Player Matchup

Cerberus
Cerberus
DaviNunesGamer
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hades
Hades
Lican-tropo
Hades
Level 20
God Stats
13W - 8L
1,251 SR
Queue Stats
32W - 28L
1,256 Elo+
Solo
Scylla
Scylla
Lincoln GamerDK
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
chivas_axel
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
hunterlionxd
Thanatos
Level 29
God Stats
3W - 4L
1,708 SR
Queue Stats
103W - 135L
1,278 Elo+
Solo
Team Averages
Level 11
1,492 SR
1,407 Elo+

VS

Team Averages
Level 21
1,309 SR
1,228 Elo+
Fenrir
Fenrir
Doggo2176
Fenrir
Level 8
God Stats
10W - 15L
1,280 SR
Queue Stats
13W - 20L
1,152 Elo+
Solo
Terra
Terra
JadaMoonshine
Terra
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 253L
1,345 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lord_Valimiir
Tsukuyomi
Level 26
God Stats
3W - 4L
1,250 SR
Queue Stats
142W - 163L
1,230 Elo+
Solo
Kukulkan
Kukulkan
Terrylarsen3
Kukulkan
Level 4
God Stats
1W - 4L
1,128 SR
Queue Stats
38W - 36L
1,172 Elo+
Party 2
Charybdis
Charybdis
Zextrah
Charybdis
Level 29
God Stats
7W - 9L
1,386 SR
Queue Stats
113W - 146L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
5 / 5 / 1
7,195
423
3,074
12,334
11,114
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 9 / 4
7,345
432
9,541
14,538
6,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 3
7,245
426
4,334
8,252
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 8 / 3
6,327
372
815
10,090
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
hunterlionxd
Thanatos
15
9 / 3 / 0
9,416
554
7,783
13,748
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doggo2176
Fenrir
12
3 / 6 / 7
7,402
435
5,500
11,100
5,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 8
7,642
450
3,346
9,109
7,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Lord_Valimiir
Tsukuyomi
15
14 / 1 / 9
10,457
615
15,426
9,834
3,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Terrylarsen3
Kukulkan
15
7 / 2 / 2
9,311
548
8,500
5,820
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Zextrah
Charybdis
13
4 / 6 / 5
7,862
462
5,607
10,297
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
16
Kills
31
32
Deaths
16
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
5
1
1.1
W
Fenrir
Doggo2176
Fenrir
3
6
7
1.08
W
3
1
8
7
L
1
9
4
0.33
L
1
7
3
0.36
W
Tsukuyomi
Lord_Valimiir
Tsukuyomi
14
1
9
18.5
W
Kukulkan
Terrylarsen3
Kukulkan
7
2
2
4
W
Charybdis
Zextrah
Charybdis
4
6
5
1.08
L
0
8
3
0.19
L
Thanatos
hunterlionxd
Thanatos
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
38,379
58,962
Taken
46,160
30,758
Mitigated
22,091
15,107
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,074
230
0
2,139
12,334
11,114
153
2,535
9,799
18,141
0
W
Fenrir
Doggo2176
Fenrir
5,500
2,149
0
496
11,100
5,646
440
3,586
7,466
0
22,243
W
3,346
1,260
437
3,227
9,109
7,828
374
2,975
6,067
18,212
0
L
9,541
752
65
3,512
14,538
6,844
410
4,454
10,084
33,664
0
L
4,334
1,449
0
893
8,252
2,202
1,058
2,369
5,883
24,893
0
W
Tsukuyomi
Lord_Valimiir
Tsukuyomi
15,426
5,749
516
5,738
9,834
3,516
0
2,716
7,118
0
58,228
W
Kukulkan
Terrylarsen3
Kukulkan
8,500
1,388
59
1,229
5,820
2,045
1,656
2,329
3,491
55,759
0
W
Charybdis
Zextrah
Charybdis
5,607
2,883
0
1,792
10,297
3,056
0
5,052
5,069
0
36,344
L
815
509
0
144
10,090
3,806
0
1,515
8,575
0
12,359
L
Thanatos
hunterlionxd
Thanatos
7,783
2,662
0
8,354
13,748
6,792
0
973
12,775
0
60,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
42,674
272
Minions Killed
312
0
Camps Cleared
0
1,426,963
Distance Traveled
1,545,106
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,195
423
35
2
0
294,846
1
W
Fenrir
7,402
435
35
2
0
300,498
0
W
Terra
7,642
450
32
2
0
315,431
1
L
Hades
7,345
432
60
4
0
287,934
1
L
Scylla
7,245
426
55
3
0
262,266
0
W
Tsukuyomi
10,457
615
85
5
0
397,203
0
W
Kukulkan
9,311
548
115
7
0
285,370
0
W
Charybdis
7,862
462
45
3
0
246,604
0
L
Thor
6,327
372
18
1
0
233,968
1
L
Thanatos
9,416
554
104
6
0
347,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role