Player Matchup

Fenrir
Fenrir
CryZinator
Fenrir
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 215L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
LbcMomo
Danzaburou
Level 16
God Stats
6W - 7L
1,484 SR
Queue Stats
10W - 10L
1,542 Elo+
Party 1
Bellona
Bellona
NaturesEyes
Bellona
Level 36
God Stats
21W - 19L
1,567 SR
Queue Stats
35W - 28L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
Panda_Mobster
Ao Kuang
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,474 Elo+
Party 1
Vulcan
Vulcan
VG-_-David-_-VG
Vulcan
Level 21
God Stats
4W - 1L
1,381 SR
Queue Stats
29W - 31L
1,373 Elo+
Solo
Team Averages
Level 35
1,486 SR
1,521 Elo+

VS

Team Averages
Level 27
1,544 SR
1,626 Elo+
Olorun
Olorun
Hexenfrost
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
MrLimpWaffle
Cthulhu
Level 28
God Stats
17W - 14L
1,622 SR
Queue Stats
130W - 134L
1,563 Elo+
Solo
Heimdallr
Heimdallr
OOSpaghettios
Heimdallr
Level 16
God Stats
24W - 19L
1,623 SR
Queue Stats
48W - 45L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pardead
Tsukuyomi
Level 62
God Stats
0W - 1L
1,489 SR
Queue Stats
31W - 26L
1,714 Elo+
Party 2
Arachne
Arachne
vivanlosmayas21
Arachne
Level 29
God Stats
0W - 1L
1,484 SR
Queue Stats
37W - 28L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CryZinator
Fenrir
10
2 / 3 / 8
6,899
531
6,742
12,687
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
LbcMomo
Danzaburou
12
7 / 0 / 3
7,731
595
5,535
3,987
1,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
NaturesEyes
Bellona
13
1 / 1 / 5
7,608
585
5,122
6,146
3,455
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Panda_Mobster
Ao Kuang
8
2 / 2 / 6
5,852
450
2,660
6,540
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 2 / 5
8,392
646
11,801
6,322
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hexenfrost
Olorun
9
0 / 9 / 2
5,471
421
3,091
9,310
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MrLimpWaffle
Cthulhu
9
0 / 4 / 3
5,509
424
4,251
8,628
5,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
OOSpaghettios
Heimdallr
9
1 / 4 / 2
5,763
443
3,850
7,315
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Pardead
Tsukuyomi
11
3 / 3 / 0
6,698
515
4,459
10,018
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
4 / 2 / 1
6,619
509
4,162
9,791
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
8
8
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CryZinator
Fenrir
2
3
8
2
L
Olorun
Hexenfrost
Olorun
0
9
2
0.11
W
Danzaburou
LbcMomo
Danzaburou
7
0
3
8.5
L
Cthulhu
MrLimpWaffle
Cthulhu
0
4
3
0.38
W
Bellona
NaturesEyes
Bellona
1
1
5
3.5
L
Heimdallr
OOSpaghettios
Heimdallr
1
4
2
0.5
W
Ao Kuang
Panda_Mobster
Ao Kuang
2
2
6
2.5
L
Tsukuyomi
Pardead
Tsukuyomi
3
3
0
1
W
9
2
5
5.75
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
19,813
35,682
Taken
45,062
16,936
Mitigated
18,573
10,671
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CryZinator
Fenrir
6,742
1,274
0
3,839
12,687
8,102
0
2,840
9,755
0
22,083
L
Olorun
Hexenfrost
Olorun
3,091
1,151
513
863
9,310
2,874
320
6,879
2,431
15,897
2,042
W
Danzaburou
LbcMomo
Danzaburou
5,535
2,507
0
2,138
3,987
1,236
385
1,006
2,935
0
36,361
L
Cthulhu
MrLimpWaffle
Cthulhu
4,251
982
598
1,474
8,628
5,551
0
1,848
6,736
25,015
0
W
Bellona
NaturesEyes
Bellona
5,122
778
0
2,027
6,146
3,455
143
870
4,871
0
39,258
L
Heimdallr
OOSpaghettios
Heimdallr
3,850
1,609
0
250
7,315
2,129
0
430
6,885
0
27,534
W
Ao Kuang
Panda_Mobster
Ao Kuang
2,660
802
0
1,499
6,540
1,766
34
939
5,601
17,860
0
L
Tsukuyomi
Pardead
Tsukuyomi
4,459
1,149
0
2,703
10,018
4,245
0
2,773
6,923
0
23,334
W
11,801
2,849
0
1,168
6,322
2,377
292
1,349
4,841
58,380
0
L
4,162
2,657
0
3,300
9,791
3,774
115
2,857
6,826
0
36,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
30,060
321
Minions Killed
232
0
Camps Cleared
0
1,251,032
Distance Traveled
1,179,110
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,899
531
38
3
0
280,570
3
L
Olorun
5,471
421
30
2
0
206,675
0
W
Danzaburou
7,731
595
69
5
0
244,291
2
L
Cthulhu
5,509
424
41
3
0
224,779
8
W
Bellona
7,608
585
95
7
0
238,070
4
L
Heimdallr
5,763
443
54
4
0
224,604
1
W
Ao Kuang
5,852
450
24
2
0
239,095
6
L
Tsukuyomi
6,698
515
49
4
0
245,209
0
W
Vulcan
8,392
646
95
7
0
249,006
5
L
Arachne
6,619
509
58
4
0
277,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role