Player Matchup

Heimdallr
Heimdallr
CarryMeSenpaiPlz
Heimdallr
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,756 Elo+
Party 1
Sobek
Sobek
Ittybittyslayer
Sobek
Level 88
God Stats
13W - 2L
1,718 SR
Queue Stats
148W - 125L
1,576 Elo+
Party 1
Artio
Artio
RvTGrim
Artio
Level 119
God Stats
7W - 3L
1,849 SR
Queue Stats
663W - 599L
1,632 Elo+
Party 1
Ne Zha
Ne Zha
SoapyLycan
Ne Zha
Level 117
God Stats
25W - 15L
1,748 SR
Queue Stats
254W - 209L
1,600 Elo+
Party 1
He Bo
He Bo
Twnsykls
He Bo
Level 94
God Stats
2W - 0L
1,744 SR
Queue Stats
185W - 140L
1,612 Elo+
Party 1
Team Averages
Level 86
1,712 SR
1,635 Elo+

VS

Team Averages
Level 65
1,680 SR
1,669 Elo+
Raijin
Raijin
CamaroFS
Raijin
Level 38
God Stats
1W - 1L
1,681 SR
Queue Stats
61W - 51L
1,614 Elo+
Solo
Artemis
Artemis
ConnorJ177
Artemis
Level 26
God Stats
0W - 1L
1,887 SR
Queue Stats
9W - 5L
1,931 Elo+
Party 2
Horus
Horus
LoliFister
Horus
Level 88
God Stats
50W - 54L
1,627 SR
Queue Stats
361W - 358L
1,585 Elo+
Party 2
Odin
Odin
gspider
Odin
Level 124
God Stats
9W - 5L
1,636 SR
Queue Stats
335W - 314L
1,645 Elo+
Party 2
Heimdallr
Heimdallr
sixthcents
Heimdallr
Level 47
God Stats
27W - 22L
1,566 SR
Queue Stats
430W - 401L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
3 / 1 / 4
7,970
569
6,239
6,897
2,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 5
7,878
563
3,186
10,519
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
RvTGrim
Artio
15
2 / 1 / 0
8,792
628
7,827
12,382
11,788
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
SoapyLycan
Ne Zha
13
6 / 4 / 3
8,432
602
5,215
9,926
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Twnsykls
He Bo
15
10 / 3 / 2
9,546
682
14,917
11,568
4,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CamaroFS
Raijin
13
3 / 9 / 4
8,276
591
5,425
12,303
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
ConnorJ177
Artemis
10
1 / 6 / 2
6,505
465
7,195
10,002
2,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
10
2 / 2 / 4
6,875
491
3,365
8,500
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
gspider
Odin
12
1 / 3 / 1
7,225
516
5,578
9,628
3,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
sixthcents
Heimdallr
14
4 / 4 / 1
8,088
578
9,071
9,176
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
24
Kills
11
11
Deaths
24
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
CamaroFS
Raijin
3
9
4
0.56
W
Heimdallr
3
1
4
5
L
Artemis
ConnorJ177
Artemis
1
6
2
0.33
W
3
2
5
2.75
L
Horus
2
2
4
2
W
Artio
RvTGrim
Artio
2
1
0
2
W
Ne Zha
SoapyLycan
Ne Zha
6
4
3
1.88
W
He Bo
Twnsykls
He Bo
10
3
2
3.67
L
Odin
gspider
Odin
1
3
1
0.5
L
Heimdallr
sixthcents
Heimdallr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,384
Damage
30,634
51,292
Taken
49,609
31,104
Mitigated
19,035
16,372
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CamaroFS
Raijin
5,425
641
0
1,146
12,303
3,918
0
7,382
4,921
36,044
0
W
Heimdallr
6,239
2,422
0
3,046
6,897
2,398
1,284
128
6,769
0
54,492
L
Artemis
ConnorJ177
Artemis
7,195
5,263
0
1,634
10,002
2,276
0
2,954
7,048
0
23,659
W
3,186
353
0
3,773
10,519
8,959
0
513
9,954
20,402
0
L
Horus
3,365
1,303
445
1,874
8,500
5,544
0
3,785
4,666
0
12,920
W
Artio
RvTGrim
Artio
7,827
595
17
4,016
12,382
11,788
0
0
12,382
55,982
0
W
Ne Zha
SoapyLycan
Ne Zha
5,215
1,306
0
1,061
9,926
3,473
0
1,398
8,430
0
49,106
W
He Bo
Twnsykls
He Bo
14,917
882
200
4,259
11,568
4,486
254
3,151
8,146
60,724
0
L
Odin
gspider
Odin
5,578
2,293
0
2,170
9,628
3,640
0
5,884
3,299
0
34,465
L
Heimdallr
sixthcents
Heimdallr
9,071
5,432
0
1,592
9,176
3,657
0
5,382
3,745
0
53,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
36,969
449
Minions Killed
316
0
Camps Cleared
0
1,372,261
Distance Traveled
1,275,100
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,276
591
74
5
0
212,173
1
W
Heimdallr
7,970
569
94
7
0
258,530
2
L
Artemis
6,505
465
43
3
0
282,644
2
W
Sobek
7,878
563
27
2
0
275,877
2
L
Horus
6,875
491
19
1
0
288,514
4
W
Artio
8,792
628
136
10
0
282,211
0
W
Ne Zha
8,432
602
87
6
0
291,642
1
W
He Bo
9,546
682
105
8
0
264,001
9
L
Odin
7,225
516
82
6
0
247,788
2
L
Heimdallr
8,088
578
98
7
0
243,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role