Player Matchup

Scylla
Scylla
Masters
GiveTomAHug
Scylla
Masters
Level 158
God Stats
33W - 4L
1,913 SR
Queue Stats
716W - 98L
2,747 MMR
Party 1
Artio
Artio
Grandmaster
TmoneyAllDay00
Artio
Grandmaster
Level 160
God Stats
86W - 17L
2,104 SR
Queue Stats
609W - 101L
3,084 MMR
Party 1
Set
Set
Grandmaster
Trepld
Set
Grandmaster
Level 63
God Stats
63W - 9L
2,066 SR
Queue Stats
438W - 89L
2,923 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 127
2,028 SR
2,918 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,871 SR
2,445 MMR
Gilgamesh
Gilgamesh
Masters
AzCoco-
Gilgamesh
Masters
Level 147
God Stats
46W - 13L
1,868 SR
Queue Stats
350W - 60L
2,731 MMR
Party 2
Bacchus
Bacchus
Diamond II
ELON-SENPAII
Bacchus
Diamond II
Level 43
God Stats
4W - 3L
1,964 SR
Queue Stats
44W - 39L
2,278 MMR
Solo
Raijin
Raijin
Masters
KryIPToniix-
Raijin
Masters
Level 160
God Stats
20W - 9L
1,781 SR
Queue Stats
229W - 80L
2,327 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 0 / 9
10,269
685
16,722
7,019
2,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 0 / 6
9,821
655
13,531
16,717
17,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Trepld
Set
15
6 / 0 / 6
11,072
738
16,888
14,434
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeSolOdinPersephoneCabrakan

VS

Bans
Morgan Le FaySobekFenrirAthenaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzCoco-
Gilgamesh
12
0 / 3 / 0
8,101
540
10,566
18,447
16,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
ELON-SENPAII
Bacchus
9
0 / 7 / 0
7,861
524
6,342
20,543
21,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
12
0 / 2 / 0
8,494
566
9,705
13,217
6,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AzCoco-
Gilgamesh
0
3
0
0
L
Bacchus
ELON-SENPAII
Bacchus
0
7
0
0
W
Scylla
3
0
9
7.5
L
Raijin
0
2
0
0
W
3
0
6
6
W
Set
Trepld
Set
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,141
Damage
26,613
38,170
Taken
52,207
31,072
Mitigated
43,683
22,886
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AzCoco-
Gilgamesh
10,566
1,946
0
4,892
18,447
16,057
0
9,938
7,970
0
19,597
L
Bacchus
ELON-SENPAII
Bacchus
6,342
926
0
1,184
20,543
21,471
0
10,686
9,184
11,294
0
W
Scylla
16,722
1,863
0
4,836
7,019
2,794
952
2,872
3,812
49,171
0
L
Raijin
9,705
1,448
0
2,663
13,217
6,155
0
8,542
4,002
50,546
0
W
13,531
1,236
2,108
9,690
16,717
17,803
113
7,531
8,130
24,304
0
W
Set
Trepld
Set
16,888
10,142
0
6,252
14,434
10,475
1,274
4,889
8,498
0
76,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
24,456
198
Minions Killed
155
11
Camps Cleared
3
903,192
Distance Traveled
824,345
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,101
540
15
1
1
286,798
4
L
Bacchus
7,861
524
20
1
0
265,418
7
W
Scylla
10,269
685
72
5
3
296,963
1
L
Raijin
8,494
566
120
8
2
272,129
5
W
Artio
9,821
655
19
1
0
319,132
3
W
Set
11,072
738
107
7
8
287,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role