Player Matchup

Tiamat
Tiamat
Albertjeinstein
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,456 Elo+
Party 2
Neith
Neith
Naçim
Neith
Level 7
God Stats
10W - 6L
1,448 SR
Queue Stats
27W - 23L
1,210 Elo+
Party 1
Zhong Kui
Zhong Kui
ROUNZii
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,214 Elo+
Party 1
Loki
Loki
TIIBUU
Loki
Level 28
God Stats
7W - 12L
1,356 SR
Queue Stats
138W - 181L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
meokaiwo
Sylvanus
Level 28
God Stats
1W - 2L
1,800 SR
Queue Stats
57W - 68L
1,312 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,328 Elo+

VS

Team Averages
Level 26
1,423 SR
1,338 Elo+
Odin
Odin
 
Odin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
CrCraul
Poseidon
Level 15
God Stats
4W - 3L
1,201 SR
Queue Stats
6W - 6L
1,286 Elo+
Solo
Ares
Ares
Impromptu550
Ares
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 26L
1,352 Elo+
Party 3
Anhur
Anhur
InvalidNick01
Anhur
Level 17
God Stats
7W - 6L
1,341 SR
Queue Stats
13W - 16L
1,266 Elo+
Party 3
Arachne
Arachne
SilverChronos
Arachne
Level 25
God Stats
7W - 1L
1,575 SR
Queue Stats
43W - 59L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,703
475
2,744
7,066
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Naçim
Neith
7
1 / 6 / 2
5,058
422
4,467
6,804
1,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ROUNZii
Zhong Kui
9
0 / 3 / 0
5,151
429
1,898
6,002
3,953
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
TIIBUU
Loki
7
3 / 2 / 1
5,407
451
2,897
7,607
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
meokaiwo
Sylvanus
7
2 / 5 / 1
5,265
439
2,627
12,870
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 1
7,100
592
4,165
5,058
3,299
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
CrCraul
Poseidon
12
5 / 3 / 7
7,487
624
7,564
5,552
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 11
7,092
591
6,076
6,994
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 1 / 8
6,342
529
6,576
6,249
1,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
8
2 / 2 / 5
5,855
488
4,073
4,829
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
19
20
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
1
3.5
L
2
4
1
0.63
W
Poseidon
CrCraul
Poseidon
5
3
7
2.83
W
4
2
11
4.75
W
5
1
8
9
L
Neith
Naçim
Neith
1
6
2
0.33
L
Zhong Kui
ROUNZii
Zhong Kui
0
3
0
0
W
Arachne
2
2
5
2.25
L
Loki
TIIBUU
Loki
3
2
1
1.75
L
Sylvanus
meokaiwo
Sylvanus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
28,454
40,349
Taken
28,682
17,715
Mitigated
13,748
8,419
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,165
1,134
0
2,038
5,058
3,299
378
1,898
3,160
0
35,489
L
2,744
447
0
840
7,066
2,534
295
3,261
3,580
21,037
0
W
Poseidon
CrCraul
Poseidon
7,564
1,593
0
1,519
5,552
1,559
1,403
1,236
4,114
45,064
0
W
6,076
586
0
1,573
6,994
4,884
598
1,808
5,134
10,463
0
W
6,576
4,443
0
1,236
6,249
1,994
1,693
1,628
4,583
0
21,143
L
Neith
Naçim
Neith
4,467
1,916
0
990
6,804
1,383
264
3,122
3,513
0
17,514
L
Zhong Kui
ROUNZii
Zhong Kui
1,898
439
0
578
6,002
3,953
6
0
5,694
13,284
0
W
Arachne
4,073
2,753
0
1,308
4,829
2,012
60
383
4,422
0
18,326
L
Loki
TIIBUU
Loki
2,897
656
0
2,668
7,607
1,952
0
2,184
5,241
0
17,462
L
Sylvanus
meokaiwo
Sylvanus
2,627
834
485
2,858
12,870
7,893
92
4,366
8,283
13,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
33,876
162
Minions Killed
262
0
Camps Cleared
0
916,735
Distance Traveled
1,113,449
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,100
592
86
7
0
210,363
3
L
Tiamat
5,703
475
37
3
0
208,805
0
W
Poseidon
7,487
624
95
8
0
222,567
2
W
Ares
7,092
591
6
1
0
226,428
0
W
Anhur
6,342
529
40
3
0
211,343
0
L
Neith
5,058
422
40
3
0
162,857
2
L
Zhong Kui
5,151
429
37
3
0
131,325
0
W
Arachne
5,855
488
35
3
0
242,748
5
L
Loki
5,407
451
36
3
0
228,769
0
L
Sylvanus
5,265
439
12
1
0
184,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role