Player Matchup

Set
Set
Bronze III
I Lost A Hand
Set
Bronze III
Level 40
God Stats
1W - 5L
1,173 SR
Queue Stats
11W - 21L
1,143 MMR
Solo
Ganesha
Ganesha
Silver I
ReakOfDeath
Ganesha
Silver I
Level 116
God Stats
10W - 10L
1,546 SR
Queue Stats
49W - 53L
1,167 MMR
Solo
Anubis
Anubis
Silver I
SuperSniperProx
Anubis
Silver I
Level 142
God Stats
235W - 194L
1,583 SR
Queue Stats
533W - 537L
1,198 MMR
Solo
Ravana
Ravana
Gold V
kevcha07
Ravana
Gold V
Level 58
God Stats
24W - 19L
1,628 SR
Queue Stats
299W - 323L
1,118 MMR
Solo
Cupid
Cupid
Silver I
luCkyImUrDad
Cupid
Silver I
Level 149
God Stats
36W - 25L
1,624 SR
Queue Stats
71W - 70L
1,185 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,511 SR
1,162 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,568 SR
1,162 MMR
Neith
Neith
Silver I
Agent Law2
Neith
Silver I
Level 149
God Stats
2W - 2L
1,735 SR
Queue Stats
36W - 42L
1,192 MMR
Solo
Cerberus
Cerberus
Gold IV
Black_Mauz
Cerberus
Gold IV
Level 138
God Stats
32W - 25L
1,581 SR
Queue Stats
325W - 330L
1,130 MMR
Solo
Arachne
Arachne
Bronze IV
Nivek_CR
Arachne
Bronze IV
Level 124
God Stats
0W - 2L
1,504 SR
Queue Stats
6W - 17L
1,203 MMR
Solo
Chang'e
Chang'e
Silver III
Traplord Lu
Chang'e
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,182 MMR
Solo
Ymir
Ymir
Silver II
roguewarrior11
Ymir
Silver II
Level 87
God Stats
1W - 1L
1,521 SR
Queue Stats
62W - 69L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
8,108
579
5,675
8,217
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
ReakOfDeath
Ganesha
11
0 / 1 / 12
7,147
511
3,400
9,207
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 11
7,796
557
10,480
7,304
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
kevcha07
Ravana
14
6 / 1 / 4
8,304
593
7,427
5,288
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 4
7,706
550
4,440
6,173
1,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
PersephoneSolDanzaburouArtemisAchilles

VS

Bans
GilgameshSylvanusAthenaCabrakanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 2 / 1
8,053
575
5,476
5,393
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Black_Mauz
Cerberus
11
2 / 4 / 1
6,935
495
5,050
10,826
8,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Nivek_CR
Arachne
12
1 / 1 / 2
6,929
495
2,635
10,972
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Traplord Lu
Chang'e
9
1 / 6 / 2
5,952
425
2,800
8,020
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
5,995
428
4,738
10,820
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
17
Kills
7
7
Deaths
17
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
1
1.25
L
Cerberus
Black_Mauz
Cerberus
2
4
1
0.63
W
5
2
4
3.5
L
Arachne
Nivek_CR
Arachne
1
1
2
2
W
Ganesha
ReakOfDeath
Ganesha
0
1
12
6
W
4
1
11
9.5
L
Chang'e
Traplord Lu
Chang'e
1
6
2
0.33
W
Ravana
kevcha07
Ravana
6
1
4
8
W
2
2
4
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
20,699
36,189
Taken
46,031
18,704
Mitigated
19,619
9,688
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,476
2,382
0
1,842
5,393
1,953
384
897
4,496
0
48,983
L
Cerberus
Black_Mauz
Cerberus
5,050
433
0
2,162
10,826
8,145
0
1,759
9,067
30,858
0
W
5,675
1,817
0
911
8,217
3,255
870
1,856
6,337
0
55,727
L
Arachne
Nivek_CR
Arachne
2,635
1,965
0
4,377
10,972
3,260
0
2,629
8,343
0
33,448
W
Ganesha
ReakOfDeath
Ganesha
3,400
554
0
1,622
9,207
6,344
180
2,980
6,009
17,279
0
W
10,480
347
0
3,052
7,304
3,962
403
3,666
3,416
51,406
0
L
Chang'e
Traplord Lu
Chang'e
2,800
437
18
1,116
8,020
1,539
0
3,555
4,465
18,240
0
W
Ravana
kevcha07
Ravana
7,427
1,659
0
1,950
5,288
3,174
547
2,652
2,528
0
39,639
W
4,440
2,404
0
2,153
6,173
1,969
0
743
5,311
0
46,385
L
4,738
930
0
1,312
10,820
4,722
0
5,040
5,780
17,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
33,864
393
Minions Killed
331
0
Camps Cleared
0
1,375,837
Distance Traveled
1,222,749
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,053
575
104
7
0
246,175
8
L
Cerberus
6,935
495
83
6
0
227,247
0
W
Set
8,108
579
110
8
0
290,036
3
L
Arachne
6,929
495
76
5
0
303,835
2
W
Ganesha
7,147
511
7
1
0
260,683
7
W
Anubis
7,796
557
108
8
0
267,520
8
L
Chang'e
5,952
425
44
3
0
208,538
4
W
Ravana
8,304
593
72
5
0
280,503
5
W
Cupid
7,706
550
96
7
0
277,095
8
L
Ymir
5,995
428
24
2
0
236,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role