Player Matchup

Fenrir
Fenrir
Chaos9110
Fenrir
Level 3
God Stats
2W - 3L
1,295 SR
Queue Stats
51W - 55L
1,151 Elo+
Party 1
Neith
Neith
EmberL0v3
Neith
Level 17
God Stats
8W - 12L
1,390 SR
Queue Stats
68W - 96L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Hayboogie
Cthulhu
Level 29
God Stats
16W - 17L
1,558 SR
Queue Stats
412W - 416L
1,442 Elo+
Solo
Persephone
Persephone
Serilder
Persephone
Level 26
God Stats
17W - 9L
1,731 SR
Queue Stats
79W - 73L
1,265 Elo+
Party 1
Charybdis
Charybdis
awesterlaw
Charybdis
Level 24
God Stats
5W - 5L
1,662 SR
Queue Stats
42W - 41L
1,510 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,355 Elo+

VS

Team Averages
Level 16
1,427 SR
1,394 Elo+
Artemis
Artemis
Backflipshark
Artemis
Level 4
God Stats
3W - 5L
1,203 SR
Queue Stats
4W - 11L
1,183 Elo+
Solo
Geb
Geb
DaddyCupcake727
Geb
Level 28
God Stats
2W - 2L
1,566 SR
Queue Stats
94W - 83L
1,503 Elo+
Solo
Chang'e
Chang'e
Eztelle
Chang'e
Level 6
God Stats
6W - 9L
1,448 SR
Queue Stats
76W - 85L
1,362 Elo+
Solo
Danzaburou
Danzaburou
Nykyr
Danzaburou
Level 29
God Stats
9W - 6L
1,416 SR
Queue Stats
144W - 139L
1,490 Elo+
Solo
Anubis
Anubis
Zombiekiller1k
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaos9110
Fenrir
19
4 / 13 / 14
11,534
961
11,649
24,221
15,908
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
EmberL0v3
Neith
19
2 / 6 / 15
12,296
1,025
7,282
19,424
9,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hayboogie
Cthulhu
20
12 / 7 / 11
14,628
1,219
22,957
33,350
39,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Serilder
Persephone
19
3 / 9 / 15
12,543
1,045
21,839
19,517
8,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
awesterlaw
Charybdis
20
10 / 7 / 13
14,403
1,200
22,027
23,059
10,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
7 / 5 / 18
12,942
1,079
23,400
16,304
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 31
13,227
1,102
7,560
14,580
19,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Eztelle
Chang'e
20
2 / 8 / 18
11,749
979
9,771
20,662
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nykyr
Danzaburou
20
27 / 3 / 9
18,789
1,566
55,439
16,730
6,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 12 / 25
13,028
1,086
17,049
22,622
10,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
143
31
Kills
42
42
Deaths
31
68
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
5
18
3.2
L
Fenrir
Chaos9110
Fenrir
4
13
14
0.85
W
3
3
31
6.17
L
Neith
EmberL0v3
Neith
2
6
15
1.58
W
Chang'e
Eztelle
Chang'e
2
8
18
1.38
L
Cthulhu
Hayboogie
Cthulhu
12
7
11
2.5
W
Danzaburou
Nykyr
Danzaburou
27
3
9
10.5
L
Persephone
Serilder
Persephone
3
9
15
1.17
W
3
12
25
1.29
L
Charybdis
awesterlaw
Charybdis
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,754
Damage
113,219
119,571
Taken
90,898
82,922
Mitigated
51,482
6,153
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
23,400
10,858
0
1,801
16,304
6,738
0
6,777
9,527
0
45,230
L
Fenrir
Chaos9110
Fenrir
11,649
2,828
0
540
24,221
15,908
0
8,800
15,421
0
14,602
W
7,560
1,127
0
0
14,580
19,689
0
7,626
6,954
13,487
0
L
Neith
EmberL0v3
Neith
7,282
2,822
0
1,345
19,424
9,467
0
4,351
15,073
0
32,784
W
Chang'e
Eztelle
Chang'e
9,771
2,416
7,400
5,797
20,662
7,637
0
11,773
8,889
39,656
0
L
Cthulhu
Hayboogie
Cthulhu
22,957
836
1,027
28
33,350
39,167
0
9,601
23,749
44,160
0
W
Danzaburou
Nykyr
Danzaburou
55,439
35,564
0
5,853
16,730
6,613
0
9,745
6,985
0
79,297
L
Persephone
Serilder
Persephone
21,839
1,398
0
2,271
19,517
8,089
0
4,679
14,829
46,538
0
W
17,049
2,815
0
5,921
22,622
10,805
0
8,875
13,747
43,867
0
L
Charybdis
awesterlaw
Charybdis
22,027
14,753
0
942
23,059
10,291
0
6,948
16,111
0
51,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,404
Gold Earned
69,735
225
Minions Killed
245
7
Camps Cleared
5
1,008,751
Distance Traveled
1,048,833
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,942
1,079
40
3
1
206,269
0
L
Fenrir
11,534
961
10
1
0
171,615
0
W
Geb
13,227
1,102
11
1
0
243,395
0
L
Neith
12,296
1,025
53
4
0
187,959
0
W
Chang'e
11,749
979
60
5
1
218,626
1
L
Cthulhu
14,628
1,219
45
4
0
228,805
0
W
Danzaburou
18,789
1,566
58
5
2
216,239
3
L
Persephone
12,543
1,045
63
5
2
202,335
0
W
Anubis
13,028
1,086
76
6
1
164,304
2
L
Charybdis
14,403
1,200
54
5
5
218,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role