Player Matchup

Baron Samedi
Baron Samedi
Diamond I
HoneysRevenge
Baron Samedi
Diamond I
Level 58
God Stats
6W - 1L
1,787 SR
Queue Stats
102W - 78L
2,385 MMR
Party 1
Athena
Athena
Masters
ImADumb8YearOld
Athena
Masters
Level 104
God Stats
6W - 1L
1,791 SR
Queue Stats
117W - 92L
2,332 MMR
Party 1
Fenrir
Fenrir
Diamond II
SrFlames
Fenrir
Diamond II
Level 160
God Stats
6W - 2L
1,722 SR
Queue Stats
374W - 359L
2,357 MMR
Solo
Merlin
Merlin
Diamond II
TheDirtyBrain
Merlin
Diamond II
Level 160
God Stats
3W - 10L
1,461 SR
Queue Stats
456W - 429L
2,268 MMR
Solo
Izanami
Izanami
Masters
lLucks
Izanami
Masters
Level 160
God Stats
1W - 2L
1,572 SR
Queue Stats
48W - 43L
2,465 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,667 SR
2,361 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,656 SR
2,359 MMR
Thoth
Thoth
Diamond II
SAIVISUNG
Thoth
Diamond II
Level 160
God Stats
6W - 7L
1,856 SR
Queue Stats
138W - 130L
2,446 MMR
Solo
Chiron
Chiron
Diamond III
The1AndOnlyOni
Chiron
Diamond III
Level 160
God Stats
20W - 15L
1,729 SR
Queue Stats
473W - 470L
2,304 MMR
Solo
Terra
Terra
Masters
jonnyisgod
Terra
Masters
Level 153
God Stats
2W - 11L
1,364 SR
Queue Stats
612W - 602L
2,196 MMR
Solo
Loki
Loki
Diamond II
myflin
Loki
Diamond II
Level 160
God Stats
3W - 4L
1,806 SR
Queue Stats
73W - 48L
2,432 MMR
Solo
The Morrigan
The Morrigan
Diamond II
zïvs
The Morrigan
Diamond II
Level 147
God Stats
6W - 9L
1,523 SR
Queue Stats
304W - 279L
2,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HoneysRevenge
Baron Samedi
20
6 / 2 / 13
14,072
541
16,025
22,877
27,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
2 / 0 / 24
14,363
552
14,749
27,688
41,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SrFlames
Fenrir
20
7 / 11 / 11
14,493
557
9,390
32,761
16,197
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 8 / 5
14,484
557
17,294
19,793
8,673
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
lLucks
Izanami
20
13 / 4 / 6
17,494
673
23,160
21,956
8,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneMorgan Le FayArtemisGilgameshTiamat

VS

Bans
OdinHerculesGebOsirisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
SAIVISUNG
Thoth
18
5 / 8 / 5
12,297
473
16,489
21,700
8,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 6 / 7
12,160
468
20,295
20,690
8,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
16
0 / 8 / 10
11,048
425
10,750
28,740
35,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
myflin
Loki
20
11 / 6 / 6
14,168
545
26,032
22,251
8,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
zïvs
The Morrigan
20
6 / 7 / 4
14,221
547
19,348
8,187
3,500
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
35
Kills
25
25
Deaths
35
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HoneysRevenge
Baron Samedi
6
2
13
6.25
W
2
0
24
14
L
Thoth
SAIVISUNG
Thoth
5
8
5
0.94
W
Fenrir
SrFlames
Fenrir
7
11
11
1.14
L
3
6
7
1.08
W
7
8
5
1.19
L
Terra
0
8
10
0.63
W
Izanami
lLucks
Izanami
13
4
6
4
L
Loki
myflin
Loki
11
6
6
2.33
L
The Morrigan
zïvs
The Morrigan
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,618
Damage
92,914
125,075
Taken
101,568
102,208
Mitigated
63,613
46,899
Healing
22,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HoneysRevenge
Baron Samedi
16,025
2,156
4,870
11,962
22,877
27,353
922
7,583
15,052
75,636
0
W
14,749
4,694
0
8,106
27,688
41,072
297
8,259
19,039
44,143
0
L
Thoth
SAIVISUNG
Thoth
16,489
701
0
2,025
21,700
8,635
0
11,954
8,871
87,173
0
W
Fenrir
SrFlames
Fenrir
9,390
2,511
0
9,490
32,761
16,197
428
7,614
24,984
0
88,885
L
20,295
8,029
810
6,396
20,690
8,012
0
7,190
13,183
0
108,287
W
17,294
604
560
4,058
19,793
8,673
407
7,047
12,536
122,463
0
L
Terra
10,750
1,989
2,151
5,510
28,740
35,110
0
13,945
13,838
33,894
0
W
Izanami
lLucks
Izanami
23,160
17,726
0
7,853
21,956
8,913
4,795
6,191
15,652
0
189,966
L
Loki
myflin
Loki
26,032
9,352
0
3,520
22,251
8,356
0
10,489
11,215
0
100,280
L
The Morrigan
zïvs
The Morrigan
19,348
4,228
0
2,384
8,187
3,500
0
1,659
5,944
92,382
14,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,906
Gold Earned
63,894
707
Minions Killed
668
0
Camps Cleared
0
2,461,555
Distance Traveled
2,475,596
38
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,072
541
103
4
0
499,172
6
W
Athena
14,363
552
50
2
0
553,969
16
L
Thoth
12,297
473
166
6
0
478,212
9
W
Fenrir
14,493
557
109
4
0
473,723
5
L
Chiron
12,160
468
141
5
0
474,649
11
W
Merlin
14,484
557
195
8
0
440,301
9
L
Terra
11,048
425
46
2
0
515,954
7
W
Izanami
17,494
673
250
10
0
494,390
2
L
Loki
14,168
545
130
5
0
540,619
12
L
The Morrigan
14,221
547
185
7
0
466,162
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role