Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Jhuniper
Neith
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
TheNexusBravo
Ymir
Level 129
God Stats
2W - 1L
1,533 SR
Queue Stats
82W - 84L
1,538 Elo+
Party 1
Osiris
Osiris
lchente
Osiris
Level 155
God Stats
1W - 1L
1,268 SR
Queue Stats
57W - 53L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
onnar
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,566 SR
Queue Stats
98W - 113L
1,541 Elo+
Party 1
Team Averages
Level 126
1,473 SR
1,535 Elo+

VS

Team Averages
Level 83
1,567 SR
1,405 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
CringyGinger
Charybdis
Level 158
God Stats
10W - 17L
1,527 SR
Queue Stats
609W - 513L
1,608 Elo+
Party 3
Ymir
Ymir
EpicRedditMann
Ymir
Level 43
God Stats
1W - 2L
1,458 SR
Queue Stats
109W - 132L
1,420 Elo+
Party 2
Hachiman
Hachiman
EvilPikkle
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,082 Elo+
Solo
Skadi
Skadi
Its Liam5471
Skadi
Level 57
God Stats
7W - 6L
1,849 SR
Queue Stats
107W - 153L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
8 / 2 / 2
6,698
670
7,697
6,709
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Jhuniper
Neith
9
0 / 0 / 5
5,267
527
2,042
2,701
633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
3 / 0 / 6
5,812
581
2,278
6,486
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
lchente
Osiris
11
3 / 0 / 3
6,078
608
6,576
6,010
4,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
onnar
Morgan Le Fay
9
2 / 1 / 5
5,514
551
3,562
6,281
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 0
5,211
521
3,334
6,833
4,435
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
CringyGinger
Charybdis
9
1 / 4 / 0
5,007
501
2,799
6,870
2,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 4 / 1
5,164
516
2,256
7,989
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
EvilPikkle
Hachiman
5
0 / 3 / 0
4,109
411
1,350
4,583
1,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 2
5,129
513
5,666
5,937
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
3
3
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
2
4.5
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Charybdis
CringyGinger
Charybdis
1
4
0
0.25
L
1
4
1
0.38
L
Hachiman
EvilPikkle
Hachiman
0
3
0
0
L
1
4
2
0.5
W
Neith
Jhuniper
Neith
0
0
5
2.5
W
3
0
6
6
W
Osiris
lchente
Osiris
3
0
3
4.5
W
Morgan Le Fay
onnar
Morgan Le Fay
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
15,405
28,187
Taken
32,212
13,761
Mitigated
14,011
11,067
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,697
4,048
0
3,441
6,709
2,531
1,392
552
6,157
34,725
3,738
L
Jormungandr
 
Jormungandr
3,334
1,251
0
2,595
6,833
4,435
221
211
5,946
26,585
0
L
Charybdis
CringyGinger
Charybdis
2,799
1,270
0
1,326
6,870
2,235
0
4,378
2,492
0
23,293
L
2,256
309
0
1,137
7,989
4,492
0
4,398
3,545
14,425
0
L
Hachiman
EvilPikkle
Hachiman
1,350
488
0
1,260
4,583
1,061
0
456
4,044
0
14,841
L
5,666
2,507
0
752
5,937
1,788
124
3,238
2,699
0
23,952
W
Neith
Jhuniper
Neith
2,042
823
0
1,472
2,701
633
0
539
2,162
0
23,032
W
2,278
474
0
1,908
6,486
4,546
0
740
5,746
14,056
0
W
Osiris
lchente
Osiris
6,576
2,504
0
3,654
6,010
4,280
392
3,155
2,855
0
30,430
W
Morgan Le Fay
onnar
Morgan Le Fay
3,562
791
0
592
6,281
1,771
0
604
5,677
33,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
24,620
269
Minions Killed
199
0
Camps Cleared
0
948,593
Distance Traveled
828,249
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,698
670
85
9
0
186,179
2
L
Jormungandr
5,211
521
57
6
0
168,232
2
L
Charybdis
5,007
501
42
4
0
168,404
2
L
Ymir
5,164
516
20
2
0
182,781
1
L
Hachiman
4,109
411
32
3
0
128,182
0
L
Skadi
5,129
513
48
5
0
180,650
1
W
Neith
5,267
527
40
4
0
174,739
0
W
Ymir
5,812
581
24
2
0
166,401
0
W
Osiris
6,078
608
67
7
0
225,232
1
W
Morgan Le Fay
5,514
551
53
5
0
196,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role