Player Matchup

Ymir
Ymir
DANILVIRIATOBRA
Ymir
Level 15
God Stats
19W - 25L
1,488 SR
Queue Stats
51W - 71L
1,241 Elo+
Party 1
Ra
Ra
Kuriboh115
Ra
Level 28
God Stats
2W - 0L
1,673 SR
Queue Stats
5W - 7L
1,227 Elo+
Solo
Heimdallr
Heimdallr
agente da kaos
Heimdallr
Level 29
God Stats
5W - 4L
1,486 SR
Queue Stats
105W - 174L
1,266 Elo+
Party 1
Chaac
Chaac
oX_TONY_1018_Xo
Chaac
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
129W - 175L
1,270 Elo+
Solo
Nemesis
Nemesis
taticaljayjay28
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,301 Elo+

VS

Team Averages
Level 27
1,478 SR
1,481 Elo+
Ymir
Ymir
FatGurl
Ymir
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 29L
1,528 Elo+
Party 2
Da Ji
Da Ji
Hisoka386
Da Ji
Level 26
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
SeaDoubloon1995
Fenrir
Level 26
God Stats
2W - 2L
1,588 SR
Queue Stats
61W - 57L
1,379 Elo+
Solo
Thanatos
Thanatos
Six Sage Sky
Thanatos
Level 11
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
ladgiters
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,541
475
6,333
15,227
13,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 5 / 2
10,129
563
8,632
12,147
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
agente da kaos
Heimdallr
14
6 / 4 / 2
8,611
478
14,654
9,748
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
10 / 2 / 0
10,388
577
9,686
11,777
10,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 2 / 0
5,385
299
0
1,345
402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FatGurl
Ymir
12
1 / 1 / 4
7,646
425
4,928
13,882
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Hisoka386
Da Ji
16
6 / 8 / 1
10,465
581
10,606
13,243
7,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 8 / 5
8,189
455
7,160
15,011
5,536
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Six Sage Sky
Thanatos
4
1 / 3 / 2
5,565
309
901
2,546
579
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
ladgiters
Neith
13
3 / 5 / 3
7,636
424
7,559
10,523
3,607
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
24
Kills
14
15
Deaths
25
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Ymir
FatGurl
Ymir
1
1
4
3
L
Da Ji
Hisoka386
Da Ji
6
8
1
0.81
W
6
5
2
1.4
L
3
8
5
0.69
L
Thanatos
Six Sage Sky
Thanatos
1
3
2
0.67
W
Heimdallr
agente da kaos
Heimdallr
6
4
2
1.75
L
Neith
ladgiters
Neith
3
5
3
0.9
W
10
2
0
5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,305
Damage
31,154
50,244
Taken
55,205
33,920
Mitigated
29,658
14,090
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,333
1,231
0
4,856
15,227
13,578
0
2,794
12,433
26,641
0
L
Ymir
FatGurl
Ymir
4,928
472
461
2,414
13,882
12,507
260
4,413
9,469
29,417
0
L
Da Ji
Hisoka386
Da Ji
10,606
2,354
0
0
13,243
7,429
0
3,713
9,530
0
47,119
W
8,632
1,724
126
3,180
12,147
5,052
2,990
87
12,060
59,704
0
L
7,160
1,053
323
2,434
15,011
5,536
0
4,541
10,470
0
30,095
L
Thanatos
Six Sage Sky
Thanatos
901
293
0
609
2,546
579
0
484
2,062
0
2,776
W
Heimdallr
agente da kaos
Heimdallr
14,654
7,125
0
2,493
9,748
4,264
806
2,258
7,490
0
58,990
L
Neith
ladgiters
Neith
7,559
4,240
0
1,128
10,523
3,607
810
2,088
8,435
0
41,106
W
9,686
2,467
0
3,398
11,777
10,624
832
0
11,777
559
52,209
W
0
0
0
37
1,345
402
48
0
1,345
0
1,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
39,501
357
Minions Killed
257
0
Camps Cleared
0
1,231,940
Distance Traveled
1,409,461
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,541
475
39
2
0
298,419
2
L
Ymir
7,646
425
48
3
0
381,887
2
L
Da Ji
10,465
581
93
5
0
316,982
1
W
Ra
10,129
563
124
7
0
287,950
0
L
Fenrir
8,189
455
49
3
0
341,009
3
L
Thanatos
5,565
309
2
0
0
96,984
2
W
Heimdallr
8,611
478
79
4
0
272,835
2
L
Neith
7,636
424
65
4
0
272,599
0
W
Chaac
10,388
577
109
6
0
311,563
0
W
Nemesis
5,385
299
6
0
0
61,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role