Player Matchup

Fenrir
Fenrir
GamerRD
Fenrir
Level 26
God Stats
5W - 4L
1,609 SR
Queue Stats
43W - 25L
1,718 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
HayZeus0
Morgan Le Fay
Level 23
God Stats
6W - 12L
1,232 SR
Queue Stats
352W - 364L
1,426 Elo+
Party 3
Khepri
Khepri
RogueShinobi14
Khepri
Level 19
God Stats
12W - 4L
2,039 SR
Queue Stats
263W - 282L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
Tmadreo
Cthulhu
Level 26
God Stats
16W - 7L
1,719 SR
Queue Stats
43W - 25L
1,712 Elo+
Party 4
Artemis
Artemis
cardoth
Artemis
Level 24
God Stats
23W - 13L
1,403 SR
Queue Stats
213W - 194L
1,444 Elo+
Party 3
Team Averages
Level 24
1,600 SR
1,551 Elo+

VS

Team Averages
Level 24
1,580 SR
1,501 Elo+
Baron Samedi
Baron Samedi
DrChaddy
Baron Samedi
Level 26
God Stats
5W - 6L
1,773 SR
Queue Stats
187W - 177L
1,483 Elo+
Party 1
Apollo
Apollo
ElTamales
Apollo
Level 27
God Stats
4W - 5L
1,459 SR
Queue Stats
56W - 48L
1,630 Elo+
Solo
Set
Set
Killer2053
Set
Level 16
God Stats
1W - 2L
1,497 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 2
Ullr
Ullr
LilWoodSlayer628
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 2
Horus
Horus
MadBrit123
Horus
Level 28
God Stats
5W - 4L
1,673 SR
Queue Stats
289W - 278L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GamerRD
Fenrir
10
3 / 2 / 3
6,217
622
4,349
6,498
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
HayZeus0
Morgan Le Fay
11
9 / 0 / 0
7,177
718
8,721
7,540
3,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 5
5,186
519
1,918
5,133
2,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Tmadreo
Cthulhu
11
2 / 0 / 0
6,067
607
3,388
3,015
1,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
cardoth
Artemis
10
4 / 3 / 0
6,062
606
5,340
5,046
1,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrChaddy
Baron Samedi
9
0 / 1 / 0
5,570
557
1,679
4,708
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
ElTamales
Apollo
10
3 / 6 / 3
6,172
617
6,721
8,766
2,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 9 / 0
4,567
457
1,987
8,216
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 1
4,674
467
560
5,721
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
8
3 / 1 / 3
5,787
579
2,938
8,477
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
18
Kills
6
7
Deaths
18
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DrChaddy
Baron Samedi
0
1
0
0
L
Apollo
ElTamales
Apollo
3
6
3
0.75
W
Fenrir
GamerRD
Fenrir
3
2
3
2.25
W
Morgan Le Fay
HayZeus0
Morgan Le Fay
9
0
0
9
L
0
9
0
0
L
0
1
1
0.5
L
Horus
3
1
3
4.5
W
0
2
5
1.25
W
Cthulhu
Tmadreo
Cthulhu
2
0
0
2
W
Artemis
cardoth
Artemis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
13,885
27,232
Taken
35,888
12,141
Mitigated
14,039
10,857
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DrChaddy
Baron Samedi
1,679
111
0
1,298
4,708
1,697
0
2,281
1,768
22,937
0
L
Apollo
ElTamales
Apollo
6,721
3,926
0
1,697
8,766
2,379
526
1,708
7,058
0
40,220
W
Fenrir
GamerRD
Fenrir
4,349
809
0
3,196
6,498
2,687
0
0
6,498
0
30,797
W
Morgan Le Fay
HayZeus0
Morgan Le Fay
8,721
2,633
0
4,074
7,540
3,848
1,527
0
7,540
36,501
0
L
1,987
951
0
46
8,216
3,272
434
4,178
3,995
0
14,571
L
560
302
0
1,141
5,721
1,611
224
2,248
3,433
0
13,623
L
Horus
2,938
1,196
420
2,684
8,477
5,080
0
3,085
5,392
0
7,378
W
1,918
471
0
403
5,133
2,248
0
0
5,133
12,534
0
W
Cthulhu
Tmadreo
Cthulhu
3,388
272
0
1,522
3,015
1,975
0
1,679
1,336
24,966
0
W
Artemis
cardoth
Artemis
5,340
2,860
0
1,662
5,046
1,383
1,050
0
5,046
0
31,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
26,770
252
Minions Killed
189
0
Camps Cleared
0
999,709
Distance Traveled
981,141
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,570
557
47
5
0
193,935
0
L
Apollo
6,172
617
75
8
0
177,849
2
W
Fenrir
6,217
622
57
6
0
220,667
1
W
Morgan Le Fay
7,177
718
66
7
0
180,929
2
L
Set
4,567
457
23
2
0
198,821
0
L
Ullr
4,674
467
34
3
0
206,463
4
L
Horus
5,787
579
10
1
0
204,073
2
W
Khepri
5,186
519
20
2
0
212,866
2
W
Cthulhu
6,067
607
58
6
0
210,208
2
W
Artemis
6,062
606
51
5
0
175,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role