solo
Cabrakan
Cabrakan
StrawFlipper89
Cabrakan
Level 25
God Stats
51W - 39L
1,530 SR
Queue Stats
144W - 129L
1,449 Elo+
Solo
Poseidon
Poseidon
我的龟龟
Poseidon
Level 24
God Stats
4W - 5L
1,423 SR
Queue Stats
58W - 25L
1,659 Elo+
Solo
Team Averages
Level 26
1,523 SR
1,480 Elo+

VS

Team Averages
Level 21
1,511 SR
1,485 Elo+
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DTBJayo
Jing Wei
Level 29
God Stats
21W - 25L
1,517 SR
Queue Stats
115W - 127L
1,457 Elo+
Solo
Mercury
Mercury
Mr_Popo0BC
Mercury
Level 26
God Stats
3W - 4L
1,525 SR
Queue Stats
183W - 177L
1,525 Elo+
Solo
Neith
Neith
TXO Yuumi
Neith
Level 8
God Stats
52W - 55L
1,533 SR
Queue Stats
110W - 130L
1,493 Elo+
Solo
Mulan
Mulan
stanhort
Mulan
Level 15
God Stats
1W - 2L
1,481 SR
Queue Stats
44W - 55L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
11,099
1,009
6,255
9,958
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 12
11,416
1,038
10,318
14,061
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Hoshibear
Jormungandr
18
7 / 1 / 16
12,395
1,127
11,377
10,871
12,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
19
2 / 2 / 20
11,003
1,000
14,733
13,763
17,644
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
我的龟龟
Poseidon
20
12 / 7 / 12
13,818
1,256
24,812
13,486
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

209

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
6 / 3 / 8
12,755
1,160
18,904
13,709
12,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
DTBJayo
Jing Wei
17
4 / 5 / 5
10,637
967
12,383
15,013
5,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Mr_Popo0BC
Mercury
17
6 / 8 / 5
11,681
1,062
8,746
16,299
6,922
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
TXO Yuumi
Neith
17
1 / 5 / 3
9,952
905
6,728
9,109
3,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
stanhort
Mulan
17
0 / 10 / 8
10,095
918
8,271
19,211
8,222
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
31
Kills
17
17
Deaths
31
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
3
8
3.33
L
Jing Wei
DTBJayo
Jing Wei
4
5
5
1.3
W
4
3
13
3.5
W
6
4
12
3
W
Jormungandr
Hoshibear
Jormungandr
7
1
16
15
L
Mercury
Mr_Popo0BC
Mercury
6
8
5
1.06
W
Cabrakan
2
2
20
6
L
Neith
TXO Yuumi
Neith
1
5
3
0.5
L
Mulan
stanhort
Mulan
0
10
8
0.4
W
Poseidon
我的龟龟
Poseidon
12
7
12
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,495
Damage
55,032
62,139
Taken
73,341
47,219
Mitigated
36,958
3,607
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,904
1,245
84
2,946
13,709
12,526
0
9,899
3,810
58,456
0
L
Jing Wei
DTBJayo
Jing Wei
12,383
11,379
0
1,281
15,013
5,784
0
9,016
5,997
0
17,330
W
6,255
1,332
0
104
9,958
4,360
0
2,428
7,345
0
16,892
W
10,318
2,601
0
438
14,061
7,071
0
3,067
10,856
0
17,768
W
Jormungandr
Hoshibear
Jormungandr
11,377
2,007
0
0
10,871
12,835
0
2,772
7,900
30,756
0
L
Mercury
Mr_Popo0BC
Mercury
8,746
3,237
0
604
16,299
6,922
0
10,883
5,416
0
15,881
W
Cabrakan
14,733
1,593
288
1,025
13,763
17,644
0
3,325
10,143
27,296
0
L
Neith
TXO Yuumi
Neith
6,728
4,517
0
83
9,109
3,504
0
7,528
1,581
0
25,453
L
Mulan
stanhort
Mulan
8,271
3,148
0
179
19,211
8,222
0
13,596
5,615
0
14,852
W
Poseidon
我的龟龟
Poseidon
24,812
4,263
0
1,752
13,486
5,309
0
6,293
6,980
63,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,731
Gold Earned
55,120
176
Minions Killed
180
11
Camps Cleared
5
1,091,619
Distance Traveled
1,070,202
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,755
1,160
103
9
2
234,012
2
L
Jing Wei
10,637
967
3
0
1
240,413
0
W
Loki
11,099
1,009
27
2
3
242,277
0
W
Fenrir
11,416
1,038
7
1
3
242,956
5
W
Jormungandr
12,395
1,127
30
3
0
205,949
0
L
Mercury
11,681
1,062
20
2
1
265,232
1
W
Cabrakan
11,003
1,000
30
3
0
197,310
1
L
Neith
9,952
905
39
4
0
150,403
0
L
Mulan
10,095
918
15
1
1
180,142
0
W
Poseidon
13,818
1,256
82
7
5
203,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role