Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Ezonia
Cthulhu
Level 37
God Stats
26W - 17L
1,658 SR
Queue Stats
111W - 78L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
MAC6996
Erlang Shen
Level 82
God Stats
5W - 1L
1,498 SR
Queue Stats
475W - 415L
1,614 Elo+
Party 3
Jormungandr
Jormungandr
PoggersDude
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,350 Elo+
Party 3
Skadi
Skadi
xTru3x20z
Skadi
Level 129
God Stats
23W - 15L
1,755 SR
Queue Stats
764W - 716L
1,480 Elo+
Party 1
Team Averages
Level 68
1,582 SR
1,504 Elo+

VS

Team Averages
Level 60
1,529 SR
1,501 Elo+
Charybdis
Charybdis
Caz727
Charybdis
Level 37
God Stats
2W - 2L
1,628 SR
Queue Stats
60W - 53L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Dior SB
Cthulhu
Level 25
God Stats
1W - 2L
1,537 SR
Queue Stats
25W - 27L
1,592 Elo+
Party 2
Janus
Janus
JuicyMilkshakes
Janus
Level 155
God Stats
2W - 3L
1,607 SR
Queue Stats
97W - 82L
1,548 Elo+
Party 2
Mercury
Mercury
Torchxx05
Mercury
Level 44
God Stats
16W - 20L
1,534 SR
Queue Stats
98W - 94L
1,484 Elo+
Party 2
King Arthur
King Arthur
wat up ali
King Arthur
Level 39
God Stats
5W - 9L
1,341 SR
Queue Stats
143W - 153L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 8
7,961
569
9,108
8,576
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Ezonia
Cthulhu
13
7 / 2 / 2
8,499
607
9,615
12,021
10,609
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MAC6996
Erlang Shen
16
11 / 0 / 1
9,160
654
8,245
5,268
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
PoggersDude
Jormungandr
10
1 / 0 / 4
6,520
466
2,846
5,540
2,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
xTru3x20z
Skadi
13
2 / 0 / 4
7,604
543
3,760
4,883
1,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Caz727
Charybdis
12
0 / 3 / 0
6,473
462
1,497
5,691
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Dior SB
Cthulhu
9
0 / 5 / 0
5,896
421
3,191
11,508
4,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 3 / 2
7,959
569
7,665
8,974
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Torchxx05
Mercury
11
2 / 4 / 0
6,919
494
2,094
10,940
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
wat up ali
King Arthur
11
1 / 7 / 1
6,800
486
6,609
11,954
4,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
5
5
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
8
1.67
L
Charybdis
Caz727
Charybdis
0
3
0
0
L
Cthulhu
Dior SB
Cthulhu
0
5
0
0
W
Cthulhu
Ezonia
Cthulhu
7
2
2
4
L
2
3
2
1
W
Erlang Shen
MAC6996
Erlang Shen
11
0
1
11.5
W
Jormungandr
PoggersDude
Jormungandr
1
0
4
3
L
Mercury
Torchxx05
Mercury
2
4
0
0.5
L
King Arthur
wat up ali
King Arthur
1
7
1
0.21
W
Skadi
xTru3x20z
Skadi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
21,056
36,288
Taken
49,067
20,659
Mitigated
16,088
11,274
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,108
536
0
2,949
8,576
2,907
0
4,313
4,019
50,572
0
L
Charybdis
Caz727
Charybdis
1,497
792
0
1,248
5,691
1,361
1,072
651
5,040
0
32,525
L
Cthulhu
Dior SB
Cthulhu
3,191
443
0
1,000
11,508
4,050
0
4,181
7,327
15,904
0
W
Cthulhu
Ezonia
Cthulhu
9,615
1,328
0
3,804
12,021
10,609
243
1,982
9,915
35,649
0
L
7,665
1,112
94
1,944
8,974
2,677
0
5,279
3,695
46,024
0
W
Erlang Shen
MAC6996
Erlang Shen
8,245
4,881
0
2,638
5,268
3,183
0
1,264
3,942
0
59,021
W
Jormungandr
PoggersDude
Jormungandr
2,846
489
0
300
5,540
2,492
243
2,388
3,128
18,143
0
L
Mercury
Torchxx05
Mercury
2,094
1,259
0
3,348
10,940
3,204
0
4,990
5,950
0
33,619
L
King Arthur
wat up ali
King Arthur
6,609
1,112
0
869
11,954
4,796
0
6,468
5,486
0
28,346
W
Skadi
xTru3x20z
Skadi
3,760
2,259
0
1,583
4,883
1,468
633
517
4,366
0
54,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
34,047
386
Minions Killed
301
0
Camps Cleared
0
1,350,953
Distance Traveled
1,353,665
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,961
569
86
6
0
282,890
2
L
Charybdis
6,473
462
68
5
0
238,162
2
L
Cthulhu
5,896
421
22
2
0
251,144
0
W
Cthulhu
8,499
607
63
5
0
256,320
0
L
Janus
7,959
569
85
6
0
304,172
3
W
Erlang Shen
9,160
654
105
8
0
300,365
3
W
Jormungandr
6,520
466
32
2
0
228,469
5
L
Mercury
6,919
494
75
5
0
309,551
2
L
King Arthur
6,800
486
51
4
0
250,636
2
W
Skadi
7,604
543
100
7
0
282,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role