Player Matchup

Odin
Odin
Beatsmithy
Odin
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
11W - 7L
1,691 Elo+
Solo
Cerberus
Cerberus
LEOesJOKER
Cerberus
Level 14
God Stats
3W - 3L
1,511 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 2
Merlin
Merlin
Nightlight1031
Merlin
Level 15
God Stats
2W - 2L
1,561 SR
Queue Stats
12W - 13L
1,424 Elo+
Party 2
Artemis
Artemis
StannDarshh
Artemis
Level 24
God Stats
11W - 15L
1,384 SR
Queue Stats
211W - 242L
1,402 Elo+
Solo
Fenrir
Fenrir
TheKuun0853
Fenrir
Level 26
God Stats
0W - 3L
1,212 SR
Queue Stats
76W - 54L
1,544 Elo+
Solo
Team Averages
Level 22
1,477 SR
1,502 Elo+

VS

Team Averages
Level 20
1,564 SR
1,542 Elo+
Khepri
Khepri
AbyssalIvy
Khepri
Level 28
God Stats
10W - 8L
1,629 SR
Queue Stats
156W - 151L
1,565 Elo+
Party 1
Bakasura
Bakasura
NinjaAyane
Bakasura
Level 17
God Stats
5W - 0L
1,875 SR
Queue Stats
30W - 14L
1,630 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dokurai69
Cu Chulainn
Level 21
God Stats
7W - 6L
1,497 SR
Queue Stats
93W - 95L
1,596 Elo+
Party 1
Agni
Agni
jio_cortes
Agni
Level 29
God Stats
2W - 1L
1,320 SR
Queue Stats
66W - 65L
1,443 Elo+
Solo
Cupid
Cupid
tringbing69-spid
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 2
12,147
506
11,831
15,858
17,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
LEOesJOKER
Cerberus
14
0 / 9 / 0
9,053
377
3,641
21,029
25,899
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 8 / 3
11,245
469
16,412
18,000
7,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
StannDarshh
Artemis
16
0 / 6 / 2
9,875
411
6,381
13,036
4,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
11 / 2 / 1
10,801
450
10,808
10,191
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AbyssalIvy
Khepri
18
5 / 0 / 13
12,726
530
9,004
15,683
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
NinjaAyane
Bakasura
20
9 / 5 / 2
14,656
611
12,976
19,880
9,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
dokurai69
Cu Chulainn
18
1 / 6 / 3
11,325
472
6,267
15,350
12,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 7 / 4
12,826
534
13,150
22,278
8,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 5
11,776
491
15,563
7,581
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
20
Kills
26
26
Deaths
20
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
AbyssalIvy
Khepri
5
0
13
11.5
L
6
1
2
7
L
Cerberus
LEOesJOKER
Cerberus
0
9
0
0
L
3
8
3
0.56
W
Bakasura
NinjaAyane
Bakasura
9
5
2
2
L
Artemis
StannDarshh
Artemis
0
6
2
0.17
L
Fenrir
11
2
1
5.75
W
Cu Chulainn
dokurai69
Cu Chulainn
1
6
3
0.42
W
4
7
4
0.86
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,073
Damage
56,960
78,114
Taken
80,772
59,019
Mitigated
53,185
12,509
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AbyssalIvy
Khepri
9,004
1,415
0
1,503
15,683
18,988
1,277
4,516
10,855
38,606
0
L
11,831
1,927
0
2,238
15,858
17,135
352
1,404
14,159
13,139
64,513
L
Cerberus
LEOesJOKER
Cerberus
3,641
1,038
0
1,973
21,029
25,899
520
5,869
14,592
42,985
0
L
16,412
1,603
0
2,570
18,000
7,334
1,416
12,777
4,989
74,294
0
W
Bakasura
NinjaAyane
Bakasura
12,976
9,632
0
5,835
19,880
9,538
5,147
822
18,921
0
113,139
L
Artemis
StannDarshh
Artemis
6,381
4,118
0
4,090
13,036
4,692
0
1,531
11,155
0
64,791
L
Fenrir
10,808
2,148
0
1,638
10,191
3,959
0
1,576
8,206
0
54,478
W
Cu Chulainn
dokurai69
Cu Chulainn
6,267
1,816
293
1,860
15,350
12,886
1,171
3,126
11,523
12,775
46,168
W
13,150
1,554
841
10,760
22,278
8,669
2,969
10,780
11,390
87,737
0
W
15,563
11,993
3,445
3,277
7,581
3,104
3,189
2,316
5,106
0
86,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,121
Gold Earned
63,309
588
Minions Killed
656
0
Camps Cleared
0
1,847,684
Distance Traveled
2,198,743
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,726
530
37
2
0
477,112
11
L
Odin
12,147
506
175
7
0
463,698
9
L
Cerberus
9,053
377
111
5
0
369,144
0
L
Merlin
11,245
469
113
5
0
349,277
0
W
Bakasura
14,656
611
175
7
0
527,272
6
L
Artemis
9,875
411
104
4
0
394,215
0
L
Fenrir
10,801
450
85
4
0
271,350
3
W
Cu Chulainn
11,325
472
121
5
0
385,442
3
W
Agni
12,826
534
156
7
0
403,893
1
W
Cupid
11,776
491
167
7
0
405,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role