Player Matchup

Raijin
Raijin
Lionh4rt
Raijin
Level 124
God Stats
3W - 2L
1,942 SR
Queue Stats
96W - 79L
1,558 Elo+
Party 1
Artemis
Artemis
Lunarstelle
Artemis
Level 132
God Stats
6W - 2L
1,845 SR
Queue Stats
302W - 200L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Twistedsy
Cthulhu
Level 82
God Stats
16W - 15L
1,597 SR
Queue Stats
212W - 128L
1,600 Elo+
Party 1
Team Averages
Level 113
1,794 SR
1,576 Elo+

VS

Team Averages
Level 113
1,557 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
Chipset
Morgan Le Fay
Level 123
God Stats
45W - 23L
1,631 SR
Queue Stats
325W - 222L
1,568 Elo+
Solo
Medusa
Medusa
DarkValy
Medusa
Level 126
God Stats
1W - 2L
1,412 SR
Queue Stats
41W - 46L
1,357 Elo+
Party 2
Athena
Athena
Hikkimori22
Athena
Level 89
God Stats
9W - 9L
1,628 SR
Queue Stats
41W - 46L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lionh4rt
Raijin
14
11 / 2 / 6
10,742
767
9,454
8,522
3,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Lunarstelle
Artemis
14
5 / 3 / 12
10,051
718
10,127
10,244
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Twistedsy
Cthulhu
13
3 / 2 / 15
10,106
722
11,469
15,292
15,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chipset
Morgan Le Fay
11
1 / 8 / 6
8,724
623
9,463
14,273
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
DarkValy
Medusa
14
4 / 7 / 2
9,963
712
10,853
11,137
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
2 / 4 / 3
8,982
642
4,901
12,474
11,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
7
7
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chipset
Morgan Le Fay
1
8
6
0.5
L
Medusa
DarkValy
Medusa
4
7
2
0.71
L
Athena
2
4
3
0.88
W
Raijin
Lionh4rt
Raijin
11
2
6
7
W
Artemis
Lunarstelle
Artemis
5
3
12
3.67
W
Cthulhu
Twistedsy
Cthulhu
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,050
Damage
25,217
34,058
Taken
37,884
23,381
Mitigated
21,475
6,132
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chipset
Morgan Le Fay
9,463
652
227
1,956
14,273
4,868
90
9,374
4,899
28,009
0
L
Medusa
DarkValy
Medusa
10,853
4,377
0
571
11,137
5,409
1,177
5,401
5,736
0
48,939
L
Athena
4,901
1,074
0
500
12,474
11,198
81
6,473
6,001
7,658
0
W
Raijin
Lionh4rt
Raijin
9,454
1,823
0
2,939
8,522
3,356
756
3,567
4,955
31,451
0
W
Artemis
Lunarstelle
Artemis
10,127
4,627
0
1,590
10,244
4,093
1,765
4,184
6,060
0
35,040
W
Cthulhu
Twistedsy
Cthulhu
11,469
811
931
672
15,292
15,932
450
7,087
8,205
22,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
27,669
133
Minions Killed
115
4
Camps Cleared
5
759,514
Distance Traveled
690,228
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,724
623
33
2
1
214,245
2
L
Medusa
9,963
712
74
5
4
221,954
0
L
Athena
8,982
642
8
1
0
254,029
0
W
Raijin
10,742
767
49
4
3
242,450
1
W
Artemis
10,051
718
70
5
1
242,128
1
W
Cthulhu
10,106
722
14
1
0
274,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role