Player Matchup

Jormungandr
Jormungandr
LionSin7_Escanor
Jormungandr
Level 144
God Stats
4W - 8L
1,176 SR
Queue Stats
354W - 290L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
mirppa1357
Erlang Shen
Level 59
God Stats
6W - 5L
1,550 SR
Queue Stats
79W - 95L
1,462 Elo+
Solo
Zeus
Zeus
sky_dragon10
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,702 Elo+
Solo
Team Averages
Level 95
1,409 SR
1,563 Elo+

VS

Team Averages
Level 66
1,497 SR
1,516 Elo+
Bellona
Bellona
ChileSaladass
Bellona
Level 82
God Stats
1W - 0L
1,251 SR
Queue Stats
29W - 43L
1,346 Elo+
Solo
Charybdis
Charybdis
LightningFeniks
Charybdis
Level 26
God Stats
27W - 32L
1,485 SR
Queue Stats
146W - 116L
1,588 Elo+
Solo
Hel
Hel
Night_MoonWolf
Hel
Level 89
God Stats
16W - 8L
1,756 SR
Queue Stats
24W - 17L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LionSin7_Escanor
Jormungandr
16
7 / 6 / 9
13,696
685
20,276
25,574
25,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
mirppa1357
Erlang Shen
15
4 / 6 / 11
12,934
647
9,248
20,127
12,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 6 / 8
14,257
713
23,826
13,403
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 4 / 10
13,381
669
11,795
21,658
28,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
LightningFeniks
Charybdis
18
9 / 5 / 5
14,336
717
15,211
19,274
8,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 10 / 10
14,146
707
19,322
24,415
18,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
19
Kills
18
18
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
4
10
2.25
W
Charybdis
LightningFeniks
Charybdis
9
5
5
2.3
L
Jormungandr
LionSin7_Escanor
Jormungandr
7
6
9
1.92
W
5
10
10
1
L
Erlang Shen
mirppa1357
Erlang Shen
4
6
11
1.58
L
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,350
Damage
46,328
59,104
Taken
65,347
43,266
Mitigated
55,947
11,157
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,795
3,717
0
2,743
21,658
28,528
619
13,074
8,584
0
40,110
W
Charybdis
LightningFeniks
Charybdis
15,211
6,457
0
3,847
19,274
8,954
2,478
10,905
8,369
0
72,159
L
Jormungandr
LionSin7_Escanor
Jormungandr
20,276
8,421
0
2,867
25,574
25,736
700
11,224
14,350
59,854
0
W
19,322
609
8,312
11,503
24,415
18,465
294
20,909
3,506
58,500
0
L
Erlang Shen
mirppa1357
Erlang Shen
9,248
3,756
1,255
4,876
20,127
12,985
477
5,496
14,631
0
31,536
L
23,826
1,656
0
2,159
13,403
4,545
1,124
3,091
10,312
54,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
41,863
196
Minions Killed
201
8
Camps Cleared
10
1,014,387
Distance Traveled
1,040,800
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,381
669
28
1
2
362,998
14
W
Charybdis
14,336
717
105
5
5
305,160
3
L
Jormungandr
13,696
685
90
5
1
334,832
1
W
Hel
14,146
707
68
3
3
372,642
3
L
Erlang Shen
12,934
647
38
2
2
370,552
1
L
Zeus
14,257
713
68
3
5
309,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role