Player Matchup

Raijin
Raijin
Ciruqui
Raijin
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,405 Elo+
Party 2
Anhur
Anhur
Dilauccupper
Anhur
Level 139
God Stats
2W - 6L
1,417 SR
Queue Stats
81W - 88L
1,515 Elo+
Solo
Bakasura
Bakasura
EnCoWo
Bakasura
Level 89
God Stats
17W - 15L
1,529 SR
Queue Stats
404W - 401L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
JotaDKL
Cu Chulainn
Level 29
God Stats
1W - 4L
1,547 SR
Queue Stats
24W - 24L
1,549 Elo+
Party 2
Bellona
Bellona
SnubSantos
Bellona
Level 63
God Stats
1W - 3L
1,409 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Team Averages
Level 76
1,480 SR
1,488 Elo+

VS

Team Averages
Level 115
1,497 SR
1,458 Elo+
Pele
Pele
Brendanssj5-bbon
Pele
Level 89
God Stats
8W - 6L
1,409 SR
Queue Stats
352W - 357L
1,429 Elo+
Party 3
Danzaburou
Danzaburou
GreenLantern27
Danzaburou
Level 125
God Stats
3W - 1L
1,530 SR
Queue Stats
148W - 131L
1,488 Elo+
Solo
Eset
Eset
MoonlitRabbit
Eset
Level 131
God Stats
5W - 7L
1,396 SR
Queue Stats
179W - 186L
1,436 Elo+
Party 1
Bacchus
Bacchus
PuddinTator
Bacchus
Level 154
God Stats
3W - 3L
1,655 SR
Queue Stats
76W - 83L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
ScooterSTK
Cabrakan
Level 77
God Stats
20W - 26L
1,494 SR
Queue Stats
304W - 331L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ciruqui
Raijin
17
6 / 8 / 4
11,498
523
11,739
16,037
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 9 / 6
9,720
442
8,015
18,765
8,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
EnCoWo
Bakasura
16
5 / 7 / 5
11,210
510
11,602
20,197
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
JotaDKL
Cu Chulainn
16
1 / 3 / 5
10,133
461
9,117
17,463
19,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SnubSantos
Bellona
14
1 / 10 / 0
9,739
443
9,378
19,973
14,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 10
12,020
546
12,561
20,394
18,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
GreenLantern27
Danzaburou
20
12 / 4 / 6
15,264
694
24,109
18,606
8,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 6 / 7
12,083
549
18,898
14,913
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
PuddinTator
Bacchus
15
6 / 4 / 9
11,203
509
5,504
21,829
37,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
ScooterSTK
Cabrakan
19
6 / 2 / 6
12,433
565
8,987
16,403
11,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
15
Kills
37
37
Deaths
18
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Raijin
Ciruqui
Raijin
6
8
4
1
L
2
9
6
0.56
L
Bakasura
EnCoWo
Bakasura
5
7
5
1.07
W
Danzaburou
GreenLantern27
Danzaburou
12
4
6
3.75
L
Cu Chulainn
JotaDKL
Cu Chulainn
1
3
5
1.17
W
8
6
7
1.92
W
Bacchus
PuddinTator
Bacchus
6
4
9
2.63
W
Cabrakan
ScooterSTK
Cabrakan
6
2
6
4.5
L
Bellona
SnubSantos
Bellona
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,851
Damage
70,059
92,435
Taken
92,145
54,662
Mitigated
82,448
10,886
Healing
31,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,561
1,296
0
10,047
20,394
18,769
1,041
1,856
17,557
8,964
72,032
L
Raijin
Ciruqui
Raijin
11,739
1,404
126
2,401
16,037
5,738
688
7,017
8,973
58,969
0
L
8,015
5,157
0
2,706
18,765
8,018
1,565
6,254
12,459
0
48,848
L
Bakasura
EnCoWo
Bakasura
11,602
8,112
0
2,512
20,197
7,666
1,490
8,979
11,118
0
50,468
W
Danzaburou
GreenLantern27
Danzaburou
24,109
17,498
0
6,678
18,606
8,509
6,274
2,290
15,779
0
126,048
L
Cu Chulainn
JotaDKL
Cu Chulainn
9,117
1,042
0
2,281
17,463
19,052
71
5,474
11,397
11,345
38,572
W
18,898
2,341
653
4,448
14,913
6,142
1,486
4,987
8,912
75,551
0
W
Bacchus
PuddinTator
Bacchus
5,504
217
0
2,045
21,829
37,144
84
2,562
18,154
28,572
0
W
Cabrakan
ScooterSTK
Cabrakan
8,987
1,920
270
7,554
16,403
11,884
660
1,312
14,514
95,143
0
L
Bellona
SnubSantos
Bellona
9,378
3,066
0
860
19,973
14,188
873
7,154
11,821
0
46,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
63,003
441
Minions Killed
631
0
Camps Cleared
0
1,825,220
Distance Traveled
1,977,436
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,020
546
131
6
0
419,303
4
L
Raijin
11,498
523
100
5
0
326,854
2
L
Anhur
9,720
442
82
4
0
346,966
0
L
Bakasura
11,210
510
99
5
0
376,680
3
W
Danzaburou
15,264
694
200
9
0
388,125
2
L
Cu Chulainn
10,133
461
83
4
0
390,402
1
W
Eset
12,083
549
121
6
0
373,034
0
W
Bacchus
11,203
509
22
1
0
394,303
9
W
Cabrakan
12,433
565
157
7
0
402,671
5
L
Bellona
9,739
443
77
4
0
384,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role