Player Matchup

Heimdallr
Heimdallr
Larrypage
Heimdallr
Level 14
God Stats
8W - 5L
1,484 SR
Queue Stats
13W - 11L
1,453 Elo+
Party 2
Tiamat
Tiamat
LigmaSaca
Tiamat
Level 26
God Stats
14W - 22L
1,560 SR
Queue Stats
58W - 61L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
MaTrIxXChAoS
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 2
Cerberus
Cerberus
RampageRoss
Cerberus
Level 17
God Stats
29W - 21L
1,661 SR
Queue Stats
38W - 33L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
eddyboi123
Cthulhu
Level 14
God Stats
13W - 14L
1,523 SR
Queue Stats
28W - 25L
1,538 Elo+
Party 2
Team Averages
Level 16
1,546 SR
1,484 Elo+

VS

Team Averages
Level 41
1,508 SR
1,440 Elo+
Fenrir
Fenrir
Bulge27
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Solo
Terra
Terra
FogRunner2014
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo
Hercules
Hercules
GHOSTreetZ
Hercules
Level 160
God Stats
1W - 2L
1,441 SR
Queue Stats
39W - 51L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
kalel0fkrypton8
Zhong Kui
Level 8
God Stats
4W - 3L
1,652 SR
Queue Stats
28W - 41L
1,474 Elo+
Party 1
Ra
Ra
yezun32
Ra
Level 17
God Stats
7W - 7L
1,445 SR
Queue Stats
163W - 212L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Larrypage
Heimdallr
18
12 / 3 / 17
12,273
1,227
26,158
8,453
4,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
LigmaSaca
Tiamat
18
6 / 2 / 20
11,134
1,113
20,834
7,480
6,882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
MaTrIxXChAoS
Zhong Kui
18
8 / 4 / 20
11,527
1,153
17,535
14,052
10,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RampageRoss
Cerberus
17
6 / 2 / 19
10,507
1,051
13,951
9,866
8,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
eddyboi123
Cthulhu
17
3 / 0 / 15
10,061
1,006
7,736
9,625
8,417
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bulge27
Fenrir
16
3 / 12 / 4
10,122
1,012
9,541
21,852
13,302
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 4
9,123
912
1,333
16,600
6,210
Hercules
GHOSTreetZ
Hercules
16
7 / 2 / 3
11,533
1,153
16,144
27,459
26,864
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
kalel0fkrypton8
Zhong Kui
15
0 / 3 / 5
8,791
879
7,414
11,424
13,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 13 / 6
9,482
948
4,280
15,834
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
35
Kills
11
11
Deaths
35
91
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bulge27
Fenrir
3
12
4
0.42
L
1
5
4
0.6
L
Hercules
GHOSTreetZ
Hercules
7
2
3
4.25
W
Heimdallr
Larrypage
Heimdallr
12
3
17
6.83
W
Tiamat
LigmaSaca
Tiamat
6
2
20
8
W
Zhong Kui
MaTrIxXChAoS
Zhong Kui
8
4
20
4.5
W
Cerberus
RampageRoss
Cerberus
6
2
19
7.75
W
Cthulhu
eddyboi123
Cthulhu
3
0
15
10.5
L
Zhong Kui
kalel0fkrypton8
Zhong Kui
0
3
5
0.83
L
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,214
Damage
38,712
49,476
Taken
93,169
38,383
Mitigated
65,488
15,463
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bulge27
Fenrir
9,541
2,779
0
456
21,852
13,302
0
14,288
7,317
0
17,022
L
1,333
32
1,796
1,020
16,600
6,210
0
10,916
5,576
5,383
0
L
Hercules
GHOSTreetZ
Hercules
16,144
6,632
0
6,128
27,459
26,864
0
15,422
11,844
0
25,518
W
Heimdallr
Larrypage
Heimdallr
26,158
17,647
0
1,599
8,453
4,464
0
1,816
6,637
0
45,810
W
Tiamat
LigmaSaca
Tiamat
20,834
1,459
0
1,374
7,480
6,882
0
1,056
6,424
37,508
0
W
Zhong Kui
MaTrIxXChAoS
Zhong Kui
17,535
3,836
0
5,332
14,052
10,472
0
3,416
10,594
31,720
0
W
Cerberus
RampageRoss
Cerberus
13,951
440
0
3,227
9,866
8,148
0
3,072
5,500
19,728
0
W
Cthulhu
eddyboi123
Cthulhu
7,736
541
2,203
1,728
9,625
8,417
0
3,667
5,958
21,754
0
L
Zhong Kui
kalel0fkrypton8
Zhong Kui
7,414
1,594
0
124
11,424
13,709
0
7,372
3,902
11,124
0
L
4,280
849
391
0
15,834
5,403
0
11,316
4,471
14,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,502
Gold Earned
49,051
171
Minions Killed
73
4
Camps Cleared
2
979,037
Distance Traveled
739,542
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,122
1,012
16
2
0
133,844
0
L
Terra
9,123
912
8
1
0
148,783
0
L
Hercules
11,533
1,153
19
2
0
232,883
0
W
Heimdallr
12,273
1,227
56
6
2
157,374
0
W
Tiamat
11,134
1,113
34
3
1
213,049
0
W
Zhong Kui
11,527
1,153
33
3
1
175,603
0
W
Cerberus
10,507
1,051
20
2
0
203,392
0
W
Cthulhu
10,061
1,006
28
3
0
229,619
3
L
Zhong Kui
8,791
879
10
1
1
125,524
0
L
Ra
9,482
948
20
2
1
98,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role