Player Matchup

Merlin
Merlin
Tsumetaji
Merlin
Level 10
God Stats
13W - 5L
1,500 SR
Queue Stats
34W - 36L
1,367 Elo+
Solo
Bellona
Bellona
nbkMAGIC
Bellona
Level 63
God Stats
101W - 89L
1,569 SR
Queue Stats
204W - 247L
1,543 Elo+
Party 1
Neith
Neith
s4kik0
Neith
Level 5
God Stats
1W - 1L
1,394 SR
Queue Stats
1W - 2L
1,209 Elo+
Party 1
Team Averages
Level 26
1,488 SR
1,373 Elo+

VS

Team Averages
Level 32
1,648 SR
1,240 Elo+
Mercury
Mercury
Flamerip
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,379 Elo+
Solo
Scylla
Scylla
LíttleLight
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
854 Elo+
Solo
Artemis
Artemis
Митохондрия
Artemis
Level 15
God Stats
2W - 1L
1,945 SR
Queue Stats
8W - 11L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tsumetaji
Merlin
20
7 / 2 / 9
15,801
658
31,090
17,050
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
nbkMAGIC
Bellona
20
10 / 3 / 6
15,635
651
10,418
28,627
27,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
s4kik0
Neith
11
0 / 5 / 3
11,725
489
1,141
9,086
3,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flamerip
Mercury
16
4 / 5 / 5
12,918
538
13,736
16,617
5,637
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
3 / 3 / 4
13,291
554
16,695
13,265
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 4
12,961
540
15,431
20,595
8,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
17
Kills
10
10
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Flamerip
Mercury
4
5
5
1.3
L
Scylla
3
3
4
1.67
W
Merlin
Tsumetaji
Merlin
7
2
9
5.75
W
Bellona
nbkMAGIC
Bellona
10
3
6
4.33
W
Neith
s4kik0
Neith
0
5
3
0.3
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
45,862
54,763
Taken
50,477
38,742
Mitigated
18,140
15,495
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Flamerip
Mercury
13,736
5,363
0
2,428
16,617
5,637
0
8,290
8,327
0
39,654
L
Scylla
16,695
497
535
1,364
13,265
4,443
43
10,056
3,209
66,964
0
W
Merlin
Tsumetaji
Merlin
31,090
520
679
5,117
17,050
7,548
1,399
3,828
13,222
123,301
0
W
Bellona
nbkMAGIC
Bellona
10,418
1,356
506
9,127
28,627
27,882
746
9,302
19,325
0
46,472
W
Neith
s4kik0
Neith
1,141
296
0
66
9,086
3,312
90
4,249
4,837
0
6,270
L
15,431
6,145
0
4,049
20,595
8,060
24
13,582
7,013
0
50,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,161
Gold Earned
39,170
262
Minions Killed
252
10
Camps Cleared
11
1,091,915
Distance Traveled
1,164,339
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,918
538
52
2
6
453,913
7
L
Scylla
13,291
554
116
5
1
380,171
3
W
Merlin
15,801
658
188
8
7
389,978
5
W
Bellona
15,635
651
69
3
3
440,167
2
W
Neith
11,725
489
5
0
0
261,770
0
L
Artemis
12,961
540
84
4
4
330,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role