Player Matchup

Bakasura
Bakasura
Farning
Bakasura
Level 25
God Stats
5W - 1L
1,728 SR
Queue Stats
105W - 98L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Jkalvinn
Kukulkan
Level 21
God Stats
23W - 24L
1,774 SR
Queue Stats
68W - 73L
1,492 Elo+
Solo
Skadi
Skadi
naldington
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,473 Elo+
Party 1
Cerberus
Cerberus
saneeeeeeee
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Jormungandr
Jormungandr
willdye
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,446 Elo+
Party 1
Team Averages
Level 22
1,600 SR
1,463 Elo+

VS

Team Averages
Level 22
1,661 SR
1,564 Elo+
Fenrir
Fenrir
AlastorofRadio
Fenrir
Level 6
God Stats
3W - 2L
1,829 SR
Queue Stats
16W - 21L
1,504 Elo+
Solo
Charybdis
Charybdis
SirPenn
Charybdis
Level 28
God Stats
4W - 3L
1,474 SR
Queue Stats
271W - 284L
1,617 Elo+
Party 2
Ra
Ra
TheGuyArlo
Ra
Level 27
God Stats
2W - 2L
1,699 SR
Queue Stats
54W - 52L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
TinySquidCheeks
Gilgamesh
Level 29
God Stats
7W - 7L
1,614 SR
Queue Stats
249W - 261L
1,608 Elo+
Party 2
Bacchus
Bacchus
mightyjp
Bacchus
Level 22
God Stats
27W - 18L
1,688 SR
Queue Stats
71W - 71L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Farning
Bakasura
10
5 / 4 / 0
6,583
598
4,680
7,103
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Jkalvinn
Kukulkan
11
0 / 2 / 1
6,122
557
4,190
6,100
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
1 / 5 / 1
5,866
533
2,542
6,100
1,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
saneeeeeeee
Cerberus
7
0 / 4 / 0
4,752
432
1,493
5,649
4,022
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
willdye
Jormungandr
10
1 / 2 / 1
6,119
556
3,740
6,714
4,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,191
472
2,394
7,819
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
SirPenn
Charybdis
12
10 / 2 / 4
7,747
704
7,550
4,898
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 3
6,661
606
4,222
7,197
2,888
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TinySquidCheeks
Gilgamesh
10
2 / 1 / 2
5,771
525
3,309
7,623
3,713
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
mightyjp
Bacchus
9
2 / 1 / 9
6,253
568
3,476
4,329
2,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
17
17
Deaths
9
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Bakasura
Farning
Bakasura
5
4
0
1.25
L
Kukulkan
Jkalvinn
Kukulkan
0
2
1
0.25
W
Charybdis
SirPenn
Charybdis
10
2
4
6
W
2
1
3
3.5
W
Gilgamesh
TinySquidCheeks
Gilgamesh
2
1
2
3
W
Bacchus
mightyjp
Bacchus
2
1
9
6.5
L
Skadi
1
5
1
0.3
L
Cerberus
saneeeeeeee
Cerberus
0
4
0
0
L
Jormungandr
willdye
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
20,951
31,666
Taken
31,866
14,502
Mitigated
13,497
5,940
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,394
873
0
1,082
7,819
2,153
0
1,854
5,925
0
24,292
L
Bakasura
Farning
Bakasura
4,680
2,915
0
2,253
7,103
2,621
0
1,699
5,404
0
23,815
L
Kukulkan
Jkalvinn
Kukulkan
4,190
461
0
1,694
6,100
1,822
0
1,979
4,121
35,705
0
W
Charybdis
SirPenn
Charybdis
7,550
4,029
0
1,002
4,898
1,763
370
680
4,113
0
45,053
W
4,222
930
152
3,335
7,197
2,888
56
3,284
3,851
37,312
0
W
Gilgamesh
TinySquidCheeks
Gilgamesh
3,309
1,610
0
2,789
7,623
3,713
0
2,895
4,652
0
21,039
W
Bacchus
mightyjp
Bacchus
3,476
321
0
466
4,329
2,980
86
773
3,467
12,079
0
L
Skadi
2,542
1,125
0
555
6,100
1,516
0
2,080
4,020
0
26,642
L
Cerberus
saneeeeeeee
Cerberus
1,493
142
0
144
5,649
4,022
0
1,431
4,218
8,866
0
L
Jormungandr
willdye
Jormungandr
3,740
1,675
0
1,294
6,714
4,521
561
509
6,205
30,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
31,623
286
Minions Killed
242
0
Camps Cleared
0
1,024,980
Distance Traveled
1,041,184
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,191
472
47
4
0
193,688
0
L
Bakasura
6,583
598
52
5
0
236,855
0
L
Kukulkan
6,122
557
82
7
0
206,026
2
W
Charybdis
7,747
704
72
7
0
195,517
1
W
Ra
6,661
606
70
6
0
216,649
2
W
Gilgamesh
5,771
525
39
4
0
209,617
1
W
Bacchus
6,253
568
14
1
0
225,713
2
L
Skadi
5,866
533
59
5
0
175,875
0
L
Cerberus
4,752
432
20
2
0
227,637
3
L
Jormungandr
6,119
556
73
7
0
178,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role