Player Matchup

Tiamat
Tiamat
CutesyTiamat
Tiamat
Level 29
God Stats
103W - 83L
1,572 SR
Queue Stats
264W - 290L
1,448 Elo+
Party 2
Anubis
Anubis
Emmonuel
Anubis
Level 7
God Stats
3W - 2L
1,348 SR
Queue Stats
3W - 5L
1,221 Elo+
Party 2
Apollo
Apollo
FafnirSimp
Apollo
Level 22
God Stats
19W - 28L
1,558 SR
Queue Stats
122W - 150L
1,398 Elo+
Party 2
Thanatos
Thanatos
TraceGhost
Thanatos
Level 45
God Stats
30W - 47L
1,492 SR
Queue Stats
389W - 431L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
leodagled
Sylvanus
Level 26
God Stats
4W - 4L
1,738 SR
Queue Stats
153W - 166L
1,452 Elo+
Party 2
Team Averages
Level 26
1,542 SR
1,387 Elo+

VS

Team Averages
Level 26
1,625 SR
1,357 Elo+
Ra
Ra
Gingie808
Ra
Level 29
God Stats
7W - 5L
1,514 SR
Queue Stats
79W - 101L
1,422 Elo+
Party 1
Da Ji
Da Ji
NeffKttn
Da Ji
Level 35
God Stats
18W - 9L
1,651 SR
Queue Stats
74W - 81L
1,465 Elo+
Party 1
Yemoja
Yemoja
TheAdmiralAce
Yemoja
Level 16
God Stats
2W - 2L
1,690 SR
Queue Stats
5W - 15L
1,314 Elo+
Party 1
Hercules
Hercules
Toonatic3
Hercules
Level 22
God Stats
10W - 9L
1,566 SR
Queue Stats
44W - 49L
1,405 Elo+
Party 1
Izanami
Izanami
pikachuVZ06
Izanami
Level 26
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 5 / 14
14,679
544
32,595
25,573
24,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Emmonuel
Anubis
20
5 / 7 / 13
13,790
511
17,955
22,652
13,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
FafnirSimp
Apollo
20
9 / 5 / 12
13,608
504
17,000
23,726
10,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TraceGhost
Thanatos
20
22 / 4 / 6
15,855
587
22,719
27,404
12,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
leodagled
Sylvanus
19
2 / 1 / 24
12,959
480
11,993
25,042
34,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 10
12,581
466
17,274
23,838
15,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
NeffKttn
Da Ji
19
4 / 9 / 7
12,471
462
14,190
23,198
9,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 9 / 10
10,887
403
12,027
23,190
20,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
Toonatic3
Hercules
18
7 / 11 / 4
13,011
482
19,446
33,443
15,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
pikachuVZ06
Izanami
19
6 / 10 / 2
13,703
508
20,109
24,813
7,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
55
47
Kills
22
22
Deaths
48
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
5
14
3.2
W
Anubis
Emmonuel
Anubis
5
7
13
1.64
W
Apollo
FafnirSimp
Apollo
9
5
12
3
L
4
9
10
1
L
Da Ji
NeffKttn
Da Ji
4
9
7
0.83
L
1
9
10
0.67
L
Hercules
Toonatic3
Hercules
7
11
4
0.82
W
Thanatos
TraceGhost
Thanatos
22
4
6
6.25
W
Sylvanus
leodagled
Sylvanus
2
1
24
14
L
Izanami
pikachuVZ06
Izanami
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,262
Damage
83,046
124,397
Taken
128,482
95,867
Mitigated
68,785
65,420
Healing
35,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
32,595
2,432
89
10,543
25,573
24,980
2,735
5,283
20,180
107,781
0
W
Anubis
Emmonuel
Anubis
17,955
403
0
7,330
22,652
13,535
2,904
3,436
18,985
71,973
0
W
Apollo
FafnirSimp
Apollo
17,000
8,431
1,042
8,312
23,726
10,214
4,352
9,249
14,173
0
93,069
L
17,274
2,588
4,160
5,191
23,838
15,385
1,287
11,808
12,030
64,486
0
L
Da Ji
NeffKttn
Da Ji
14,190
2,558
0
5,856
23,198
9,670
945
7,142
16,056
0
88,690
L
12,027
3,780
3,406
1,054
23,190
20,638
430
9,662
13,528
43,960
0
L
Hercules
Toonatic3
Hercules
19,446
11,495
0
8,648
33,443
15,730
721
18,426
15,017
0
49,644
W
Thanatos
TraceGhost
Thanatos
22,719
7,379
0
22,449
27,404
12,274
689
7,246
19,966
0
103,568
W
Sylvanus
leodagled
Sylvanus
11,993
3,574
6,118
9,537
25,042
34,864
1,083
9,711
14,858
41,877
15,870
L
Izanami
pikachuVZ06
Izanami
20,109
17,070
814
6,865
24,813
7,362
1,544
14,741
10,072
0
93,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,891
Gold Earned
62,653
551
Minions Killed
511
0
Camps Cleared
0
2,204,453
Distance Traveled
2,058,696
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,679
544
126
5
0
437,145
7
W
Anubis
13,790
511
118
4
0
404,269
2
W
Apollo
13,608
504
135
5
0
421,071
1
L
Ra
12,581
466
115
4
0
427,603
9
L
Da Ji
12,471
462
108
4
0
432,278
2
L
Yemoja
10,887
403
48
2
0
404,137
0
L
Hercules
13,011
482
65
2
0
412,112
0
W
Thanatos
15,855
587
108
4
0
516,212
4
W
Sylvanus
12,959
480
64
2
0
425,756
7
L
Izanami
13,703
508
175
6
0
382,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role