Player Matchup

Kukulkan
Kukulkan
CriticalError404
Kukulkan
Level 13
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Fenrir
Fenrir
Haddocc
Fenrir
Level 86
God Stats
7W - 6L
1,585 SR
Queue Stats
105W - 87L
1,591 Elo+
Party 2
Bellona
Bellona
Jordan0nPC
Bellona
Level 100
God Stats
0W - 1L
1,731 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 2
Neith
Neith
Yodboo
Neith
Level 16
God Stats
7W - 8L
1,624 SR
Queue Stats
11W - 11L
1,496 Elo+
Party 2
Geb
Geb
Yodmoo
Geb
Level 88
God Stats
0W - 2L
1,292 SR
Queue Stats
36W - 35L
1,587 Elo+
Party 2
Team Averages
Level 61
1,596 SR
1,581 Elo+

VS

Team Averages
Level 64
1,564 SR
1,645 Elo+
Neith
Neith
DrZoidberg35
Neith
Level 35
God Stats
22W - 17L
1,489 SR
Queue Stats
83W - 75L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marwn
Tsukuyomi
Level 159
God Stats
1W - 0L
1,303 SR
Queue Stats
6W - 3L
1,814 Elo+
Solo
Rama
Rama
SuperIntendend
Rama
Level 62
God Stats
527W - 222L
1,712 SR
Queue Stats
577W - 265L
1,683 Elo+
Solo
Ymir
Ymir
VVolti
Ymir
Level 42
God Stats
16W - 11L
1,500 SR
Queue Stats
43W - 34L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
ZEEKSON
Baron Samedi
Level 24
God Stats
19W - 5L
1,816 SR
Queue Stats
64W - 25L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
9,070
907
3,458
9,514
6,335
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Haddocc
Fenrir
16
5 / 12 / 5
10,506
1,051
12,579
18,111
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Jordan0nPC
Bellona
16
4 / 9 / 6
10,514
1,051
15,015
20,015
15,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Yodboo
Neith
16
2 / 1 / 3
9,653
965
7,976
7,442
2,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Yodmoo
Geb
16
1 / 3 / 9
9,490
949
9,166
15,178
15,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

129

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 17
9,952
995
9,551
9,125
3,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Marwn
Tsukuyomi
16
3 / 4 / 17
9,926
993
11,072
12,419
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
12 / 1 / 14
12,605
1,261
24,481
12,937
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
VVolti
Ymir
16
3 / 5 / 19
9,718
972
7,022
13,064
15,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ZEEKSON
Baron Samedi
18
8 / 1 / 16
12,025
1,203
14,550
5,621
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
12
Kills
29
29
Deaths
12
31
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
3
1
17
11.5
L
Fenrir
Haddocc
Fenrir
5
12
5
0.63
L
Bellona
Jordan0nPC
Bellona
4
9
6
0.78
W
Tsukuyomi
Marwn
Tsukuyomi
3
4
17
2.88
W
12
1
14
19
W
Ymir
VVolti
Ymir
3
5
19
2.5
L
Neith
Yodboo
Neith
2
1
3
3.5
L
Geb
Yodmoo
Geb
1
3
9
1.83
W
Baron Samedi
ZEEKSON
Baron Samedi
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,194
Damage
66,676
70,260
Taken
53,166
49,582
Mitigated
31,991
2,696
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,458
447
0
227
9,514
6,335
0
3,349
6,165
20,477
0
W
9,551
3,649
0
2,014
9,125
3,800
0
2,356
6,769
0
28,074
L
Fenrir
Haddocc
Fenrir
12,579
1,108
0
287
18,111
9,366
0
4,597
13,514
0
19,565
L
Bellona
Jordan0nPC
Bellona
15,015
3,479
0
454
20,015
15,683
0
6,082
13,933
2,358
37,030
W
Tsukuyomi
Marwn
Tsukuyomi
11,072
3,451
0
1,876
12,419
5,689
0
3,748
8,671
0
24,967
W
24,481
21,681
0
2,513
12,937
5,154
0
3,114
9,823
0
45,704
W
Ymir
VVolti
Ymir
7,022
941
0
0
13,064
15,107
0
3,782
8,253
9,995
0
L
Neith
Yodboo
Neith
7,976
3,015
0
1,728
7,442
2,672
0
1,451
5,991
0
37,608
L
Geb
Yodmoo
Geb
9,166
333
0
0
15,178
15,526
0
6,093
9,085
16,204
0
W
Baron Samedi
ZEEKSON
Baron Samedi
14,550
1,216
3,073
1,518
5,621
2,241
0
1,318
4,303
45,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
54,226
185
Minions Killed
191
6
Camps Cleared
9
947,338
Distance Traveled
897,623
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,070
907
51
5
1
151,129
0
W
Neith
9,952
995
23
2
1
173,916
0
L
Fenrir
10,506
1,051
10
1
5
191,376
3
L
Bellona
10,514
1,051
54
5
0
194,577
2
W
Tsukuyomi
9,926
993
29
3
1
208,782
0
W
Rama
12,605
1,261
40
4
5
169,397
3
W
Ymir
9,718
972
8
1
0
153,090
0
L
Neith
9,653
965
61
6
0
178,561
0
L
Geb
9,490
949
9
1
0
231,695
0
W
Baron Samedi
12,025
1,203
91
9
2
192,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role