Player Matchup

Sylvanus
Sylvanus
AlvaritoXD021
Sylvanus
Level 73
God Stats
42W - 38L
1,321 SR
Queue Stats
718W - 752L
1,414 Elo+
Party 4
Nike
Nike
ByteRush
Nike
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 58L
1,389 Elo+
Party 2
Cernunnos
Cernunnos
FelipeAzevedo2
Cernunnos
Level 49
God Stats
9W - 7L
1,493 SR
Queue Stats
10W - 8L
1,186 Elo+
Solo
Ra
Ra
MenforGod
Ra
Level 82
God Stats
8W - 8L
1,490 SR
Queue Stats
695W - 737L
1,438 Elo+
Party 2
Ravana
Ravana
aledaniel001
Ravana
Level 44
God Stats
6W - 8L
1,467 SR
Queue Stats
146W - 167L
1,404 Elo+
Party 4
Team Averages
Level 55
1,454 SR
1,366 Elo+

VS

Team Averages
Level 57
1,541 SR
1,382 Elo+
Bellona
Bellona
FDC_Ladajoescoba
Bellona
Level 66
God Stats
12W - 9L
1,577 SR
Queue Stats
302W - 372L
1,411 Elo+
Party 1
Scylla
Scylla
YouTub-Frosty35k
Scylla
Level 55
God Stats
9W - 13L
1,439 SR
Queue Stats
209W - 287L
1,395 Elo+
Party 1
Anhur
Anhur
cloudebellic
Anhur
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 352L
1,413 Elo+
Party 3
Fenrir
Fenrir
jeovanisim
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,320 Elo+
Party 3
Chaac
Chaac
yanhenrymau
Chaac
Level 68
God Stats
7W - 4L
1,687 SR
Queue Stats
142W - 211L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlvaritoXD021
Sylvanus
9
1 / 4 / 6
5,901
536
4,370
9,375
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nike
12
3 / 1 / 1
7,001
636
3,377
5,007
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
FelipeAzevedo2
Cernunnos
10
7 / 2 / 2
6,550
595
6,390
5,817
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 0 / 2
6,219
565
2,466
3,911
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
9
2 / 1 / 4
5,739
522
3,390
4,026
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 3
5,560
505
5,612
9,187
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,383
489
2,093
4,833
1,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 5 / 2
5,645
513
6,415
7,389
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
jeovanisim
Fenrir
5
0 / 4 / 0
4,052
368
123
6,853
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 0
5,784
526
3,320
6,409
4,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
8
8
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlvaritoXD021
Sylvanus
1
4
6
1
W
Nike
3
1
1
3.5
L
2
4
3
0.88
W
Cernunnos
FelipeAzevedo2
Cernunnos
7
2
2
4
W
1
0
2
2
L
0
1
0
0
W
Ravana
2
1
4
4
L
4
5
2
1
L
Fenrir
jeovanisim
Fenrir
0
4
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
17,563
28,136
Taken
34,671
11,869
Mitigated
16,963
9,516
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlvaritoXD021
Sylvanus
4,370
1,438
847
2,980
9,375
3,477
232
0
9,375
19,739
0
W
Nike
3,377
431
0
1,649
5,007
3,565
276
0
5,007
6,859
25,183
L
5,612
1,494
0
1,392
9,187
5,424
0
2,958
6,118
0
20,525
W
Cernunnos
FelipeAzevedo2
Cernunnos
6,390
2,697
0
369
5,817
2,082
423
0
5,817
0
23,845
W
2,466
312
42
2,240
3,911
1,234
0
2,010
1,863
34,342
0
L
2,093
101
0
1,928
4,833
1,694
0
842
3,854
31,294
0
W
Ravana
3,390
785
0
1,389
4,026
1,511
0
83
3,943
0
24,677
L
6,415
3,382
0
1,396
7,389
2,376
0
2,263
5,079
0
23,243
L
Fenrir
jeovanisim
Fenrir
123
0
0
1,192
6,853
2,757
0
398
6,383
0
13,520
L
3,320
591
0
936
6,409
4,712
0
747
5,312
0
32,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
26,424
282
Minions Killed
236
0
Camps Cleared
0
1,038,478
Distance Traveled
929,121
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,901
536
30
3
0
177,875
2
W
Nike
7,001
636
83
8
0
200,176
2
L
Bellona
5,560
505
31
3
0
213,644
4
W
Cernunnos
6,550
595
49
4
0
220,715
0
W
Ra
6,219
565
77
7
0
229,759
2
L
Scylla
5,383
489
69
6
0
187,531
4
W
Ravana
5,739
522
43
4
0
209,953
3
L
Anhur
5,645
513
47
4
0
169,507
1
L
Fenrir
4,052
368
23
2
0
173,619
0
L
Chaac
5,784
526
66
6
0
184,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role