Player Matchup

Anubis
Anubis
Billy1177406
Anubis
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 140L
1,148 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IronSpider1099
Tsukuyomi
Level 48
God Stats
1W - 3L
1,135 SR
Queue Stats
128W - 192L
1,305 Elo+
Party 1
Apollo
Apollo
Qcjoe514
Apollo
Level 29
God Stats
31W - 26L
1,521 SR
Queue Stats
111W - 114L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
SongHelio381
Sun Wukong
Level 18
God Stats
42W - 55L
1,431 SR
Queue Stats
67W - 115L
1,318 Elo+
Party 1
Cerberus
Cerberus
TaughImpala9
Cerberus
Level 19
God Stats
1W - 2L
1,464 SR
Queue Stats
104W - 160L
1,330 Elo+
Party 1
Team Averages
Level 26
1,410 SR
1,286 Elo+

VS

Team Averages
Level 19
1,583 SR
1,415 Elo+
Nox
Nox
Chompi84x
Nox
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
54W - 56L
1,362 Elo+
Solo
Susano
Susano
Fluffy on YT170
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GzBlue7214
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,419 Elo+
Solo
Kukulkan
Kukulkan
ROGELIO517
Kukulkan
Level 9
God Stats
25W - 17L
1,572 SR
Queue Stats
181W - 241L
1,271 Elo+
Solo
Ymir
Ymir
ThePunisher1479
Ymir
Level 26
God Stats
28W - 31L
1,625 SR
Queue Stats
176W - 203L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 10 / 2
7,514
395
6,881
15,380
7,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
IronSpider1099
Tsukuyomi
15
3 / 3 / 1
9,450
497
5,816
12,896
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Qcjoe514
Apollo
14
4 / 7 / 2
8,948
471
11,603
12,646
4,681
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SongHelio381
Sun Wukong
14
1 / 1 / 0
8,901
468
2,980
11,251
5,407
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
TaughImpala9
Cerberus
11
0 / 7 / 5
7,237
381
4,817
15,793
8,781
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 3
11,275
593
16,040
12,099
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 2 / 0
5,270
277
85
1,186
183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
GzBlue7214
Hou Yi
15
3 / 0 / 6
9,413
495
13,906
10,613
4,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ROGELIO517
Kukulkan
9
2 / 3 / 2
7,095
373
3,042
2,795
656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 5 / 5
9,865
519
12,829
16,207
6,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
28
28
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
10
2
0.5
W
15
2
3
8.25
W
0
2
0
0
W
Hou Yi
GzBlue7214
Hou Yi
3
0
6
6
L
Tsukuyomi
IronSpider1099
Tsukuyomi
3
3
1
1.17
L
Apollo
Qcjoe514
Apollo
4
7
2
0.71
W
Kukulkan
ROGELIO517
Kukulkan
2
3
2
1
L
Sun Wukong
SongHelio381
Sun Wukong
1
1
0
1
L
Cerberus
TaughImpala9
Cerberus
0
7
5
0.36
W
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
45,902
67,966
Taken
42,900
31,065
Mitigated
15,867
6,434
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,881
507
32
1,865
15,380
7,351
551
8,292
6,764
24,099
0
W
16,040
1,524
0
2,722
12,099
4,196
882
4,547
7,552
64,148
0
W
85
46
0
20
1,186
183
0
143
1,043
0
85
W
Hou Yi
GzBlue7214
Hou Yi
13,906
8,624
0
5,427
10,613
4,074
1,128
1,634
8,979
0
49,986
L
Tsukuyomi
IronSpider1099
Tsukuyomi
5,816
1,115
0
3,552
12,896
4,845
70
4,304
8,506
0
48,089
L
Apollo
Qcjoe514
Apollo
11,603
6,998
0
18
12,646
4,681
2,073
7,127
5,437
0
48,818
W
Kukulkan
ROGELIO517
Kukulkan
3,042
507
0
0
2,795
656
0
1,648
1,147
10,894
0
L
Sun Wukong
SongHelio381
Sun Wukong
2,980
940
0
276
11,251
5,407
696
339
10,912
0
37,949
L
Cerberus
TaughImpala9
Cerberus
4,817
97
0
691
15,793
8,781
690
11,125
4,436
25,312
0
W
12,829
5,432
0
3,139
16,207
6,758
364
3,726
12,481
40,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
42,918
349
Minions Killed
271
0
Camps Cleared
0
1,683,263
Distance Traveled
1,204,446
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,514
395
35
2
0
292,410
0
W
Nox
11,275
593
119
6
0
370,468
0
W
Susano
5,270
277
0
0
0
41,376
1
W
Hou Yi
9,413
495
88
5
0
349,881
3
L
Tsukuyomi
9,450
497
96
5
0
397,659
0
L
Apollo
8,948
471
88
5
0
288,195
2
W
Kukulkan
7,095
373
13
1
0
110,218
0
L
Sun Wukong
8,901
468
86
5
0
392,556
0
L
Cerberus
7,237
381
44
2
0
312,443
0
W
Ymir
9,865
519
51
3
0
332,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role