Player Matchup

King Arthur
King Arthur
NastyNevets
King Arthur
Level 27
God Stats
2W - 1L
1,319 SR
Queue Stats
213W - 219L
1,451 Elo+
Party 2
Merlin
Merlin
Rowanboats
Merlin
Level 24
God Stats
2W - 7L
1,372 SR
Queue Stats
123W - 151L
1,377 Elo+
Party 2
Anhur
Anhur
WewaWizard96
Anhur
Level 28
God Stats
2W - 1L
1,548 SR
Queue Stats
87W - 115L
1,413 Elo+
Solo
Tyr
Tyr
millhouse42
Tyr
Level 144
God Stats
9W - 8L
1,562 SR
Queue Stats
569W - 581L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
xlGhostBlacklx
Heimdallr
Level 28
God Stats
1W - 2L
1,551 SR
Queue Stats
51W - 68L
1,410 Elo+
Solo
Team Averages
Level 50
1,470 SR
1,440 Elo+

VS

Team Averages
Level 57
1,604 SR
1,536 Elo+
Gilgamesh
Gilgamesh
Deku-Duck
Gilgamesh
Level 85
God Stats
1W - 2L
1,598 SR
Queue Stats
49W - 55L
1,463 Elo+
Party 1
Serqet
Serqet
J_RUDE_BOI_
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
Mad_Dart_0515
Danzaburou
Level 97
God Stats
4W - 6L
1,613 SR
Queue Stats
282W - 269L
1,506 Elo+
Party 1
Hades
Hades
iTrippyDeo
Hades
Level 65
God Stats
1W - 1L
1,808 SR
Queue Stats
56W - 52L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
mattress_sales
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NastyNevets
King Arthur
18
3 / 8 / 19
11,728
690
9,928
22,209
23,078
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Rowanboats
Merlin
20
9 / 4 / 14
12,911
759
23,462
14,619
7,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 2 / 24
12,010
706
13,827
11,100
5,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 4 / 19
12,240
720
15,646
31,992
35,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
xlGhostBlacklx
Heimdallr
20
16 / 8 / 14
15,137
890
33,067
26,066
13,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deku-Duck
Gilgamesh
19
8 / 8 / 12
12,654
744
18,361
27,558
20,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
19
3 / 3 / 12
11,464
674
7,194
14,089
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Mad_Dart_0515
Danzaburou
20
9 / 5 / 10
12,686
746
29,433
18,265
7,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
18
5 / 10 / 12
11,251
662
25,745
24,687
13,704
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
16
1 / 11 / 12
10,398
612
7,793
21,405
20,405
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
84
37
Kills
26
26
Deaths
37
90
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Deku-Duck
Gilgamesh
8
8
12
1.75
L
Serqet
3
3
12
3
L
Danzaburou
Mad_Dart_0515
Danzaburou
9
5
10
2.8
W
King Arthur
NastyNevets
King Arthur
3
8
19
1.56
W
Merlin
Rowanboats
Merlin
9
4
14
4
W
2
2
24
7
L
Hades
5
10
12
1.1
L
Cabrakan
1
11
12
0.64
W
7
4
19
4.13
W
Heimdallr
xlGhostBlacklx
Heimdallr
16
8
14
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,930
Damage
88,526
105,986
Taken
106,004
84,891
Mitigated
78,984
43,221
Healing
29,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Deku-Duck
Gilgamesh
18,361
4,745
1,563
5,632
27,558
20,058
450
4,715
22,843
0
30,571
L
Serqet
7,194
1,098
845
2,477
14,089
16,988
0
3,817
10,272
354
8,941
L
Danzaburou
Mad_Dart_0515
Danzaburou
29,433
13,659
1,097
6,842
18,265
7,829
715
3,957
14,308
0
50,529
W
King Arthur
NastyNevets
King Arthur
9,928
1,463
961
1,773
22,209
23,078
62
6,918
14,455
0
18,006
W
Merlin
Rowanboats
Merlin
23,462
1,884
2,952
4,607
14,619
7,888
751
5,000
9,391
45,875
0
W
13,827
8,979
1,069
3,566
11,100
5,239
2,104
5,012
6,088
0
32,796
L
Hades
25,745
1,836
2,954
7,941
24,687
13,704
0
6,217
18,470
45,298
0
L
Cabrakan
7,793
1,313
226
420
21,405
20,405
96
4,756
16,649
15,458
0
W
15,646
3,647
737
11,789
31,992
35,245
673
8,143
23,213
0
22,603
W
Heimdallr
xlGhostBlacklx
Heimdallr
33,067
24,678
3,947
11,820
26,066
13,441
1,390
8,665
16,310
0
60,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,026
Gold Earned
58,453
176
Minions Killed
131
0
Camps Cleared
0
1,425,754
Distance Traveled
1,512,309
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,654
744
25
1
0
318,490
1
L
Serqet
11,464
674
12
1
0
341,935
1
L
Danzaburou
12,686
746
35
2
0
287,997
0
W
King Arthur
11,728
690
27
2
0
281,257
0
W
Merlin
12,911
759
45
3
0
283,571
1
W
Anhur
12,010
706
43
3
0
288,138
0
L
Hades
11,251
662
49
3
0
298,974
0
L
Cabrakan
10,398
612
10
1
0
264,913
2
W
Tyr
12,240
720
13
1
0
311,731
1
W
Heimdallr
15,137
890
48
3
0
261,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role