Player Matchup

Cthulhu
Cthulhu
CritHeimdall
Cthulhu
Level 3
God Stats
2W - 1L
1,721 SR
Queue Stats
6W - 4L
1,631 Elo+
Solo
Gilgamesh
Gilgamesh
JosukeBestoJoJo
Gilgamesh
Level 27
God Stats
4W - 3L
1,513 SR
Queue Stats
34W - 34L
1,635 Elo+
Solo
Arachne
Arachne
ROSEEE BLINK97
Arachne
Level 29
God Stats
4W - 2L
1,687 SR
Queue Stats
130W - 111L
1,541 Elo+
Party 1
Cupid
Cupid
TheMindMaster15
Cupid
Level 29
God Stats
5W - 5L
1,394 SR
Queue Stats
130W - 111L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
Well ohk
Nu Wa
Level 8
God Stats
2W - 1L
1,564 SR
Queue Stats
21W - 16L
1,631 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,596 Elo+

VS

Team Averages
Level 19
1,496 SR
1,573 Elo+
Medusa
Medusa
Dayana_Togepi
Medusa
Level 23
God Stats
1W - 1L
1,455 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo
Hercules
Hercules
Hobofarts
Hercules
Level 27
God Stats
3W - 5L
1,481 SR
Queue Stats
75W - 67L
1,545 Elo+
Solo
Arachne
Arachne
TheShaftGivr
Arachne
Level 26
God Stats
29W - 29L
1,622 SR
Queue Stats
200W - 257L
1,541 Elo+
Solo
Yemoja
Yemoja
csangelee
Yemoja
Level 6
God Stats
2W - 2L
1,374 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Raijin
Raijin
xTowaSama
Raijin
Level 14
God Stats
1W - 2L
1,548 SR
Queue Stats
26W - 16L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CritHeimdall
Cthulhu
10
6 / 1 / 4
6,094
554
5,427
8,208
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JosukeBestoJoJo
Gilgamesh
11
1 / 2 / 0
6,059
551
4,310
8,791
3,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 1 / 3
5,842
531
30
4,651
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 0 / 5
6,764
615
4,274
3,345
968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Well ohk
Nu Wa
11
1 / 1 / 2
6,279
571
3,547
3,991
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,439
404
1,385
7,047
1,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Hobofarts
Hercules
12
2 / 1 / 1
6,888
626
3,859
6,580
3,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
TheShaftGivr
Arachne
12
3 / 1 / 1
6,609
601
3,640
6,373
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
csangelee
Yemoja
6
0 / 2 / 0
4,044
368
194
2,997
1,266
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
xTowaSama
Raijin
12
0 / 2 / 0
6,594
599
2,955
5,541
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
5
5
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CritHeimdall
Cthulhu
6
1
4
8
L
0
6
0
0
L
Hercules
Hobofarts
Hercules
2
1
1
2.5
W
Gilgamesh
JosukeBestoJoJo
Gilgamesh
1
2
0
0.5
W
0
1
3
1.5
W
4
0
5
6.5
L
Arachne
TheShaftGivr
Arachne
3
1
1
3.5
W
Nu Wa
Well ohk
Nu Wa
1
1
2
2
L
Yemoja
csangelee
Yemoja
0
2
0
0
L
Raijin
xTowaSama
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,588
Damage
12,033
28,986
Taken
28,538
11,568
Mitigated
10,910
8,251
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CritHeimdall
Cthulhu
5,427
474
4
2,279
8,208
4,476
286
535
7,673
29,493
0
L
1,385
311
0
336
7,047
1,767
0
2,415
4,358
0
13,366
L
Hercules
Hobofarts
Hercules
3,859
1,346
0
3,212
6,580
3,723
0
360
6,220
0
40,211
W
Gilgamesh
JosukeBestoJoJo
Gilgamesh
4,310
1,066
0
1,181
8,791
3,380
0
0
8,791
0
34,039
W
30
30
0
2,019
4,651
1,270
0
127
4,524
0
35,945
W
4,274
2,574
257
1,470
3,345
968
1,233
395
2,950
0
34,354
L
Arachne
TheShaftGivr
Arachne
3,640
2,528
0
2,201
6,373
2,529
0
1,514
4,733
0
35,394
W
Nu Wa
Well ohk
Nu Wa
3,547
902
0
1,041
3,991
1,474
648
2,199
1,792
39,987
0
L
Yemoja
csangelee
Yemoja
194
81
204
0
2,997
1,266
0
1,736
1,125
5,109
0
L
Raijin
xTowaSama
Raijin
2,955
221
0
1,713
5,541
1,625
0
2,375
3,128
49,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
28,574
350
Minions Killed
304
0
Camps Cleared
0
1,070,422
Distance Traveled
942,069
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,094
554
40
4
0
200,067
3
L
Medusa
4,439
404
23
2
0
168,136
0
L
Hercules
6,888
626
88
8
0
188,310
5
W
Gilgamesh
6,059
551
69
6
0
216,994
2
W
Arachne
5,842
531
76
7
0
237,044
0
W
Cupid
6,764
615
84
8
0
209,750
1
L
Arachne
6,609
601
78
7
0
230,069
1
W
Nu Wa
6,279
571
81
7
0
206,567
1
L
Yemoja
4,044
368
4
0
0
165,748
0
L
Raijin
6,594
599
111
10
0
189,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role