Player Matchup

Neith
Neith
Aedelborg
Neith
Level 26
God Stats
33W - 18L
1,545 SR
Queue Stats
247W - 250L
1,477 Elo+
Solo
Cerberus
Cerberus
Bobbzen
Cerberus
Level 14
God Stats
5W - 3L
1,545 SR
Queue Stats
43W - 59L
1,451 Elo+
Party 1
Ares
Ares
Geraldino1301
Ares
Level 27
God Stats
20W - 10L
1,589 SR
Queue Stats
151W - 144L
1,527 Elo+
Party 1
Osiris
Osiris
SeilHornisse789
Osiris
Level 25
God Stats
12W - 11L
1,315 SR
Queue Stats
36W - 30L
1,424 Elo+
Solo
Kukulkan
Kukulkan
mamun8676
Kukulkan
Level 29
God Stats
111W - 105L
1,558 SR
Queue Stats
112W - 109L
1,524 Elo+
Solo
Team Averages
Level 24
1,510 SR
1,481 Elo+

VS

Team Averages
Level 21
1,477 SR
1,480 Elo+
Zeus
Zeus
AcidVenoX
Zeus
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
17W - 13L
1,540 Elo+
Solo
Thoth
Thoth
Betonkevero7541
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,608 Elo+
Solo
Tyr
Tyr
ExeLee123
Tyr
Level 18
God Stats
19W - 13L
1,660 SR
Queue Stats
55W - 55L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Ffloyds
Gilgamesh
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 63L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Kulaeya
Danzaburou
Level 28
God Stats
12W - 11L
1,423 SR
Queue Stats
106W - 110L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aedelborg
Neith
18
10 / 5 / 11
11,803
1,180
18,076
12,373
5,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Bobbzen
Cerberus
17
4 / 2 / 11
10,778
1,078
5,885
8,048
3,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 2 / 10
12,049
1,205
14,180
11,821
6,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 1 / 13
9,490
949
4,171
13,345
8,766
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
mamun8676
Kukulkan
17
2 / 2 / 19
10,801
1,080
16,963
6,540
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

242

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 3 / 2
8,174
817
2,044
2,654
766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 6
10,012
1,001
6,977
8,695
2,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 8 / 3
11,038
1,104
9,645
19,510
15,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Ffloyds
Gilgamesh
16
2 / 7 / 8
10,350
1,035
12,098
20,562
12,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Kulaeya
Danzaburou
16
3 / 4 / 4
10,923
1,092
16,184
13,578
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
27
Kills
12
12
Deaths
27
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
2
0.33
W
Neith
Aedelborg
Neith
10
5
11
3.1
L
1
5
6
0.8
W
Cerberus
Bobbzen
Cerberus
4
2
11
4.75
L
6
8
3
0.94
L
Gilgamesh
Ffloyds
Gilgamesh
2
7
8
0.86
W
11
2
10
8
L
Danzaburou
Kulaeya
Danzaburou
3
4
4
1.25
W
0
1
13
6.5
W
Kukulkan
mamun8676
Kukulkan
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,275
Damage
46,948
52,127
Taken
64,999
26,642
Mitigated
36,971
6,149
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,044
163
0
0
2,654
766
0
1,703
919
6,116
0
W
Neith
Aedelborg
Neith
18,076
10,065
0
3,400
12,373
5,061
0
2,623
9,750
0
40,349
L
6,977
385
0
0
8,695
2,830
0
3,781
4,826
26,217
0
W
Cerberus
Bobbzen
Cerberus
5,885
297
0
1,893
8,048
3,611
0
1,641
6,407
35,233
0
L
9,645
961
0
740
19,510
15,762
0
13,055
6,121
0
22,061
L
Gilgamesh
Ffloyds
Gilgamesh
12,098
3,310
0
192
20,562
12,272
0
11,111
9,201
0
20,701
W
14,180
335
0
0
11,821
6,459
0
1,308
10,513
19,334
0
L
Danzaburou
Kulaeya
Danzaburou
16,184
4,972
0
1,349
13,578
5,341
0
6,530
6,904
0
50,475
W
4,171
1,273
222
634
13,345
8,766
0
2,071
11,274
0
13,480
W
Kukulkan
mamun8676
Kukulkan
16,963
566
0
0
6,540
2,745
0
1,378
5,162
33,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,921
Gold Earned
50,497
227
Minions Killed
160
4
Camps Cleared
5
993,765
Distance Traveled
787,886
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,174
817
6
1
0
44,789
0
W
Neith
11,803
1,180
46
5
2
162,938
2
L
Thoth
10,012
1,001
49
5
3
165,460
1
W
Cerberus
10,778
1,078
102
10
0
186,625
5
L
Tyr
11,038
1,104
25
3
0
180,524
0
L
Gilgamesh
10,350
1,035
14
1
0
214,096
0
W
Ares
12,049
1,205
4
0
1
212,142
1
L
Danzaburou
10,923
1,092
66
7
2
183,017
3
W
Osiris
9,490
949
22
2
1
214,605
0
W
Kukulkan
10,801
1,080
53
5
0
217,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role