Player Matchup

Janus
Janus
B1g___Meat
Janus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,435 Elo+
Solo
Ymir
Ymir
RaphaelQc77
Ymir
Level 65
God Stats
2W - 4L
1,287 SR
Queue Stats
158W - 146L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Redhothobo115
Danzaburou
Level 121
God Stats
1W - 0L
1,511 SR
Queue Stats
12W - 17L
1,393 Elo+
Party 3
Rama
Rama
njgrimreaper
Rama
Level 106
God Stats
3W - 0L
1,454 SR
Queue Stats
12W - 16L
1,412 Elo+
Party 3
Gilgamesh
Gilgamesh
z AAcomQc
Gilgamesh
Level 95
God Stats
4W - 2L
1,820 SR
Queue Stats
205W - 199L
1,468 Elo+
Party 1
Team Averages
Level 98
1,514 SR
1,430 Elo+

VS

Team Averages
Level 111
1,543 SR
1,483 Elo+
Ares
Ares
NineTailGamer
Ares
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 187L
1,459 Elo+
Party 2
Chronos
Chronos
Par4dox51
Chronos
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 117L
1,409 Elo+
Party 2
Vulcan
Vulcan
RIP DOE B FOOL
Vulcan
Level 122
God Stats
4W - 7L
1,542 SR
Queue Stats
270W - 277L
1,459 Elo+
Solo
Nu Wa
Nu Wa
ViridianShadow
Nu Wa
Level 112
God Stats
0W - 1L
1,672 SR
Queue Stats
117W - 116L
1,497 Elo+
Solo
Anubis
Anubis
yormajesty
Anubis
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
3 / 2 / 19
10,958
783
12,154
10,432
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 4 / 21
11,260
804
5,128
21,109
31,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Redhothobo115
Danzaburou
17
7 / 3 / 15
11,392
814
9,860
11,961
4,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 17
9,746
696
9,357
12,189
5,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
z AAcomQc
Gilgamesh
18
13 / 3 / 15
11,713
837
21,229
14,228
14,880
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 11
8,623
616
4,311
14,674
17,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
Par4dox51
Chronos
17
1 / 6 / 10
9,598
686
8,386
13,287
7,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 4 / 5
10,588
756
21,127
8,732
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 9
10,721
766
15,437
13,032
6,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
yormajesty
Anubis
14
3 / 7 / 8
9,764
697
7,097
10,403
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
29
Kills
16
18
Deaths
29
87
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Janus
3
2
19
6.25
L
0
8
11
0.69
L
Chronos
Par4dox51
Chronos
1
6
10
1
L
7
4
5
2.38
W
4
4
21
3.63
W
Danzaburou
Redhothobo115
Danzaburou
7
3
15
4.83
L
5
4
9
2.38
W
2
6
17
1.75
L
Anubis
yormajesty
Anubis
3
7
8
1
W
Gilgamesh
z AAcomQc
Gilgamesh
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,728
Damage
56,358
69,919
Taken
60,128
60,777
Mitigated
41,397
30,204
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,154
37
3,231
3,260
10,432
4,492
1,397
8,548
1,884
43,956
0
L
4,311
22
271
438
14,674
17,194
0
5,592
9,082
9,035
0
L
Chronos
Par4dox51
Chronos
8,386
1,551
359
2,396
13,287
7,150
31
1,878
11,409
22,309
0
L
21,127
6,699
1,009
1,893
8,732
4,637
696
2,232
6,500
38,378
0
W
5,128
649
3,153
4,437
21,109
31,403
0
18,841
2,268
10,225
0
W
Danzaburou
Redhothobo115
Danzaburou
9,860
3,164
2,711
2,694
11,961
4,945
2,104
9,657
2,304
0
31,589
L
15,437
3,918
113
1,229
13,032
6,563
756
4,291
8,741
30,254
0
W
9,357
4,631
2,174
2,267
12,189
5,057
1,897
8,938
3,251
0
37,608
L
Anubis
yormajesty
Anubis
7,097
29
743
1,421
10,403
5,853
100
3,289
7,114
14,938
0
W
Gilgamesh
z AAcomQc
Gilgamesh
21,229
5,338
3,198
3,079
14,228
14,880
216
10,374
3,854
0
32,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,069
Gold Earned
49,294
197
Minions Killed
129
0
Camps Cleared
0
1,281,792
Distance Traveled
1,152,603
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,958
783
71
5
0
262,074
0
L
Ares
8,623
616
7
1
0
232,836
1
L
Chronos
9,598
686
37
3
0
219,137
0
L
Vulcan
10,588
756
36
3
0
248,784
0
W
Ymir
11,260
804
10
1
0
262,150
0
W
Danzaburou
11,392
814
49
4
0
262,082
0
L
Nu Wa
10,721
766
26
2
0
235,632
3
W
Rama
9,746
696
52
4
0
205,580
0
L
Anubis
9,764
697
23
2
0
216,214
0
W
Gilgamesh
11,713
837
15
1
0
289,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role