Player Matchup

Thor
Thor
BridalVolcano96
Thor
Level 84
God Stats
5W - 7L
1,546 SR
Queue Stats
461W - 528L
1,401 Elo+
Solo
Ah Puch
Ah Puch
Grimm MH
Ah Puch
Level 94
God Stats
2W - 2L
1,878 SR
Queue Stats
59W - 61L
1,418 Elo+
Solo
Serqet
Serqet
MjKusanagi
Serqet
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 64L
1,167 Elo+
Solo
Eset
Eset
S_co_rpion83
Eset
Level 148
God Stats
8W - 12L
1,232 SR
Queue Stats
524W - 545L
1,398 Elo+
Solo
Geb
Geb
abotaem0951
Geb
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 136L
1,443 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,365 Elo+

VS

Team Averages
Level 88
1,450 SR
1,449 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BoneJesterBBG25
Scylla
Level 124
God Stats
2W - 1L
1,119 SR
Queue Stats
74W - 55L
1,468 Elo+
Party 1
Athena
Athena
BugzBunnyDWS
Athena
Level 109
God Stats
3W - 0L
1,481 SR
Queue Stats
83W - 79L
1,387 Elo+
Party 1
Neith
Neith
S1stemat3K
Neith
Level 58
God Stats
7W - 0L
1,679 SR
Queue Stats
363W - 367L
1,447 Elo+
Solo
Merlin
Merlin
loocooo
Merlin
Level 102
God Stats
10W - 7L
1,470 SR
Queue Stats
303W - 323L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
7,911
719
6,148
12,853
4,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Grimm MH
Ah Puch
14
4 / 8 / 6
8,899
809
11,316
11,569
4,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
MjKusanagi
Serqet
13
2 / 5 / 7
7,968
724
4,526
9,798
5,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 6
8,610
783
8,181
9,269
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 8
8,347
759
5,858
14,371
17,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
10 / 1 / 16
10,110
919
15,756
6,616
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 13
9,504
864
10,143
7,822
2,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
15
3 / 6 / 20
9,104
828
4,944
15,505
16,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
7 / 1 / 14
9,988
908
8,200
7,405
2,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
loocooo
Merlin
16
2 / 2 / 16
9,095
827
10,409
5,477
1,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
14
Kills
29
29
Deaths
14
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
1
16
18
W
7
4
13
3.38
L
3
7
2
0.57
W
Athena
3
6
20
2.17
L
Ah Puch
Grimm MH
Ah Puch
4
8
6
0.88
L
Serqet
MjKusanagi
Serqet
2
5
7
1.1
W
Neith
7
1
14
14
L
3
4
6
1.5
L
2
5
8
1.2
W
Merlin
loocooo
Merlin
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
49,452
57,860
Taken
42,825
34,098
Mitigated
25,456
12,005
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,756
3,131
1,033
1,549
6,616
2,358
1,133
3,387
2,827
27,189
0
W
10,143
554
380
1,920
7,822
2,404
1,029
5,077
2,145
14,247
0
L
6,148
752
613
555
12,853
4,429
124
10,409
2,444
0
20,833
W
Athena
4,944
1,098
1,566
2,702
15,505
16,187
452
9,404
5,901
10,349
0
L
Ah Puch
Grimm MH
Ah Puch
11,316
732
974
1,196
11,569
4,251
0
7,391
4,178
21,055
0
L
Serqet
MjKusanagi
Serqet
4,526
485
827
1,169
9,798
5,060
674
7,359
2,439
0
7,838
W
Neith
8,200
3,241
1,195
3,632
7,405
2,742
1,811
4,870
2,535
0
18,937
L
8,181
521
1,204
1,178
9,269
3,343
600
7,075
2,194
26,589
0
L
5,858
129
1,815
2,474
14,371
17,015
108
9,018
5,353
10,637
0
W
Merlin
loocooo
Merlin
10,409
319
820
865
5,477
1,765
1,009
2,617
2,596
31,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
47,801
95
Minions Killed
117
0
Camps Cleared
0
891,262
Distance Traveled
984,225
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,110
919
15
1
0
211,310
0
W
Scylla
9,504
864
17
2
0
206,321
0
L
Thor
7,911
719
17
2
0
172,075
0
W
Athena
9,104
828
7
1
0
181,547
4
L
Ah Puch
8,899
809
20
2
0
136,555
0
L
Serqet
7,968
724
14
1
0
164,645
0
W
Neith
9,988
908
32
3
0
197,587
1
L
Eset
8,610
783
36
3
0
209,673
1
L
Geb
8,347
759
8
1
0
208,314
0
W
Merlin
9,095
827
46
4
0
187,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role