Player Matchup

Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
EzCarrie
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,812 Elo+
Party 3
Ra
Ra
Orbitonn
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
macthedakman1
Medusa
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
paladars
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,562 Elo+

VS

Team Averages
Level 25
1,624 SR
1,400 Elo+
Jormungandr
Jormungandr
D1G1T4l F4NT4SY
Jormungandr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 47L
1,197 Elo+
Party 1
Yemoja
Yemoja
DefenseDM
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 4
Osiris
Osiris
GaryCarmine
Osiris
Level 63
God Stats
7W - 3L
1,838 SR
Queue Stats
125W - 127L
1,259 Elo+
Party 4
Zhong Kui
Zhong Kui
Wildwilburr
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
tehpuertoric4n
Rama
Level 29
God Stats
2W - 4L
1,779 SR
Queue Stats
161W - 166L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 12 / 4
7,326
407
3,745
23,776
16,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
16
7 / 4 / 4
10,488
583
10,145
13,931
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 12 / 5
8,249
458
10,089
14,074
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 4 / 0
5,807
323
1,362
4,802
976
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
paladars
Guan Yu
13
3 / 10 / 3
8,430
468
7,158
20,070
9,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D1G1T4l F4NT4SY
Jormungandr
14
1 / 2 / 25
10,353
575
5,788
11,379
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
DefenseDM
Yemoja
13
3 / 2 / 7
9,281
516
3,958
8,117
5,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
16
10 / 3 / 6
10,645
591
16,259
13,893
13,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Wildwilburr
Zhong Kui
13
4 / 10 / 5
9,280
516
6,762
16,094
10,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
24 / 2 / 2
12,384
688
24,653
16,127
6,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
16
Kills
42
42
Deaths
19
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
12
4
0.17
W
Jormungandr
D1G1T4l F4NT4SY
Jormungandr
1
2
25
6.75
W
Yemoja
DefenseDM
Yemoja
3
2
7
3.25
L
Thor
7
4
4
2.25
W
Osiris
10
3
6
4.33
L
5
12
5
0.63
W
Zhong Kui
Wildwilburr
Zhong Kui
4
10
5
0.65
L
1
4
0
0.25
L
Guan Yu
paladars
Guan Yu
3
10
3
0.45
W
24
2
2
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
57,420
76,653
Taken
65,610
36,168
Mitigated
42,870
8,263
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,745
1,127
0
0
23,776
16,001
0
5,266
18,510
21,726
0
W
Jormungandr
D1G1T4l F4NT4SY
Jormungandr
5,788
2,654
371
3,817
11,379
7,015
1,724
3,053
8,326
28,301
0
W
Yemoja
DefenseDM
Yemoja
3,958
765
2,259
3,176
8,117
5,840
414
2,503
5,614
19,923
0
L
Thor
10,145
3,347
0
422
13,931
5,181
0
3,613
10,318
0
64,134
W
Osiris
16,259
3,983
0
128
13,893
13,175
652
2,643
11,250
12,535
43,950
L
10,089
2,328
937
1,227
14,074
4,425
41
4,764
9,310
24,430
0
W
Zhong Kui
Wildwilburr
Zhong Kui
6,762
2,739
196
3,583
16,094
10,752
819
3,662
12,432
34,146
0
L
1,362
568
0
90
4,802
976
0
108
4,694
0
11,680
L
Guan Yu
paladars
Guan Yu
7,158
2,121
1,336
4,251
20,070
9,585
523
6,095
13,975
0
31,949
W
24,653
21,263
0
9,243
16,127
6,088
8,529
1,973
14,154
0
90,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,300
Gold Earned
51,943
261
Minions Killed
365
0
Camps Cleared
0
1,260,963
Distance Traveled
1,435,696
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,326
407
33
2
0
283,624
0
W
Jormungandr
10,353
575
48
3
0
297,658
0
W
Yemoja
9,281
516
36
2
0
204,657
0
L
Thor
10,488
583
114
6
0
335,407
2
W
Osiris
10,645
591
101
6
0
355,750
3
L
Ra
8,249
458
31
2
0
226,828
0
W
Zhong Kui
9,280
516
61
3
0
263,103
8
L
Medusa
5,807
323
24
1
0
117,016
1
L
Guan Yu
8,430
468
59
3
0
298,088
1
W
Rama
12,384
688
119
7
0
314,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role