Player Matchup

Tsukuyomi
Tsukuyomi
ITZ_KENOXX
Tsukuyomi
Level 60
God Stats
8W - 4L
1,784 SR
Queue Stats
18W - 13L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
MGSxAssassin
Cthulhu
Level 104
God Stats
26W - 10L
1,732 SR
Queue Stats
136W - 69L
1,629 Elo+
Party 1
Zeus
Zeus
Talarandor
Zeus
Level 46
God Stats
43W - 15L
1,776 SR
Queue Stats
59W - 27L
1,653 Elo+
Party 1
Team Averages
Level 70
1,764 SR
1,604 Elo+

VS

Team Averages
Level 120
1,484 SR
1,419 Elo+
Charybdis
Charybdis
 
Charybdis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
MTL_BANKS
Hercules
Level 160
God Stats
37W - 33L
1,502 SR
Queue Stats
232W - 216L
1,433 Elo+
Party 2
Chang'e
Chang'e
RubenValeska
Chang'e
Level 68
God Stats
10W - 10L
1,450 SR
Queue Stats
54W - 79L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ITZ_KENOXX
Tsukuyomi
12
6 / 3 / 6
7,941
794
4,505
6,368
2,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MGSxAssassin
Cthulhu
11
3 / 0 / 8
7,820
782
4,649
6,686
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 2 / 8
7,375
738
11,199
4,309
1,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 4 / 2
6,571
657
2,933
6,308
1,725
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
MTL_BANKS
Hercules
9
1 / 2 / 4
6,337
634
3,542
10,357
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
RubenValeska
Chang'e
9
1 / 6 / 3
6,472
647
3,433
9,057
2,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
4
5
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
2
0.75
W
Tsukuyomi
ITZ_KENOXX
Tsukuyomi
6
3
6
3
W
Cthulhu
MGSxAssassin
Cthulhu
3
0
8
7
L
Hercules
MTL_BANKS
Hercules
1
2
4
1.5
L
Chang'e
RubenValeska
Chang'e
1
6
3
0.42
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
9,908
17,363
Taken
25,722
9,706
Mitigated
10,201
3,209
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,933
1,536
234
205
6,308
1,725
394
4,393
1,915
0
12,525
W
Tsukuyomi
ITZ_KENOXX
Tsukuyomi
4,505
1,031
0
742
6,368
2,372
887
1,421
4,738
0
20,692
W
Cthulhu
MGSxAssassin
Cthulhu
4,649
278
219
1,904
6,686
6,049
407
2,005
4,471
13,788
0
L
Hercules
MTL_BANKS
Hercules
3,542
853
0
2,929
10,357
6,017
0
6,824
3,533
0
11,345
L
Chang'e
RubenValeska
Chang'e
3,433
225
1,130
1,777
9,057
2,459
0
5,203
3,854
21,759
0
W
11,199
801
0
344
4,309
1,285
885
395
3,791
29,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,136
Gold Earned
19,380
105
Minions Killed
89
5
Camps Cleared
4
554,539
Distance Traveled
513,764
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,571
657
35
4
1
148,224
3
W
Tsukuyomi
7,941
794
39
4
3
215,797
0
W
Cthulhu
7,820
782
21
2
2
179,815
1
L
Hercules
6,337
634
15
2
0
196,172
4
L
Chang'e
6,472
647
39
4
3
169,368
4
W
Zeus
7,375
738
45
5
0
158,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role