Player Matchup

Skadi
Skadi
BabyNeck
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,586 Elo+
Solo
Bacchus
Bacchus
Crabappol
Bacchus
Level 83
God Stats
4W - 3L
1,730 SR
Queue Stats
129W - 75L
1,697 Elo+
Party 2
Kukulkan
Kukulkan
EzlotheWizard
Kukulkan
Level 81
God Stats
268W - 132L
1,766 SR
Queue Stats
311W - 180L
1,721 Elo+
Party 2
Team Averages
Level 97
1,665 SR
1,668 Elo+

VS

Team Averages
Level 95
1,597 SR
1,523 Elo+
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BarneyOnPerc30
Bacchus
Level 73
God Stats
12W - 7L
1,790 SR
Queue Stats
441W - 444L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BabyNeck
Skadi
11
1 / 0 / 4
6,585
659
9,742
4,282
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Crabappol
Bacchus
9
1 / 2 / 4
6,486
649
4,002
8,188
9,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
EzlotheWizard
Kukulkan
12
3 / 0 / 1
7,108
711
4,581
4,000
2,145
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 3 / 0
6,618
662
4,321
12,128
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
 
Discordia
9
1 / 2 / 1
6,196
620
4,282
5,047
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 2
6,239
624
3,877
6,035
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
0
0.33
L
Discordia
 
Discordia
1
2
1
0.75
W
Skadi
BabyNeck
Skadi
1
0
4
3
L
0
0
2
1
W
Bacchus
Crabappol
Bacchus
1
2
4
1.5
W
Kukulkan
EzlotheWizard
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,325
Damage
12,480
16,470
Taken
23,210
13,349
Mitigated
18,071
1,339
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,321
666
653
4,482
12,128
10,372
0
4,496
7,632
12,609
0
L
Discordia
 
Discordia
4,282
176
0
574
5,047
1,762
0
1,789
3,258
20,346
0
W
Skadi
BabyNeck
Skadi
9,742
5,279
0
544
4,282
1,730
1,108
3,467
631
0
22,702
L
3,877
377
0
1,492
6,035
5,937
0
2,471
3,564
10,741
0
W
Bacchus
Crabappol
Bacchus
4,002
566
0
0
8,188
9,474
130
5,343
2,598
9,577
0
W
Kukulkan
EzlotheWizard
Kukulkan
4,581
1,071
0
795
4,000
2,145
385
3,380
480
32,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,179
Gold Earned
19,053
114
Minions Killed
86
5
Camps Cleared
4
578,645
Distance Traveled
474,706
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,618
662
31
3
1
173,779
0
L
Discordia
6,196
620
42
4
2
159,670
2
W
Skadi
6,585
659
29
3
2
187,365
2
L
Bacchus
6,239
624
13
1
1
141,257
1
W
Bacchus
6,486
649
10
1
0
195,555
2
W
Kukulkan
7,108
711
75
8
3
195,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role