Player Matchup

Ares
Ares
JudyHoppsToes
Ares
Level 12
God Stats
7W - 6L
1,521 SR
Queue Stats
18W - 31L
1,159 Elo+
Party 1
Kukulkan
Kukulkan
TaylorRocks45
Kukulkan
Level 78
God Stats
2W - 0L
1,262 SR
Queue Stats
66W - 73L
1,465 Elo+
Party 1
Arachne
Arachne
steve1322
Arachne
Level 97
God Stats
1W - 0L
1,758 SR
Queue Stats
33W - 18L
1,580 Elo+
Party 1
Team Averages
Level 62
1,514 SR
1,401 Elo+

VS

Team Averages
Level 25
1,356 SR
1,377 Elo+
Charybdis
Charybdis
Azimuffin
Charybdis
Level 25
God Stats
1W - 4L
1,295 SR
Queue Stats
54W - 46L
1,382 Elo+
Party 2
Zeus
Zeus
Kief9494
Zeus
Level 27
God Stats
63W - 90L
1,358 SR
Queue Stats
228W - 390L
1,392 Elo+
Solo
Bacchus
Bacchus
SakuraYukino
Bacchus
Level 22
God Stats
1W - 3L
1,413 SR
Queue Stats
45W - 39L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
10,177
599
5,600
17,106
11,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
TaylorRocks45
Kukulkan
17
9 / 0 / 5
11,988
705
19,059
7,296
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
steve1322
Arachne
15
6 / 3 / 9
11,551
679
12,923
13,396
7,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azimuffin
Charybdis
13
2 / 6 / 3
10,112
595
9,833
14,748
5,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
3 / 7 / 2
9,891
582
13,549
10,213
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
SakuraYukino
Bacchus
12
1 / 3 / 5
10,308
606
8,983
19,294
28,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Azimuffin
Charybdis
2
6
3
0.58
W
1
3
10
2
L
Zeus
3
7
2
0.57
L
Bacchus
SakuraYukino
Bacchus
1
3
5
1.17
W
Kukulkan
TaylorRocks45
Kukulkan
9
0
5
11.5
W
Arachne
steve1322
Arachne
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
32,365
37,798
Taken
44,255
20,849
Mitigated
37,115
7,088
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Azimuffin
Charybdis
9,833
4,165
0
3,787
14,748
5,462
0
9,260
5,056
0
42,930
W
5,600
128
0
923
17,106
11,272
99
10,251
6,353
15,003
0
L
Zeus
13,549
398
0
460
10,213
3,245
23
3,607
6,467
48,144
0
L
Bacchus
SakuraYukino
Bacchus
8,983
1,003
600
3,426
19,294
28,408
0
10,753
7,927
15,503
0
W
Kukulkan
TaylorRocks45
Kukulkan
19,059
908
0
1,096
7,296
2,511
1,201
4,101
2,975
69,630
0
W
Arachne
steve1322
Arachne
12,923
9,847
0
5,069
13,396
7,066
766
7,836
5,194
0
31,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
30,311
163
Minions Killed
220
5
Camps Cleared
7
953,952
Distance Traveled
804,530
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,112
595
100
6
1
253,870
4
W
Ares
10,177
599
17
1
0
296,568
2
L
Zeus
9,891
582
100
6
6
250,801
6
L
Bacchus
10,308
606
20
1
0
299,859
1
W
Kukulkan
11,988
705
114
7
2
322,548
4
W
Arachne
11,551
679
32
2
3
334,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role