Player Matchup

Ra
Ra
LOSTKAWZ822954
Ra
Level 23
God Stats
86W - 126L
1,411 SR
Queue Stats
211W - 297L
1,340 Elo+
Solo
Neith
Neith
abbasyal
Neith
Level 7
God Stats
1W - 2L
1,197 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Bellona
Bellona
livn king
Bellona
Level 17
God Stats
24W - 24L
1,379 SR
Queue Stats
46W - 69L
1,308 Elo+
Solo
Charybdis
Charybdis
prin20cipe_ck
Charybdis
Level 15
God Stats
7W - 6L
1,461 SR
Queue Stats
9W - 13L
1,291 Elo+
Solo
Yemoja
Yemoja
tatarkiller
Yemoja
Level 17
God Stats
10W - 12L
1,365 SR
Queue Stats
20W - 34L
1,246 Elo+
Solo
Team Averages
Level 16
1,362 SR
1,266 Elo+

VS

Team Averages
Level 11
1,406 SR
1,250 Elo+
Sol
Sol
B A M M317NAP
Sol
Level 15
God Stats
3W - 8L
1,384 SR
Queue Stats
15W - 42L
1,197 Elo+
Solo
Cthulhu
Cthulhu
Domin8ion12
Cthulhu
Level 7
God Stats
2W - 6L
1,438 SR
Queue Stats
3W - 14L
1,153 Elo+
Party 1
Skadi
Skadi
olinkasson
Skadi
Level 4
God Stats
3W - 7L
1,379 SR
Queue Stats
3W - 9L
1,198 Elo+
Party 1
Ra
Ra
polar-working7
Ra
Level 7
God Stats
3W - 5L
1,355 SR
Queue Stats
7W - 10L
1,370 Elo+
Solo
Ah Puch
Ah Puch
x2Legit2Crit
Ah Puch
Level 22
God Stats
39W - 33L
1,474 SR
Queue Stats
119W - 123L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
17,169
1,073
22,760
15,805
5,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
abbasyal
Neith
20
0 / 3 / 9
12,962
810
5,587
10,829
3,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
livn king
Bellona
20
26 / 0 / 7
21,000
1,313
44,507
33,567
28,836
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
prin20cipe_ck
Charybdis
20
4 / 10 / 12
14,871
929
14,543
22,549
14,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
20
0 / 7 / 13
13,794
862
5,317
15,284
5,720
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 8
15,563
973
22,733
23,272
8,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Domin8ion12
Cthulhu
20
5 / 10 / 7
14,121
883
13,228
30,719
15,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
19
2 / 6 / 3
12,423
776
5,152
8,242
2,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 8 / 9
15,170
948
22,310
17,121
7,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
x2Legit2Crit
Ah Puch
20
5 / 7 / 11
15,315
957
25,194
19,794
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
63
39
Kills
25
25
Deaths
39
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
L
Cthulhu
Domin8ion12
Cthulhu
5
10
7
0.85
W
9
5
13
3.1
W
Neith
abbasyal
Neith
0
3
9
1.5
W
Bellona
livn king
Bellona
26
0
7
29.5
L
Skadi
2
6
3
0.58
L
6
8
9
1.31
W
Charybdis
prin20cipe_ck
Charybdis
4
10
12
1
W
Yemoja
0
7
13
0.93
L
Ah Puch
x2Legit2Crit
Ah Puch
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,714
Damage
88,617
98,034
Taken
99,148
58,025
Mitigated
43,175
9,906
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,733
9,721
0
5,561
23,272
8,991
0
8,220
15,052
52,913
0
L
Cthulhu
Domin8ion12
Cthulhu
13,228
1,479
194
755
30,719
15,410
0
7,932
22,787
26,729
0
W
22,760
2,577
1,021
3,022
15,805
5,798
0
13,486
2,319
75,235
0
W
Neith
abbasyal
Neith
5,587
1,646
0
1,624
10,829
3,618
0
8,983
1,846
0
20,414
W
Bellona
livn king
Bellona
44,507
22,413
0
2,713
33,567
28,836
0
27,909
5,658
0
65,813
L
Skadi
5,152
2,948
0
245
8,242
2,984
0
2,332
5,910
0
10,057
L
22,310
2,723
913
268
17,121
7,564
0
7,505
9,616
51,437
0
W
Charybdis
prin20cipe_ck
Charybdis
14,543
10,317
0
0
22,549
14,053
0
19,798
2,751
0
36,477
W
Yemoja
5,317
2,459
1,253
273
15,284
5,720
0
13,289
1,995
17,594
0
L
Ah Puch
x2Legit2Crit
Ah Puch
25,194
3,677
0
2,965
19,794
8,226
0
2,088
17,706
76,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,796
Gold Earned
72,592
298
Minions Killed
283
5
Camps Cleared
3
1,404,645
Distance Traveled
1,292,474
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,563
973
71
4
3
269,635
1
L
Cthulhu
14,121
883
19
1
0
340,032
0
W
Ra
17,169
1,073
133
8
0
291,902
3
W
Neith
12,962
810
42
3
0
272,742
3
W
Bellona
21,000
1,313
24
2
5
378,407
1
L
Skadi
12,423
776
8
1
0
128,658
0
L
Ra
15,170
948
66
4
0
289,257
0
W
Charybdis
14,871
929
70
4
0
225,150
1
W
Yemoja
13,794
862
29
2
0
236,444
4
L
Ah Puch
15,315
957
119
7
0
264,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role