Player Matchup

Scylla
Scylla
AlanT54
Scylla
Level 88
God Stats
5W - 10L
1,585 SR
Queue Stats
60W - 67L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
KIZKUR
Cernunnos
Level 126
God Stats
1W - 5L
1,296 SR
Queue Stats
201W - 218L
1,473 Elo+
Party 1
Tyr
Tyr
KU4NG
Tyr
Level 105
God Stats
2W - 10L
1,429 SR
Queue Stats
66W - 99L
1,340 Elo+
Party 1
Team Averages
Level 106
1,437 SR
1,407 Elo+

VS

Team Averages
Level 104
1,461 SR
1,404 Elo+
Charybdis
Charybdis
Baldder
Charybdis
Level 102
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
bebow2k7
King Arthur
Level 102
God Stats
4W - 7L
1,313 SR
Queue Stats
40W - 67L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
xXPr0R34ch
Baron Samedi
Level 109
God Stats
10W - 4L
1,581 SR
Queue Stats
225W - 285L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlanT54
Scylla
16
3 / 15 / 11
14,544
661
18,348
21,698
7,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
KIZKUR
Cernunnos
19
10 / 7 / 10
16,502
750
25,023
26,680
10,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
KU4NG
Tyr
17
10 / 8 / 3
14,886
677
14,181
22,011
22,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baldder
Charybdis
16
7 / 11 / 11
14,957
680
11,489
19,618
7,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
bebow2k7
King Arthur
17
9 / 6 / 14
15,603
709
20,512
25,892
32,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
xXPr0R34ch
Baron Samedi
20
14 / 6 / 14
17,189
781
30,127
24,608
20,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
23
Kills
30
30
Deaths
23
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlanT54
Scylla
3
15
11
0.57
W
Charybdis
Baldder
Charybdis
7
11
11
1.14
L
Cernunnos
KIZKUR
Cernunnos
10
7
10
2.14
L
Tyr
KU4NG
Tyr
10
8
3
1.44
W
King Arthur
bebow2k7
King Arthur
9
6
14
2.67
W
Baron Samedi
xXPr0R34ch
Baron Samedi
14
6
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,552
Damage
62,128
70,389
Taken
70,118
40,981
Mitigated
61,129
10,877
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlanT54
Scylla
18,348
2,181
0
701
21,698
7,217
795
9,628
12,070
38,513
0
W
Charybdis
Baldder
Charybdis
11,489
7,449
0
1,760
19,618
7,721
2,135
4,862
14,644
0
42,434
L
Cernunnos
KIZKUR
Cernunnos
25,023
10,955
0
8,567
26,680
10,766
935
12,992
13,688
0
69,242
L
Tyr
KU4NG
Tyr
14,181
2,613
0
1,609
22,011
22,998
259
8,620
13,391
0
33,925
W
King Arthur
bebow2k7
King Arthur
20,512
3,731
861
7,624
25,892
32,631
82
6,463
19,325
908
53,491
W
Baron Samedi
xXPr0R34ch
Baron Samedi
30,127
2,376
2,052
11,209
24,608
20,777
534
7,217
17,099
80,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
47,749
175
Minions Killed
202
3
Camps Cleared
11
1,014,887
Distance Traveled
1,038,634
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,544
661
57
3
1
288,685
0
W
Charybdis
14,957
680
43
2
1
300,730
0
L
Cernunnos
16,502
750
82
4
2
341,141
2
L
Tyr
14,886
677
36
2
0
385,061
1
W
King Arthur
15,603
709
52
2
5
370,776
2
W
Baron Samedi
17,189
781
107
5
5
367,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role