Player Matchup

Bellona
Bellona
AhSorrym8
Bellona
Level 11
God Stats
4W - 5L
1,553 SR
Queue Stats
32W - 23L
1,435 Elo+
Solo
Jormungandr
Jormungandr
AlastorofRadio
Jormungandr
Level 6
God Stats
5W - 5L
1,466 SR
Queue Stats
16W - 21L
1,445 Elo+
Solo
Neith
Neith
AthenasBehind
Neith
Level 5
God Stats
6W - 4L
1,535 SR
Queue Stats
16W - 10L
1,362 Elo+
Solo
Izanami
Izanami
Krave999
Izanami
Level 26
God Stats
24W - 25L
1,510 SR
Queue Stats
102W - 109L
1,391 Elo+
Solo
Sol
Sol
spackal
Sol
Level 24
God Stats
3W - 1L
1,610 SR
Queue Stats
11W - 12L
1,584 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,443 Elo+

VS

Team Averages
Level 26
1,510 SR
1,396 Elo+
Loki
Loki
GCX_melemele123
Loki
Level 29
God Stats
5W - 12L
1,403 SR
Queue Stats
113W - 134L
1,352 Elo+
Party 2
Ymir
Ymir
GenoBreaker295
Ymir
Level 8
God Stats
3W - 1L
1,802 SR
Queue Stats
17W - 15L
1,552 Elo+
Party 1
Anhur
Anhur
Seikuriddourufu
Anhur
Level 63
God Stats
0W - 4L
1,287 SR
Queue Stats
161W - 149L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
TTV-RSGWolfy
Gilgamesh
Level 28
God Stats
7W - 10L
1,557 SR
Queue Stats
99W - 123L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
xzelot9911
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AhSorrym8
Bellona
10
4 / 0 / 3
6,226
623
4,105
7,216
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
AlastorofRadio
Jormungandr
9
2 / 1 / 5
5,597
560
1,832
4,674
2,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 0 / 2
7,646
765
6,681
4,735
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Krave999
Izanami
9
2 / 3 / 4
5,770
577
6,735
5,441
1,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
11
7 / 0 / 1
7,126
713
4,259
3,934
1,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,754
475
2,480
7,748
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 3 / 1
4,508
451
3,432
8,169
3,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 2
5,285
529
2,863
6,008
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TTV-RSGWolfy
Gilgamesh
8
0 / 5 / 0
4,652
465
1,873
7,637
5,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
xzelot9911
Kukulkan
8
0 / 6 / 1
4,779
478
1,567
5,054
1,823
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
20
Kills
4
4
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AhSorrym8
Bellona
4
0
3
5.5
W
Jormungandr
AlastorofRadio
Jormungandr
2
1
5
4.5
W
5
0
2
6
L
0
3
0
0
L
2
3
1
0.83
W
Izanami
Krave999
Izanami
2
3
4
1.33
L
2
3
2
1
L
Gilgamesh
TTV-RSGWolfy
Gilgamesh
0
5
0
0
W
Sol
7
0
1
7.5
L
Kukulkan
xzelot9911
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
12,215
26,000
Taken
34,616
11,292
Mitigated
13,751
7,466
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AhSorrym8
Bellona
4,105
2,002
0
3,220
7,216
4,354
0
903
6,313
0
39,699
W
Jormungandr
AlastorofRadio
Jormungandr
1,832
685
0
220
4,674
2,273
213
1,681
2,993
10,809
0
W
6,681
4,303
0
1,190
4,735
1,701
130
221
4,514
0
35,641
L
2,480
574
0
1,976
7,748
1,910
0
331
7,417
0
28,571
L
3,432
546
0
0
8,169
3,353
0
2,189
5,980
11,502
0
W
Izanami
Krave999
Izanami
6,735
4,598
17
975
5,441
1,378
201
1,241
4,200
0
31,329
L
2,863
1,236
0
1,205
6,008
1,544
0
854
5,154
0
20,065
L
Gilgamesh
TTV-RSGWolfy
Gilgamesh
1,873
530
0
2,120
7,637
5,121
0
0
7,637
0
16,922
W
Sol
4,259
1,026
64
1,780
3,934
1,586
3,172
953
2,981
31,030
0
L
Kukulkan
xzelot9911
Kukulkan
1,567
393
0
475
5,054
1,823
0
2,941
2,113
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
23,978
312
Minions Killed
190
0
Camps Cleared
0
876,805
Distance Traveled
846,711
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,226
623
65
7
0
190,603
0
W
Jormungandr
5,597
560
21
2
0
171,275
0
W
Neith
7,646
765
96
10
0
164,751
3
L
Loki
4,754
475
58
6
0
170,533
0
L
Ymir
4,508
451
8
1
0
173,930
0
W
Izanami
5,770
577
61
6
0
156,553
1
L
Anhur
5,285
529
40
4
0
172,723
0
L
Gilgamesh
4,652
465
35
4
0
173,177
0
W
Sol
7,126
713
69
7
0
193,623
2
L
Kukulkan
4,779
478
49
5
0
156,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role