Player Matchup

Geb
Geb
Platinum I
 
Geb
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
 
Gilgamesh
Diamond II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Rodrigo42
Hou Yi
Platinum II
Level 160
God Stats
5W - 6L
1,625 SR
Queue Stats
165W - 154L
1,896 MMR
Solo
Set
Set
Diamond II
TheKingLunar
Set
Diamond II
Level 139
God Stats
15W - 10L
1,678 SR
Queue Stats
352W - 337L
2,469 MMR
Solo
Zeus
Zeus
Masters
xNMRx
Zeus
Masters
Level 104
God Stats
8W - 7L
2,001 SR
Queue Stats
926W - 820L
2,461 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,661 SR
1,965 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,611 SR
2,101 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
Bandy
Serqet
Masters
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
505W - 426L
2,440 MMR
Solo
Kali
Kali
Masters
CHARLOTTEEE
Kali
Masters
Level 124
God Stats
2W - 2L
1,787 SR
Queue Stats
215W - 150L
2,539 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
mathsquirrel
Cu Chulainn
Masters
Level 104
God Stats
40W - 22L
1,770 SR
Queue Stats
240W - 182L
2,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 1
4,873
487
947
3,468
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
 
Gilgamesh
8
0 / 3 / 0
4,852
485
3,313
7,977
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Rodrigo42
Hou Yi
8
0 / 1 / 1
4,999
500
2,970
6,780
1,946
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
5,084
508
1,700
4,851
2,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Zeus
xNMRx
Zeus
10
1 / 4 / 0
5,562
556
3,530
6,065
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bans
AthenaOdinTiamatAresArtemis

VS

Bans
Morgan Le FayKhepriJanusAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 1 / 4
6,039
604
3,132
4,861
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
10
0 / 0 / 0
5,384
538
3,662
4,294
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Bandy
Serqet
10
4 / 0 / 1
6,418
642
3,529
5,812
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 1 / 2
6,352
635
5,768
8,170
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
mathsquirrel
Cu Chulainn
12
2 / 0 / 0
6,724
672
4,198
4,566
2,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Ullr
 
Ullr
0
1
4
2
W
Agni
 
Agni
0
0
0
0
W
Serqet
Bandy
Serqet
4
0
1
4.5
W
4
1
2
5
L
Hou Yi
Rodrigo42
Hou Yi
0
1
1
0.5
L
1
2
0
0.5
W
Cu Chulainn
mathsquirrel
Cu Chulainn
2
0
0
2
L
Zeus
xNMRx
Zeus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,460
Damage
20,289
29,141
Taken
27,703
10,549
Mitigated
11,886
9,064
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
947
118
0
1,552
3,468
1,539
0
56
3,412
8,042
0
L
Gilgamesh
 
Gilgamesh
3,313
1,377
0
1,863
7,977
3,190
0
1,175
6,759
0
31,287
W
Ullr
 
Ullr
3,132
355
0
1,588
4,861
1,444
29
2,149
2,712
0
38,086
W
Agni
 
Agni
3,662
746
0
1,325
4,294
1,069
0
217
4,077
32,111
0
W
Serqet
Bandy
Serqet
3,529
496
0
2,102
5,812
3,233
0
1,929
3,883
0
13,579
W
5,768
2,774
0
4,948
8,170
3,499
19
116
8,054
0
36,945
L
Hou Yi
Rodrigo42
Hou Yi
2,970
1,670
0
2,894
6,780
1,946
0
2,662
4,118
0
25,956
L
1,700
450
0
1,476
4,851
2,633
0
459
4,392
0
22,230
W
Cu Chulainn
mathsquirrel
Cu Chulainn
4,198
515
0
1,956
4,566
2,641
244
223
4,343
4,636
37,738
L
Zeus
xNMRx
Zeus
3,530
589
0
1,279
6,065
1,241
0
12
5,876
35,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
30,917
270
Minions Killed
344
0
Camps Cleared
0
976,235
Distance Traveled
1,046,091
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,873
487
9
1
0
194,786
2
L
Gilgamesh
4,852
485
62
6
0
203,831
3
W
Ullr
6,039
604
81
8
0
187,539
3
W
Agni
5,384
538
71
7
0
199,458
6
W
Serqet
6,418
642
22
2
0
232,760
2
W
Kali
6,352
635
68
7
0
224,586
0
L
Hou Yi
4,999
500
62
6
0
200,112
5
L
Set
5,084
508
54
5
0
205,549
2
W
Cu Chulainn
6,724
672
102
10
0
201,748
3
L
Zeus
5,562
556
83
8
0
171,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role