Player Matchup

Raijin
Raijin
Aztec101
Raijin
Level 67
God Stats
2W - 0L
1,655 SR
Queue Stats
33W - 41L
1,376 Elo+
Solo
Achilles
Achilles
Delfos14
Achilles
Level 86
God Stats
13W - 6L
1,529 SR
Queue Stats
191W - 190L
1,364 Elo+
Solo
Bacchus
Bacchus
KnightMarco7
Bacchus
Level 40
God Stats
19W - 13L
1,534 SR
Queue Stats
66W - 75L
1,367 Elo+
Solo
Nemesis
Nemesis
Shardphoenix
Nemesis
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 104L
1,328 Elo+
Solo
Artemis
Artemis
albertcraft433
Artemis
Level 89
God Stats
38W - 22L
1,661 SR
Queue Stats
143W - 131L
1,573 Elo+
Solo
Team Averages
Level 73
1,576 SR
1,402 Elo+

VS

Team Averages
Level 107
1,457 SR
1,424 Elo+
Cabrakan
Cabrakan
Schelela_
Cabrakan
Level 107
God Stats
4W - 12L
1,297 SR
Queue Stats
331W - 452L
1,410 Elo+
Party 1
Hercules
Hercules
Zamba77
Hercules
Level 76
God Stats
10W - 19L
1,350 SR
Queue Stats
316W - 449L
1,382 Elo+
Party 1
Thoth
Thoth
dylanmaster
Thoth
Level 104
God Stats
8W - 9L
1,527 SR
Queue Stats
84W - 86L
1,483 Elo+
Solo
Arachne
Arachne
farrell43
Arachne
Level 89
God Stats
8W - 6L
1,577 SR
Queue Stats
229W - 243L
1,380 Elo+
Solo
Xbalanque
Xbalanque
psynet
Xbalanque
Level 160
God Stats
0W - 1L
1,532 SR
Queue Stats
48W - 44L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aztec101
Raijin
14
1 / 3 / 9
9,051
503
4,743
11,995
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Delfos14
Achilles
16
9 / 4 / 8
10,327
574
10,960
14,545
10,115
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
KnightMarco7
Bacchus
14
5 / 0 / 14
10,052
558
6,553
9,011
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Shardphoenix
Nemesis
12
4 / 9 / 12
8,625
479
7,458
13,928
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
13 / 2 / 12
11,003
611
27,925
12,652
5,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Schelela_
Cabrakan
13
5 / 6 / 4
8,715
484
6,793
22,327
17,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Zamba77
Hercules
16
2 / 4 / 6
9,351
520
7,268
13,777
9,276
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 7 / 6
8,930
496
12,608
10,328
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
farrell43
Arachne
13
5 / 7 / 5
9,308
517
4,505
14,350
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
psynet
Xbalanque
14
2 / 8 / 4
8,673
482
6,878
13,715
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
32
Kills
18
18
Deaths
32
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aztec101
Raijin
1
3
9
1.83
W
Achilles
Delfos14
Achilles
9
4
8
3.25
W
Bacchus
KnightMarco7
Bacchus
5
0
14
12
L
Cabrakan
Schelela_
Cabrakan
5
6
4
1.17
W
Nemesis
Shardphoenix
Nemesis
4
9
12
1.11
L
Hercules
Zamba77
Hercules
2
4
6
1.25
W
13
2
12
9.5
L
4
7
6
1
L
Arachne
farrell43
Arachne
5
7
5
1.07
L
Xbalanque
psynet
Xbalanque
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,639
Damage
38,052
62,131
Taken
74,497
37,423
Mitigated
37,508
15,709
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aztec101
Raijin
4,743
843
0
93
11,995
4,329
2,725
3,939
8,056
53,805
0
W
Achilles
Delfos14
Achilles
10,960
3,380
0
4,316
14,545
10,115
0
4,043
10,502
0
52,583
W
Bacchus
KnightMarco7
Bacchus
6,553
1,184
0
1,926
9,011
10,579
161
3,321
5,690
27,035
0
L
Cabrakan
Schelela_
Cabrakan
6,793
1,325
283
5,433
22,327
17,479
0
3,799
18,528
18,991
0
W
Nemesis
Shardphoenix
Nemesis
7,458
2,919
0
1,912
13,928
7,167
0
4,860
9,068
0
38,228
L
Hercules
Zamba77
Hercules
7,268
2,151
0
4,198
13,777
9,276
473
702
13,075
0
56,069
W
27,925
14,871
0
7,462
12,652
5,233
2,530
3,238
9,414
0
86,123
L
12,608
618
0
0
10,328
2,779
211
3,250
7,078
41,078
0
L
Arachne
farrell43
Arachne
4,505
3,525
0
734
14,350
4,183
0
1,261
13,089
0
40,567
L
Xbalanque
psynet
Xbalanque
6,878
1,909
0
3,247
13,715
3,791
344
2,284
11,431
0
50,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,058
Gold Earned
44,977
391
Minions Killed
355
0
Camps Cleared
0
1,736,771
Distance Traveled
1,584,833
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,051
503
107
6
0
372,959
1
W
Achilles
10,327
574
83
5
0
351,073
8
W
Bacchus
10,052
558
30
2
0
353,901
5
L
Cabrakan
8,715
484
20
1
0
304,385
1
W
Nemesis
8,625
479
45
3
0
326,090
0
L
Hercules
9,351
520
104
6
0
340,158
4
W
Artemis
11,003
611
126
7
0
332,748
2
L
Thoth
8,930
496
59
3
0
297,055
8
L
Arachne
9,308
517
76
4
0
334,131
3
L
Xbalanque
8,673
482
96
5
0
309,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role