Player Matchup

Kukulkan
Kukulkan
Badmanting47
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Bloodland19
Arachne
Level 29
God Stats
9W - 18L
1,270 SR
Queue Stats
100W - 144L
1,307 Elo+
Party 3
Horus
Horus
Eli4n_col
Horus
Level 27
God Stats
0W - 2L
1,325 SR
Queue Stats
45W - 83L
1,248 Elo+
Party 3
Danzaburou
Danzaburou
TheTroyKing
Danzaburou
Level 29
God Stats
2W - 2L
1,446 SR
Queue Stats
9W - 13L
1,359 Elo+
Party 2
Yemoja
Yemoja
TheTroyQueen
Yemoja
Level 28
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 8L
1,359 Elo+
Party 2
Team Averages
Level 23
1,447 SR
1,354 Elo+

VS

Team Averages
Level 28
1,596 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Galdouch
Aphrodite
Level 42
God Stats
1W - 0L
1,670 SR
Queue Stats
49W - 35L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
Ylane
The Morrigan
Level 23
God Stats
1W - 0L
1,720 SR
Queue Stats
24W - 23L
1,480 Elo+
Party 1
Izanami
Izanami
elfamosogridou
Izanami
Level 29
God Stats
12W - 12L
1,479 SR
Queue Stats
33W - 29L
1,524 Elo+
Party 1
Da Ji
Da Ji
xiloe
Da Ji
Level 26
God Stats
8W - 6L
1,611 SR
Queue Stats
34W - 24L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Badmanting47
Kukulkan
5
2 / 3 / 1
5,151
368
1,421
2,544
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Bloodland19
Arachne
11
2 / 9 / 0
6,255
447
4,687
14,301
5,266
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Eli4n_col
Horus
8
0 / 7 / 1
5,183
370
700
11,270
5,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
TheTroyKing
Danzaburou
5
0 / 1 / 2
5,050
361
1,433
3,592
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
4
0 / 2 / 0
4,816
344
424
2,595
704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 1
9,334
667
2,373
6,652
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Galdouch
Aphrodite
13
6 / 2 / 8
8,629
616
7,014
10,578
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Ylane
The Morrigan
13
7 / 5 / 3
8,946
639
6,868
7,921
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 5
9,046
646
9,565
9,819
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
xiloe
Da Ji
12
3 / 2 / 3
8,049
575
1,629
9,243
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
22
22
Deaths
10
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Kukulkan
Badmanting47
Kukulkan
2
3
1
0.83
L
Arachne
Bloodland19
Arachne
2
9
0
0.22
L
Horus
Eli4n_col
Horus
0
7
1
0.07
W
Aphrodite
Galdouch
Aphrodite
6
2
8
5
L
Danzaburou
TheTroyKing
Danzaburou
0
1
2
1
L
Yemoja
0
2
0
0
W
The Morrigan
Ylane
The Morrigan
7
5
3
1.7
W
4
1
5
6.5
W
Da Ji
xiloe
Da Ji
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,665
Damage
27,449
34,302
Taken
44,213
12,150
Mitigated
18,676
5,440
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,373
726
0
1,092
6,652
5,286
1,864
512
6,140
49,488
0
L
Kukulkan
Badmanting47
Kukulkan
1,421
578
0
0
2,544
582
165
1,254
1,290
7,228
0
L
Arachne
Bloodland19
Arachne
4,687
3,233
0
2,699
14,301
5,266
341
7,445
6,495
0
19,916
L
Horus
Eli4n_col
Horus
700
344
397
656
11,270
5,095
486
5,914
5,356
0
10,947
W
Aphrodite
Galdouch
Aphrodite
7,014
543
5,764
7,075
10,578
3,623
2,856
1,355
9,223
43,244
0
L
Danzaburou
TheTroyKing
Danzaburou
1,433
571
0
1,008
3,592
503
0
225
3,367
0
10,158
L
Yemoja
424
181
368
312
2,595
704
0
643
1,952
1,215
0
W
The Morrigan
Ylane
The Morrigan
6,868
1,278
0
1,925
7,921
2,666
4,199
2,387
5,285
40,372
869
W
9,565
6,579
349
1,066
9,819
3,168
5,405
1,948
7,871
0
65,287
W
Da Ji
xiloe
Da Ji
1,629
925
75
2,146
9,243
3,933
790
1,341
7,902
0
44,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
44,004
84
Minions Killed
486
0
Camps Cleared
0
707,365
Distance Traveled
1,238,647
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,334
667
126
9
0
236,639
0
L
Kukulkan
5,151
368
10
1
0
77,374
0
L
Arachne
6,255
447
28
2
0
260,864
0
L
Horus
5,183
370
21
2
0
225,301
0
W
Aphrodite
8,629
616
72
5
0
252,371
0
L
Danzaburou
5,050
361
25
2
0
78,262
0
L
Yemoja
4,816
344
0
0
0
65,564
2
W
The Morrigan
8,946
639
75
5
0
228,548
0
W
Izanami
9,046
646
133
10
0
221,449
0
W
Da Ji
8,049
575
80
6
0
299,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role